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Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off"…

Computer Vision and Pattern Recognition · Computer Science 2018-12-18 Jun-Yan Zhu , Philipp Krähenbühl , Eli Shechtman , Alexei A. Efros

We show how to teach machines to paint like human painters, who can use a small number of strokes to create fantastic paintings. By employing a neural renderer in model-based Deep Reinforcement Learning (DRL), our agents learn to determine…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Zhewei Huang , Wen Heng , Shuchang Zhou

We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying,…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Zhengqin Li , Mohammad Shafiei , Ravi Ramamoorthi , Kalyan Sunkavalli , Manmohan Chandraker

The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Hassan Abu Alhaija , Siva Karthik Mustikovela , Lars Mescheder , Andreas Geiger , Carsten Rother

We propose a self-supervised training approach for learning view-invariant dense visual descriptors using image augmentations. Unlike existing works, which often require complex datasets, such as registered RGBD sequences, we train on an…

Neural rendering algorithms introduce a fundamentally new approach for photorealistic rendering, typically by learning a neural representation of illumination on large numbers of ground truth images. When training for a given variable…

Graphics · Computer Science 2022-03-18 Stavros Diolatzis , Julien Philip , George Drettakis

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are trained on image collections of a single category in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Alessandro Simoni , Stefano Pini , Roberto Vezzani , Rita Cucchiara

Object rearranging is one of the most common deformable manipulation tasks, where the robot needs to rearrange a deformable object into a goal configuration. Previous studies focus on designing an expert system for each specific task by…

Robotics · Computer Science 2023-02-22 Yuhong Deng , Chongkun Xia , Xueqian Wang , Lipeng Chen

Deep generative models have become increasingly effective at producing realistic images from randomly sampled seeds, but using such models for controllable manipulation of existing images remains challenging. We propose the Swapping…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Taesung Park , Jun-Yan Zhu , Oliver Wang , Jingwan Lu , Eli Shechtman , Alexei A. Efros , Richard Zhang

Distinguishing between computer-generated (CG) and natural photographic (PG) images is of great importance to verify the authenticity and originality of digital images. However, the recent cutting-edge generation methods enable high…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Qiang Xu , Shan Jia , Xinghao Jiang , Tanfeng Sun , Zhe Wang , Hong Yan

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics such as contact and friction, learned simulators based on…

Would not it be much more convenient for everybody to try on clothes by only looking into a mirror ? The answer to that problem is virtual try-on, enabling users to digitally experiment with outfits. The core challenge lies in realistic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Mostafa Atef , Mariam Ayman , Ahmed Rashed , Ashrakat Saeed , Abdelrahman Saeed , Ahmed Fares

Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Aiyu Cui , Sen He , Tao Xiang , Antoine Toisoul

We develop a two-stage deep learning framework that recommends fashion images based on other input images of similar style. For that purpose, a neural network classifier is used as a data-driven, visually-aware feature extractor. The latter…

Computer Vision and Pattern Recognition · Computer Science 2019-03-20 Hessel Tuinhof , Clemens Pirker , Markus Haltmeier

Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Zhifei Chen , Tianshuo Xu , Wenhang Ge , Leyi Wu , Dongyu Yan , Jing He , Luozhou Wang , Lu Zeng , Shunsi Zhang , Yingcong Chen

This paper proposes a new way of regularizing an inverse problem in imaging (e.g., deblurring or inpainting) by means of a deep generative neural network. Compared to end-to-end models, such approaches seem particularly interesting since…

Computer Vision and Pattern Recognition · Computer Science 2021-01-22 Thomas Oberlin , Mathieu Verm

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Given a pair of images depicting a person and a garment separately, image-based 3D virtual try-on methods aim to reconstruct a 3D human model that realistically portrays the person wearing the desired garment. In this paper, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Xiaojing Zhong , Zhonghua Wu , Xiaofeng Yang , Guosheng Lin , Qingyao Wu

We propose a novel approach to synthesizing images that are effective for training object detectors. Starting from a small set of real images, our algorithm estimates the rendering parameters required to synthesize similar images given a…

Computer Vision and Pattern Recognition · Computer Science 2015-06-30 Artem Rozantsev , Vincent Lepetit , Pascal Fua