Related papers: Talking Face Generation with Multilingual TTS
Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has…
While neural text-to-speech (TTS) has achieved human-like natural synthetic speech, multilingual TTS systems are limited to resource-rich languages due to the need for paired text and studio-quality audio data. This paper proposes a method…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…
In light of the recent breakthroughs in automatic machine translation systems, we propose a novel approach that we term as "Face-to-Face Translation". As today's digital communication becomes increasingly visual, we argue that there is a…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
Neural text-to-speech (TTS) has achieved human-like synthetic speech for single-speaker, single-language synthesis. Multilingual TTS systems are limited to resource-rich languages due to the lack of large paired text and studio-quality…
Talking face generation has gained immense popularity in the computer vision community, with various applications including AR, VR, teleconferencing, digital assistants, and avatars. Traditional methods are mainly audio-driven, which have…
Collecting high-quality studio recordings of audio is challenging, which limits the language coverage of text-to-speech (TTS) systems. This paper proposes a framework for scaling a multilingual TTS model to 100+ languages using found data…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
We work to create a multilingual speech synthesis system which can generate speech with the proper accent while retaining the characteristics of an individual voice. This is challenging to do because it is expensive to obtain bilingual…
We present a multispeaker, multilingual text-to-speech (TTS) synthesis model based on Tacotron that is able to produce high quality speech in multiple languages. Moreover, the model is able to transfer voices across languages, e.g.…
Recent studies have outlined the accessibility challenges faced by blind or visually impaired, and less-literate people, in interacting with social networks, in-spite of facilitating technologies such as monotone text-to-speech (TTS) screen…
In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…
Recent advances in text-to-speech (TTS) synthesis, such as Tacotron and WaveRNN, have made it possible to construct a fully neural network based TTS system, by coupling the two components together. Such a system is conceptually simple as it…
In this work, we explore multiple architectures and training procedures for developing a multi-speaker and multi-lingual neural TTS system with the goals of a) improving the quality when the available data in the target language is limited…
The objective of this paper is to jointly synthesize interactive videos and conversational speech from text and reference images. With the ultimate goal of building human-like conversational systems, recent studies have explored talking or…
Humans can perceive speakers' characteristics (e.g., identity, gender, personality and emotion) by their appearance, which are generally aligned to their voice style. Recently, vision-driven Text-to-speech (TTS) scholars grounded their…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating…
Significant progress has been made in talking-face video generation research; however, precise lip-audio synchronization and high visual quality remain challenging in editing lip shapes based on input audio. This paper introduces JoyGen, a…