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In recent years, it has become increasingly common for high performance computers (HPC) to possess some level of heterogeneous architecture - typically in the form of GPU accelerators. In some machines these are isolated within a dedicated…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-19 I. Zacharoudiou , J. W. S. McCullough , P. V. Coveney

We present STREAmS, an in-house high-fidelity solver for large-scale, massively parallel direct numerical simulations (DNS) of compressible turbulent flows on graphical processing units (GPUs). STREAmS is written in the Fortran 90 language…

Computational Physics · Physics 2020-04-07 Matteo Bernardini , Davide Modesti , Francesco Salvadore , Sergio Pirozzoli

Computing maximum/minimum distances between 3D meshes is crucial for various applications, i.e., robotics, CAD, VR/AR, etc. In this work, we introduce a highly parallel algorithm (gDist) optimized for Graphics Processing Units (GPUs), which…

Graphics · Computer Science 2024-11-19 Peng Fang , Wei Wang , Ruofeng Tong , Hailong Li , Min Tang

Modern graphics hardware is designed for highly parallel numerical tasks and provides significant cost and performance benefits. Graphics hardware vendors are now making available development tools to support general purpose high…

High Energy Physics - Lattice · Physics 2009-01-22 Kipton Barros , Ronald Babich , Richard Brower , Michael A. Clark , Claudio Rebbi

Recent efforts in open-source GPU research are opening new avenues in a domain that has long been tightly coupled with a few commercial vendors. Emerging open GPU architectures define SIMT functionality through their own ISAs, but executing…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-19 Shinnung Jeong , Chihyo Ahn , Huanzhi Pu , Jisheng Zhao , Hyesoon Kim , Blaise Tine

Teaching performance engineering in high-performance computing (HPC) requires example codes that demonstrate bottlenecks and enable hands-on optimization. However, existing HPC applications and proxy apps often lack the balance of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-08 Peter Arzt , Sebastian Kreutzer , Tim Jammer , Christian Bischof

Computational fluid dynamics and fluid-structure interaction simulations involving moving and deforming bodies is extremely hard. In this work, we present a graphical processing unit (GPU) optimized implementation of the sharp-interface…

Computational Physics · Physics 2026-05-07 Sushrut Kumar , Joshua Romero , Jung-Hee Seo , Massimiliano Fatica , Rajat Mittal

We present VegasFlow, a new software for fast evaluation of high dimensional integrals based on Monte Carlo integration techniques designed for platforms with hardware accelerators. The growing complexity of calculations and simulations in…

Computational Physics · Physics 2020-06-24 Stefano Carrazza , Juan M. Cruz-Martinez

We present RUBIX, a fully tested, well-documented, and modular Open Source tool developed in JAX, designed to forward model IFU cubes of galaxies from cosmological hydrodynamical simulations. The code automatically parallelizes computations…

Instrumentation and Methods for Astrophysics · Physics 2024-12-12 Ufuk Çakır , Anna Lena Schaible , Tobias Buck

Emerging new technologies in plasma simulations allow tracking billions of particles while computing their radiative spectra. We present a visualization of the relativistic Kelvin-Helmholtz Instability from a simulation performed with the…

Plasma Physics · Physics 2014-07-01 Axel Huebl , David Pugmire , Felix Schmitt , Richard Pausch , Michael Bussmann

The trade-off among accuracy, robustness, and computational cost remains a key challenge in simulating complex flows. Second-order schemes are computationally efficient but lack the accuracy required for resolving intricate flow structures,…

Numerical Analysis · Mathematics 2025-08-28 Yaqing Yang , Fengxiang Zhao , Kun Xu

For NVIDIA GPUs, CUDA is the primary interface through which applications orchestrate GPU execution, yet much of the logic that realizes CUDA operations resides in NVIDIA's closed-source userspace driver. As a result, the translation from…

Performance · Computer Science 2026-04-30 Yuang Yan , Ian Karlin , Ryan Grant

Transparency rendering is problematic and can be considered an open problem in real-time graphics. There are many different algorithms currently available, but handling complex scenes and achieving accurate, glitch-free results is still…

Graphics · Computer Science 2024-06-04 Krzysztof Jakubowski

Utilizing GPUs is critical for high performance on heterogeneous systems. However, leveraging the full potential of GPUs for accelerating legacy CPU applications can be a challenging task for developers. The porting process requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-27 Shilei Tian , Tom Scogland , Barbara Chapman , Johannes Doerfert

We use the graphics processing unit (GPU) for fast calculations of helicity amplitudes of physics processes. As our first attempt, we compute $u\bar{u}\to n\gamma$ ($n=2$ to 8) processes in $pp$ collisions at $\sqrt{s} = 14$TeV by…

Computational Physics · Physics 2010-10-12 K. Hagiwara , J. Kanzaki , N. Okamura , D. Rainwater , T. Stelzer

These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-08 Raymond Leung

PHAST is a software package written in standard Fortran, with MPI and CUDA extensions, able to efficiently perform parallel multicanonical Monte Carlo simulations of single or multiple heteropolymeric chains, as coarse-grained models for…

Computational Physics · Physics 2017-02-08 Rafael B. Frigori

The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…

High Energy Physics - Lattice · Physics 2010-11-05 M. A. Clark

A large part of modern research, especially in the broad field of complex systems, relies on the numerical integration of PDEs, with and without stochastic noise. This is usually done with eiher in-house made codes or external packages like…

Computational Physics · Physics 2024-10-03 Fernando Caballero

In this paper, we develop a low-order three-dimensional finite-element solver for fast multiple-case crust deformation analysis on GPU-based systems. Based on a high-performance solver designed for massively parallel CPU based systems, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-25 Takuma Yamaguchi , Kohei Fujita , Tsuyoshi Ichimura , Muneo Hori , Maddegedara Lalith , Kengo Nakajima
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