English
Related papers

Related papers: Alternating Good-for-MDP Automata

200 papers

We introduce partially ordered two-way B\"uchi automata and characterize their expressive power in terms of fragments of first-order logic FO[<]. Partially ordered two-way B\"uchi automata are B\"uchi automata which can change the direction…

Formal Languages and Automata Theory · Computer Science 2015-05-19 Manfred Kufleitner , Alexander Lauser

This paper presents a new model-free algorithm for episodic finite-horizon Markov Decision Processes (MDP), Adaptive Multi-step Bootstrap (AMB), which enjoys a stronger gap-dependent regret bound. The first innovation is to estimate the…

Machine Learning · Computer Science 2021-07-05 Haike Xu , Tengyu Ma , Simon S. Du

We study reinforcement learning for the optimal control of Branching Markov Decision Processes (BMDPs), a natural extension of (multitype) Branching Markov Chains (BMCs). The state of a (discrete-time) BMCs is a collection of entities of…

Machine Learning · Computer Science 2021-06-15 Ernst Moritz Hahn , Mateo Perez , Sven Schewe , Fabio Somenzi , Ashutosh Trivedi , Dominik Wojtczak

In this paper, we look at good-for-games Rabin automata that recognise a Muller language (a language that is entirely characterised by the set of letters that appear infinitely often in each word). We establish that minimal such automata…

Formal Languages and Automata Theory · Computer Science 2022-05-02 Antonio Casares , Thomas Colcombet , Karoliina Lehtinen

This paper investigates the motion planning of autonomous dynamical systems modeled by Markov decision processes (MDP) with unknown transition probabilities over continuous state and action spaces. Linear temporal logic (LTL) is used to…

Machine Learning · Computer Science 2022-01-25 Mingyu Cai , Mohammadhosein Hasanbeig , Shaoping Xiao , Alessandro Abate , Zhen Kan

Markov decision models (MDM) used in practical applications are most often less complex than the underlying `true' MDM. The reduction of model complexity is performed for several reasons. However, it is obviously of interest to know what…

Optimization and Control · Mathematics 2019-09-18 Patrick Kern , Axel Simroth , Henryk Zähle

Reinforcement learning usually assumes a given or sometimes even fixed environment in which an agent seeks an optimal policy to maximize its long-term discounted reward. In contrast, we consider agents that are not limited to passive…

Machine Learning · Computer Science 2025-10-20 Ziqing Lu , Babak Hassibi , Lifeng Lai , Weiyu Xu

Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…

Formal Languages and Automata Theory · Computer Science 2025-02-05 Arnaud Carayol , Philippe Duchon , Florent Koechlin , Cyril Nicaud

There are situations in which an agent should receive rewards only after having accomplished a series of previous tasks, that is, rewards are non-Markovian. One natural and quite general way to represent history-dependent rewards is via a…

Artificial Intelligence · Computer Science 2020-10-01 Gavin Rens , Jean-François Raskin , Raphaël Reynouad , Giuseppe Marra

We introduce a method for translating an alternating weak B\"uchi automaton (AWA), which corresponds to a Linear Dynamic Logic (LDL) formula, to an unambiguous B\"uchi automaton (UBA). Our translations generalise constructions for Linear…

Formal Languages and Automata Theory · Computer Science 2023-05-18 Yong Li , Sven Schewe , Moshe Y. Vardi

There are situations in which an agent should receive rewards only after having accomplished a series of previous tasks. In other words, the reward that the agent receives is non-Markovian. One natural and quite general way to represent…

Artificial Intelligence · Computer Science 2020-01-28 Gavin Rens , Jean-François Raskin

For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as,…

Formal Languages and Automata Theory · Computer Science 2016-06-01 Alessandro Facchini , Filip Murlak , Michał Skrzypczak

Families of DFAs (FDFAs) provide an alternative formalism for recognizing $\omega$-regular languages. The motivation for introducing them was a desired correlation between the automaton states and right congruence relations, in a manner…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Dana Angluin , Udi Boker , Dana Fisman

Minimization of deterministic automata on finite words results in a {\em canonical\/} automaton. For deterministic automata on infinite words, no canonical minimal automaton exists, and a language may have different minimal deterministic…

Formal Languages and Automata Theory · Computer Science 2020-09-24 Bader Abu Radi , Orna Kupferman

Restricted Boltzmann Machines (RBMs) offer a versatile architecture for unsupervised machine learning that can in principle approximate any target probability distribution with arbitrary accuracy. However, the RBM model is usually not…

Machine Learning · Computer Science 2022-09-27 Lennart Dabelow , Masahito Ueda

We study the problem of synthesizing control strategies for Linear Temporal Logic (LTL) objectives in unknown environments. We model this problem as a turn-based zero-sum stochastic game between the controller and the environment, where the…

Robotics · Computer Science 2026-04-07 Alper Kamil Bozkurt , Yu Wang , Michael Zavlanos , Miroslav Pajic

We introduce a certain restriction of weighted automata over the rationals, called image-binary automata. We show that such automata accept the regular languages, can be exponentially more succinct than corresponding NFAs, and allow for…

Formal Languages and Automata Theory · Computer Science 2022-03-29 Stefan Kiefer , Cas Widdershoven

General purpose intelligent learning agents cycle through (complex,non-MDP) sequences of observations, actions, and rewards. On the other hand, reinforcement learning is well-developed for small finite state Markov Decision Processes…

Artificial Intelligence · Computer Science 2009-12-30 Marcus Hutter

Traditionally, Reinforcement Learning (RL) aims at deciding how to act optimally for an artificial agent. We argue that deciding when to act is equally important. As humans, we drift from default, instinctive or memorized behaviors to…

Machine Learning · Computer Science 2022-03-17 Alexis Jacq , Johan Ferret , Olivier Pietquin , Matthieu Geist

Recent works have shown the remarkable superiority of transformer models in reinforcement learning (RL), where the decision-making problem is formulated as sequential generation. Transformer-based agents could emerge with self-improvement…

Machine Learning · Computer Science 2024-06-04 Sili Huang , Jifeng Hu , Zhejian Yang , Liwei Yang , Tao Luo , Hechang Chen , Lichao Sun , Bo Yang