Related papers: Gamified Speaker Comparison by Listening
Speaker verification is the process by which a speakers claim of identity is tested against a claimed speaker by his or her voice. Speaker verification is done by the use of some parameters (features) from the speakers voice which can be…
Speaker recognition, recognizing speaker identities based on voice alone, enables important downstream applications, such as personalization and authentication. Learning speaker representations, in the context of supervised learning,…
Sign language has been extensively studied as a means of facilitating effective communication between hearing individuals and the deaf community. With the continuous advancements in virtual reality (VR) and gamification technologies, an…
The performance of speaker verification systems degrades when vocal effort conditions between enrollment and test (e.g., shouted vs. normal speech) are different. This is a potential situation in non-cooperative speaker verification tasks.…
This study was carried out to enable individuals with limited mobility skills to play chess in real time and to play games with the individuals around them without being under any social distress or stress. Voice recordings were taken from…
Virtual reality (VR) is widely used for procedural medical training, yet most simulators emphasize realism while providing limited formative feedback. We examine how gamification affects performance, workload, and experiential quality in VR…
Speaker verification is a task of confirming an individual's identity through the analysis of their voice. Whispered speech differs from phonated speech in acoustic characteristics, which degrades the performance of speaker verification…
As Speech Large Language Models (Speech LLMs) become increasingly integrated into voice-based applications, ensuring their robustness against manipulative or adversarial input becomes critical. Although prior work has studied adversarial…
Teachable interfaces can empower end-users to attune machine learning systems to their idiosyncratic characteristics and environment by explicitly providing pertinent training examples. While facilitating control, their effectiveness can be…
The development and popularization of large language models (LLMs) have raised concerns that they will be used to create tailor-made, convincing arguments to push false or misleading narratives online. Early work has found that language…
Conversational speech not only contains several variants of neutral speech but is also prominently interlaced with several speaker generated non-speech sounds such as laughter and breath. A robust speaker recognition system should be…
Research in speaker recognition has recently seen significant progress due to the application of neural network models and the availability of new large-scale datasets. There has been a plethora of work in search for more powerful…
Our prior experiments show that humans and machines seem to employ different approaches to speaker discrimination, especially in the presence of speaking style variability. The experiments examined read versus conversational speech.…
The goal of this paper is to learn robust speaker representation for bilingual speaking scenario. The majority of the world's population speak at least two languages; however, most speaker recognition systems fail to recognise the same…
This work aims at investigating and analyzing speaker identification in each unbiased and biased emotional talking environments based on a classifier called Suprasegmental Hidden Markov Models (SPHMMs). The first talking environment is…
Speech recognition is very challenging in student learning environments that are characterized by significant cross-talk and background noise. To address this problem, we present a bilingual speech recognition system that uses an…
In recent years, the gamification research community has widely and frequently questioned the effectiveness of one-size-fits-all gamification schemes. In consequence, personalization seems to be an important part of any successful…
Constructing benchmarks that test the abilities of modern natural language understanding models is difficult - pre-trained language models exploit artifacts in benchmarks to achieve human parity, but still fail on adversarial examples and…
Modern automatic speaker verification (ASV) relies heavily on machine learning implemented through deep neural networks. It can be difficult to interpret the output of these black boxes. In line with interpretative machine learning, we…
Despite important progress, conversational systems often generate dialogues that sound unnatural to humans. We conjecture that the reason lies in their different training and testing conditions: agents are trained in a controlled "lab"…