Related papers: Talking Face Generation with Multilingual TTS
Speech-driven talking face synthesis (TFS) focuses on generating lifelike facial animations from audio input. Current TFS models perform well in English but unsatisfactorily in non-English languages, producing wrong mouth shapes and rigid…
Recent advances in neural TTS have led to models that can produce high-quality synthetic speech. However, these models typically require large amounts of training data, which can make it costly to produce a new voice with the desired…
Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…
Virtual humans have gained considerable attention in numerous industries, e.g., entertainment and e-commerce. As a core technology, synthesizing photorealistic face frames from target speech and facial identity has been actively studied…
In cross-lingual speech synthesis, the speech in various languages can be synthesized for a monoglot speaker. Normally, only the data of monoglot speakers are available for model training, thus the speaker similarity is relatively low…
Generating 3D speech-driven talking head has received more and more attention in recent years. Recent approaches mainly have following limitations: 1) most speaker-independent methods need handcrafted features that are time-consuming to…
We present MParrotTTS, a unified multilingual, multi-speaker text-to-speech (TTS) synthesis model that can produce high-quality speech. Benefiting from a modularized training paradigm exploiting self-supervised speech representations,…
We present an end-to-end text-to-speech (TTS) synthesis system that generates audio and synchronized tongue motion directly from text. This is achieved by adapting a 3D model of the tongue surface to an articulatory dataset and training a…
With the advancement of speech synthesis technology, users have higher expectations for the naturalness and expressiveness of synthesized speech. But previous research ignores the importance of prompt selection. This study proposes a…
In most cases, bilingual TTS needs to handle three types of input scripts: first language only, second language only, and second language embedded in the first language. In the latter two situations, the pronunciation and intonation of the…
In this paper, we introduce ConversaSynth, a framework designed to generate synthetic conversation audio using large language models (LLMs) with multiple persona settings. The framework first creates diverse and coherent text-based…
In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system…
Recent studies in speech-driven talking face generation achieve promising results, but their reliance on fixed-driven speech limits further applications (e.g., face-voice mismatch). Thus, we extend the task to a more challenging setting:…
Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…
Large-scale text-to-speech (TTS) models have made significant progress recently.However, they still fall short in the generation of Chinese dialectal speech. Toaddress this, we propose Bailing-TTS, a family of large-scale TTS models capable…
The goal of this work is to reconstruct high quality speech from lip motions alone, a task also known as lip-to-speech. A key challenge of lip-to-speech systems is the one-to-many mapping caused by (1) the existence of homophenes and (2)…
Lip-to-speech involves generating a natural-sounding speech synchronized with a soundless video of a person talking. Despite recent advances, current methods still cannot produce high-quality speech with high levels of intelligibility for…
3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…
This research paper presents a comprehensive review-based study on various Text-to-Speech (TTS) technologies. TTS technology is an important aspect of human-computer interaction, enabling machines to convert written text into audible…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…