Related papers: Vibration-based communication for deafblind people
We come across hospitals and non-profit organizations that care for people with paralysis who have experienced all or portion of their physique being incapacitated by the paralyzing attack. Due to a lack of motor coordination by their mind,…
Communication between deaf users, visually im paired users, and the general hearing population often relies on tools that support only one direction of interaction. To address this limitation, this work presents Sanvaad, a lightweight…
Mindfulness meditation is a validated means of helping people manage stress. Voice-based virtual assistants (VAs) in smart speakers, smartphones, and smart environments can assist people in carrying out mindfulness meditation through guided…
Safe navigation for the visually impaired individuals remains a critical challenge, especially concerning head-level obstacles, which traditional mobility aids often fail to detect. We introduce GuideTouch, a compact, affordable, standalone…
The use of vibrotactile feedback is of growing interest in the field of prosthetics, but few devices fully integrate this technology in the prosthesis to transmit high-frequency contact information (such as surface roughness and first…
No two people are alike. We usually ignore this diversity as we have the capability to adapt and, without noticing, become experts in interfaces that were probably misadjusted to begin with. This adaptation is not always at the user's…
This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…
Providing haptic feedback via smartphone touch screen may potentially offer blind people a capability to understand graphs. This study investigated the discrimination performance of haptic gratings in different frequencies, in both visually…
Rich contact perception is crucial for robotic manipulation, yet traditional tactile skins remain expensive and complex to integrate. This paper presents a scalable alternative: high-accuracy whole-body touch localization via vibro-acoustic…
With the rapid development of mobile computing, wearable wrist-worn is becoming more and more popular. But the current vibrotactile feedback patterns of most wrist-worn devices are too simple to enable effective interaction in nonvisual…
Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the…
In this paper, we investigate the downlink communication challenges in heavy-load Internet-of-Things (IoT) networks supported by frequency-division-duplexing (FDD) millimeter-wave (mmWave) massive multiple-input multiple-output (MIMO)…
Screen readers can drive braille devices for allowing visually impaired users to access computer environments, by providing them the same information as sighted users. But in some cases, this view is not easy to use on a braille device. In…
We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an…
Millions of visually impaired people depend on relatives and friends to perform their everyday tasks. One relevant step towards self-sufficiency is to provide them with means to verify the value and operation presented in payment machines.…
Visually impaired people face important challenges related to orientation and mobility. Indeed, 56% of visually impaired people in France declared having problems concerning autonomous mobility. These problems often mean that visually…
Many personal devices have transitioned from visual-controlled interfaces to speech-controlled interfaces to reduce device costs and interactive friction. This transition has been hastened by the increasing capabilities of speech-controlled…
Voice Recognition (VR) facilitates a human interaction with the machine. VR may be used to replace the manual task of pushing buttons on a wireless telephone keypad. This is particularly useful when the hands of the user are busy with other…
With the advent of the pandemic, the use of video conferencing platforms as a means of communication has greatly increased and with it, so have the remote opportunities. The deaf and dumb have traditionally faced several issues in…
This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…