Related papers: A Closer Look at Few-shot Image Generation
Few-shot image generation aims to train generative models using a small number of training images. When there are few images available for training (e.g. 10 images), Learning From Scratch (LFS) methods often generate images that closely…
Generative Adversarial Networks (GANs) have been shown to produce realistically looking synthetic images with remarkable success, yet their performance seems less impressive when the training set is highly diverse. In order to provide a…
Existing few-shot image generation approaches typically employ fusion-based strategies, either on the image or the feature level, to produce new images. However, previous approaches struggle to synthesize high-frequency signals with fine…
Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…
One-shot fine-grained visual recognition often suffers from the problem of having few training examples for new fine-grained classes. To alleviate this problem, off-the-shelf image generation techniques based on Generative Adversarial…
This paper is on image and face super-resolution. The vast majority of prior work for this problem focus on how to increase the resolution of low-resolution images which are artificially generated by simple bilinear down-sampling (or in a…
Humans exhibit a remarkable ability to learn quickly from a limited number of labeled samples, a capability that starkly contrasts with that of current machine learning systems. Unsupervised Few-Shot Learning (U-FSL) seeks to bridge this…
Learning to generate a task-aware base learner proves a promising direction to deal with few-shot learning (FSL) problem. Existing methods mainly focus on generating an embedding model utilized with a fixed metric (eg, cosine distance) for…
Image classification is a task essential for machine perception to achieve human-level image understanding. Multimodal models such as CLIP have been able to perform well on this task by learning semantic similarities across vision and…
Few-shot remote sensing image scene classification (FS-RSISC) aims at classifying remote sensing images with only a few labeled samples. The main challenges lie in small inter-class variances and large intra-class variances, which are the…
We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…
Few-shot learning is devoted to training a model on few samples. Most of these approaches learn a model based on a pixel-level or global-level feature representation. However, using global features may lose local information, and using…
Few-shot image generation (FSIG) aims to learn to generate new and diverse images given few (e.g., 10) training samples. Recent work has addressed FSIG by leveraging a GAN pre-trained on a large-scale source domain and adapting it to the…
The interest of the deep learning community in image synthesis has grown massively in recent years. Nowadays, deep generative methods, and especially Generative Adversarial Networks (GANs), are leading to state-of-the-art performance,…
Continual learning (CL) in the context of Generative Adversarial Networks (GANs) remains a challenging problem, particularly when it comes to learn from a few-shot (FS) samples without catastrophic forgetting. Current most effective…
Most existing text-to-image generation methods adopt a multi-stage modular architecture which has three significant problems: 1) Training multiple networks increases the run time and affects the convergence and stability of the generative…
We propose a GAN-based image compression method working at extremely low bitrates below 0.1bpp. Most existing learned image compression methods suffer from blur at extremely low bitrates. Although GAN can help to reconstruct sharp images,…
Image inpainting techniques have shown promising improvement with the assistance of generative adversarial networks (GANs) recently. However, most of them often suffered from completed results with unreasonable structure or blurriness. To…
Although Generative Adversarial Networks have shown remarkable performance in image generation, there are some challenges in image realism and convergence speed. The results of some models display the imbalances of quality within a…
The generation of synthetic images is currently being dominated by Generative Adversarial Networks (GANs). Despite their outstanding success in generating realistic looking images, they still suffer from major drawbacks, including an…