Related papers: Gamified Speaker Comparison by Listening
Traditional recommendation systems produce static rather than interactive recommendations invariant to a user's specific requests, clarifications, or current mood, and can suffer from the cold-start problem if their tastes are unknown.…
Although speaker verification has conventionally been an audio-only task, some practical applications provide both audio and visual streams of input. In these cases, the visual stream provides complementary information and can often be…
We present a speaker-aware approach for simulating multi-speaker conversations that captures temporal consistency and realistic turn-taking dynamics. Prior work typically models aggregate conversational statistics under an independence…
Voice assistants (VAs) are typically evaluated through task performance metrics and self-report questionnaires, but people's voices themselves carry rich paralinguistic cues that reveal affect, effort, and interaction breakdowns. We present…
Audio-visual automatic speech recognition is a promising approach to robust ASR under noisy conditions. However, up until recently it had been traditionally studied in isolation assuming the video of a single speaking face matches the…
How secure automatic speaker verification (ASV) technology is? More concretely, given a specific target speaker, how likely is it to find another person who gets falsely accepted as that target? This question may be addressed empirically by…
Are current language models capable of deception and lie detection? We study this question by introducing a text-based game called $\textit{Hoodwinked}$, inspired by Mafia and Among Us. Players are locked in a house and must find a key to…
Optimization of a trade-off between the number of speakers and their temporal variability (or session diversity) is crucial for the development of a speaker recognition system together with making the data collection process feasible from a…
Rich sources of variability in natural speech present significant challenges to current data intensive speech recognition technologies. To model both speaker and environment level diversity, this paper proposes a novel Bayesian factorised…
Neural models, in particular the d-vector and x-vector architectures, have produced state-of-the-art performance on many speaker verification tasks. However, two potential problems of these neural models deserve more investigation. Firstly,…
Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…
Large Language Models (LLMs) have shown remarkable promise in communicating with humans. Their potential use as artificial partners with humans in sociological experiments involving conversation is an exciting prospect. But how viable is…
There are various factors that can influence the performance of speaker recognition systems, such as emotion, language and other speaker-related or context-related variations. Since individual speech frames do not contribute equally to the…
Recently, the attention mechanism such as squeeze-and-excitation module (SE) and convolutional block attention module (CBAM) has achieved great success in deep learning-based speaker verification system. This paper introduces an alternative…
In this paper, we introduce a large-scale and high-quality audio-visual speaker verification dataset, named VoxBlink. We propose an innovative and robust automatic audio-visual data mining pipeline to curate this dataset, which contains…
This work is dedicated to introducing, executing, and assessing a three-stage speaker verification framework to enhance the degraded speaker verification performance in emotional talking environments. Our framework is comprised of three…
Large-Language Models like GPT-3 have the potential to enable HCI designers and researchers to create more human-like and helpful chatbots for specific applications. But evaluating the feasibility of these chatbots and designing prompts…
In this paper, we present a data set and methods to compare speech processing models and human behaviour on a phone discrimination task. We provide Perceptimatic, an open data set which consists of French and English speech stimuli, as well…
Conventional audio equalization is a static process that requires manual and cumbersome adjustments to adapt to changing listening contexts (e.g., mood, location, or social setting). In this paper, we introduce a Large Language Model…
Several speaker identification systems are giving good performance with clean speech but are affected by the degradations introduced by noisy audio conditions. To deal with this problem, we investigate the use of complementary information…