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We propose A-Crab (Actor-Critic Regularized by Average Bellman error), a new practical algorithm for offline reinforcement learning (RL) in complex environments with insufficient data coverage. Our algorithm combines the marginalized…

Machine Learning · Computer Science 2023-10-10 Hanlin Zhu , Paria Rashidinejad , Jiantao Jiao

Model-free deep reinforcement learning (RL) algorithms have been demonstrated on a range of challenging decision making and control tasks. However, these methods typically suffer from two major challenges: very high sample complexity and…

Machine Learning · Computer Science 2018-08-10 Tuomas Haarnoja , Aurick Zhou , Pieter Abbeel , Sergey Levine

The Q-learning algorithm is known to be affected by the maximization bias, i.e. the systematic overestimation of action values, an important issue that has recently received renewed attention. Double Q-learning has been proposed as an…

Machine Learning · Computer Science 2021-02-03 Rong Zhu , Mattia Rigotti

The Job-Shop Scheduling Problem (JSP) and Flexible Job-Shop Scheduling Problem (FJSP), are canonical combinatorial optimization problems with wide-ranging applications in industrial operations. In recent years, many online reinforcement…

Machine Learning · Computer Science 2025-09-15 Jesse van Remmerden , Zaharah Bukhsh , Yingqian Zhang

Reinforcement learning (RL) is an effective approach for solving optimal control problems without knowing the exact information of the system model. However, the classical Q-learning method, a model-free RL algorithm, has its limitations,…

Optimization and Control · Mathematics 2025-06-04 Xiushan Jiang , Weihai Zhang

Deterministic policy gradient algorithms for continuous control suffer from value estimation biases that degrade performance. While double critics reduce such biases, the exploration potential of double actors remains underexplored.…

Machine Learning · Computer Science 2025-11-21 Haohui Chen , Zhiyong Chen , Aoxiang Liu , Wentuo Fang

Actor-critic algorithms address the dual goals of reinforcement learning (RL), policy evaluation and improvement via two separate function approximators. The practicality of this approach comes at the expense of training instability, caused…

Machine Learning · Computer Science 2024-06-11 Bahareh Tasdighi , Abdullah Akgül , Manuel Haussmann , Kenny Kazimirzak Brink , Melih Kandemir

To obtain better value estimation in reinforcement learning, we propose a novel algorithm based on the double actor-critic framework with temporal difference error-driven regularization, abbreviated as TDDR. TDDR employs double actors, with…

Machine Learning · Computer Science 2024-10-01 Haohui Chen , Zhiyong Chen , Aoxiang Liu , Wentuo Fang

Value-based reinforcement learning (RL) methods like Q-learning have shown success in a variety of domains. One challenge in applying Q-learning to continuous-action RL problems, however, is the continuous action maximization (max-Q)…

Machine Learning · Computer Science 2020-03-03 Moonkyung Ryu , Yinlam Chow , Ross Anderson , Christian Tjandraatmadja , Craig Boutilier

Double Q-learning is a popular reinforcement learning algorithm in Markov decision process (MDP) problems. Clipped Double Q-learning, as an effective variant of Double Q-learning, employs the clipped double estimator to approximate the…

Machine Learning · Computer Science 2021-05-04 Haobo Jiang , Jin Xie , Jian Yang

The Soft Actor-Critic (SAC) algorithm, a state-of-the-art method in maximum entropy reinforcement learning, traditionally relies on minimizing reverse Kullback-Leibler (KL) divergence for policy updates. However, this approach leads to an…

Machine Learning · Computer Science 2025-06-03 Yixian Zhang , Huaze Tang , Changxu Wei , Wenbo Ding

Q-learning with value function approximation may have the poor performance because of overestimation bias and imprecise estimate. Specifically, overestimation bias is from the maximum operator over noise estimate, which is exaggerated using…

Machine Learning · Computer Science 2020-06-15 Gang Chen

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward problems. It was shown to improve the performance of…

Machine Learning · Computer Science 2020-12-23 Johan Ferret , Olivier Pietquin , Matthieu Geist

Double Q-learning is a popular reinforcement learning algorithm in Markov decision process (MDP) problems. Clipped Double Q-learning, as an effective variant of Double Q-learning, employs the clipped double estimator to approximate the…

Machine Learning · Computer Science 2022-03-23 Haobo Jiang , Jin Xie , Jian Yang

Reinforcement learning (RL) has achieved significant success across a wide range of domains, however, most existing methods are formulated in discrete time. In this work, we introduce a novel RL method for continuous-time control, where…

Machine Learning · Computer Science 2025-10-21 Chengxiu Hua , Jiawen Gu , Yushun Tang

Biological agents learn and act intelligently in spite of a highly limited capacity to process and store information. Many real-world problems involve continuous control, which represents a difficult task for artificial intelligence agents.…

Machine Learning · Computer Science 2025-05-16 Tailia Malloy , Chris R. Sims , Tim Klinger , Miao Liu , Matthew Riemer , Gerald Tesauro

Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer…

Machine Learning · Computer Science 2019-09-27 Siddharth Reddy , Anca D. Dragan , Sergey Levine

Reinforcement learning (RL) has shown remarkable success in solving complex decision-making and control tasks. However, many model-free RL algorithms experience performance degradation due to inaccurate value estimation, particularly the…

Machine Learning · Computer Science 2025-08-07 Jingliang Duan , Wenxuan Wang , Liming Xiao , Jiaxin Gao , Shengbo Eben Li , Chang Liu , Ya-Qin Zhang , Bo Cheng , Keqiang Li

Reinforcement learning (RL) methods with a high replay ratio (RR) and regularization have gained interest due to their superior sample efficiency. However, these methods have mainly been developed for dense-reward tasks. In this paper, we…

Machine Learning · Computer Science 2023-12-12 Takuya Hiraoka

Due to their complex nonlinear dynamics and batch-to-batch variability, batch processes pose a challenge for process control. Due to the absence of accurate models and resulting plant-model mismatch, these problems become harder to address…

Machine Learning · Computer Science 2022-05-03 Tanuja Joshi , Hariprasad Kodamana , Harikumar Kandath , Niket Kaisare