English
Related papers

Related papers: Terrain Analysis in StarCraft 1 and 2 as Combinato…

200 papers

Exploratory Landscape Analysis is a powerful technique for numerically characterizing landscapes of single-objective continuous optimization problems. Landscape insights are crucial both for problem understanding as well as for assessing…

Machine Learning · Computer Science 2022-04-15 Moritz Vinzent Seiler , Raphael Patrick Prager , Pascal Kerschke , Heike Trautmann

Managing the plan of constellation of satellites for target observation requires optimal deployment and efficient operational strategies. In this paper, we introduce a new technique based on group theory tools through multi-agent constraint…

Optimization and Control · Mathematics 2024-09-13 Vincenzo Basco

In this paper, we present a method using AI techniques to solve a case of pure mathematics applications for finding narrow admissible tuples. The original problem is formulated into a combinatorial optimization problem. In particular, we…

Artificial Intelligence · Computer Science 2018-12-27 Xiao-Feng Xie , Zun-Jing Wang

Combinatorial optimization finds an optimal solution within a discrete set of variables and constraints. The field has seen tremendous progress both in research and industry. With the success of deep learning in the past decade, a recent…

Machine Learning · Computer Science 2023-11-27 Mehdi Seyfi , Amin Banitalebi-Dehkordi , Zirui Zhou , Yong Zhang

StarCraft II poses a grand challenge for reinforcement learning. The main difficulties of it include huge state and action space and a long-time horizon. In this paper, we investigate a hierarchical reinforcement learning approach for…

Machine Learning · Computer Science 2019-02-05 Zhen-Jia Pang , Ruo-Ze Liu , Zhou-Yu Meng , Yi Zhang , Yang Yu , Tong Lu

Reinforcement learning has proven its power on various occasions. However, its performance is not always guaranteed when system dynamics change. Instead, it largely relies on users' empirical experience. For reinforcement learning…

Machine Learning · Computer Science 2026-05-05 Jingyi Liu , Jian Guo , Eberhard Gill

Recently, multiple approaches for creating agents for playing various complex real-time computer games such as StarCraft II or Dota 2 were proposed, however, they either embed a significant amount of expert knowledge into the agent or use a…

Artificial Intelligence · Computer Science 2021-09-28 Michał Opanowicz

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

Real-Time Strategy (RTS) games have recently become a popular testbed for artificial intelligence research. They represent a complex adversarial domain providing a number of interesting AI challenges. There exists a wide variety of…

Artificial Intelligence · Computer Science 2019-01-01 Mykyta Viazovskyi , Michal Certicky

The challenge in combined task and motion planning (TAMP) is the effective integration of a search over a combinatorial space, usually carried out by a task planner, and a search over a continuous configuration space, carried out by a…

Robotics · Computer Science 2024-03-26 Magí Dalmau-Moreno , Néstor García , Vicenç Gómez , Héctor Geffner

This paper surveys the recent attempts, both from the machine learning and operations research communities, at leveraging machine learning to solve combinatorial optimization problems. Given the hard nature of these problems,…

Machine Learning · Computer Science 2020-03-16 Yoshua Bengio , Andrea Lodi , Antoine Prouvost

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

Machine Learning · Computer Science 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

Decision-making problems can be modeled as combinatorial optimization problems with Constraint Programming formalisms such as Constrained Optimization Problems. However, few Constraint Programming formalisms can deal with both optimization…

Artificial Intelligence · Computer Science 2022-05-24 Valentin Antuori , Florian Richoux

Neural Combinatorial Optimization has been researched actively in the last eight years. Even though many of the proposed Machine Learning based approaches are compared on the same datasets, the evaluation protocol exhibits essential flaws…

Machine Learning · Computer Science 2023-10-09 Daniela Thyssens , Tim Dernedde , Jonas K. Falkner , Lars Schmidt-Thieme

Autonomous terrain classification is an important problem in planetary navigation, whether the goal is to identify scientific sites of interest or to traverse treacherous areas safely. Past Martian rovers have relied on human operators to…

Robotics · Computer Science 2023-10-04 Anja Sheppard , Katherine A. Skinner

Multi-robot path planning is difficult due to the combinatorial explosion of the search space with every new robot added. Complete search of the combined state-space soon becomes intractable. In this paper we present a novel form of…

Artificial Intelligence · Computer Science 2011-11-02 Malcolm Ross Kinsella Ryan

Mathematical Selection is a method in which we select a particular choice from a set of such. It have always been an interesting field of study for mathematicians. Accordingly, Combinatorial Optimization is a sub field of this domain of…

Computational Complexity · Computer Science 2023-06-29 Anurag Dutta , K. Lakshmanan , A. Ramamoorthy , Liton Chandra Voumik , John Harshith , John Pravin Motha

Game tree search algorithms, such as Monte Carlo Tree Search (MCTS), require access to a forward model (or "simulator") of the game at hand. However, in some games such forward model is not readily available. This paper presents three…

Artificial Intelligence · Computer Science 2016-05-18 Alberto Uriarte , Santiago Ontañón

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

In this paper we present a combinatorial optimisation view on the routing problem for connectionless packet networks by using the metaphor of a landscape. We examine the main properties of the routing landscapes as we define them and how…

Networking and Internet Architecture · Computer Science 2007-05-23 T. Michalareas , L. Sacks