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As Large Language Models (LLMs) transition into autonomous agentic roles, the risk of deception-defined behaviorally as the systematic provision of false information to satisfy external incentives-poses a significant challenge to AI safety.…

Computation and Language · Computer Science 2026-03-10 Arash Marioriyad , Ali Nouri , Mohammad Hossein Rohban , Mahdieh Soleymani Baghshah

Deception is virtually ubiquitous in warfare, and should be a central consideration for military operations research. However, studies of agent behaviour in simulated operations have typically neglected to include explicit models of…

Multiagent Systems · Computer Science 2021-09-08 Lyndon Benke , Michael Papasimeon , Tim Miller

Users like sharing personal photos with others through social media. At the same time, they might want to make automatic identification in such photos difficult or even impossible. Classic obfuscation methods such as blurring are not only…

Computer Vision and Pattern Recognition · Computer Science 2017-07-27 Seong Joon Oh , Mario Fritz , Bernt Schiele

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

In multi-agent systems (MAS), a single deceptive agent can nullify all gains of an agentic AI collective and evade deployed defenses. However, existing adversarial studies on MAS target only shallow tasks and do not consider adaptive…

Computation and Language · Computer Science 2026-05-15 Alexandre Le Mercier , Chris Develder , Thomas Demeester

When developers of artificial intelligence (AI) products need to decide between profit and safety for the users, they likely choose profit. Untrustworthy AI technology must come packaged with tangible negative consequences. Here, we…

This paper introduces an information-theoretic method for selecting a subset of problems which gives the most information about a group of problem-solving algorithms. This method was tested on the games in the General Video Game AI (GVGAI)…

Artificial Intelligence · Computer Science 2020-05-19 Matthew Stephenson , Damien Anderson , Ahmed Khalifa , John Levine , Jochen Renz , Julian Togelius , Christoph Salge

Multi-agent systems leverage advanced AI models as autonomous agents that interact, cooperate, or compete to complete complex tasks across applications such as robotics and traffic management. Despite their growing importance, safety in…

Multiagent Systems · Computer Science 2025-05-28 Falong Fan , Xi Li

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

Going from research to production, especially for large and complex software systems, is fundamentally a hard problem. In large-scale game production, one of the main reasons is that the development environment can be very different from…

Software Engineering · Computer Science 2023-07-24 Jonas Gillberg , Joakim Bergdahl , Alessandro Sestini , Andrew Eakins , Linus Gisslen

6G -- sixth generation -- is the latest cellular technology currently under development for wireless communication systems. In recent years, machine learning algorithms have been applied widely in various fields, such as healthcare,…

Signal Processing · Electrical Eng. & Systems 2021-07-26 Ferhat Ozgur Catak , Evren Catak , Murat Kuzlu , Umit Cali , Devrim Unal

The Generative AI Ethics Playbook provides guidance for identifying and mitigating risks of machine learning systems across various domains, including natural language processing, computer vision, and generative AI. This playbook aims to…

Computers and Society · Computer Science 2025-01-22 Jessie J. Smith , Wesley Hanwen Deng , William H. Smith , Maarten Sap , Nicole DeCario , Jesse Dodge

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

An approach for game bot detection in MMORPGs is proposed based on the analysis of game playing behavior. Since MMORPGs are large scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game…

Machine Learning · Computer Science 2015-09-09 Yeounoh Chung , Chang-yong Park , Noo-ri Kim , Hana Cho , Taebok Yoon , Hunjoo Lee , Jee-Hyong Lee

In this paper, a novel anti-jamming mechanism is proposed to analyze and enhance the security of adversarial Internet of Battlefield Things (IoBT) systems. In particular, the problem is formulated as a dynamic psychological game between a…

Computer Science and Game Theory · Computer Science 2018-09-05 Ye Hu , Anibal Sanjab , Walid Saad

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

Artificial Intelligence · Computer Science 2026-03-17 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The-Anh Han , German Castignani , Pietro Liò

With the proliferation of Artificial Intelligence, there has been a massive increase in the amount of data required to be accumulated and disseminated digitally. As the data are available online in digital landscapes with complex and…

Cryptography and Security · Computer Science 2024-09-23 Md Mashrur Arifin , Md Shoaib Ahmed , Tanmai Kumar Ghosh , Ikteder Akhand Udoy , Jun Zhuang , Jyh-haw Yeh

In the last few years, generative adversarial networks (GAN) have shown tremendous potential for a number of applications in computer vision and related fields. With the current pace of progress, it is a sure bet they will soon be able to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Francesco Marra , Diego Gragnaniello , Luisa Verdoliva , Giovanni Poggi

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…

Computer Science and Game Theory · Computer Science 2019-04-18 Ximing Wang , Jinlong Wang , Jin Chen , Yijun Yang , Lijun Kong , Xin Liu , Luliang Jia , Yuhua Xu

The development of artificial intelligence has significantly transformed people's lives. However, it has also posed a significant threat to privacy and security, with numerous instances of personal information being exposed online and…

Cryptography and Security · Computer Science 2024-02-28 Le Yang , Miao Tian , Duan Xin , Qishuo Cheng , Jiajian Zheng