Related papers: A Fully Adaptive Strategy for Hamiltonian Cycles i…
We study the $(a:b)$ Maker-Breaker subgraph game played on the edges of the complete graph $K_n$ on $n$ vertices, $n,a,b \in \mathbb{N}$ where the goal of Maker is to build a copy of a specific fixed subgraph $H$. In our work this is a…
The on-line shortest path problem is considered under various models of partial monitoring. Given a weighted directed acyclic graph whose edge weights can change in an arbitrary (adversarial) way, a decision maker has to choose in each…
We consider the task of drawing a graph on multiple horizontal layers, where each node is assigned a layer, and each edge connects nodes of different layers. Known algorithms determine the orders of nodes on each layer to minimize crossings…
Learning dynamical systems that respect physical symmetries and constraints remains a fundamental challenge in data-driven modeling. Integrating physical laws with graph neural networks facilitates principled modeling of complex N-body…
We consider biased $(1:b)$ Avoider-Enforcer games in the monotone and strict versions. In particular, we show that Avoider can keep his graph being a forest for every but maybe the last round of the game if $b \geq 200 n \ln n$. By this we…
We exploit the structure of geometric graphs on Riemannian manifolds to analyze strategic dynamic graphs at the limit, when the number of nodes tends to infinity. This framework allows to preserve intrinsic geometrical information about the…
We consider the task of approximating the ground state energy of two-local quantum Hamiltonians on bounded-degree graphs. Most existing algorithms optimize the energy over the set of product states. Here we describe a family of shallow…
Dirac's classical theorem asserts that, for $n \ge 3$, any $n$-vertex graph with minimum degree at least $n/2$ is Hamiltonian. Furthermore, if we additionally assume that such graphs are regular, then, by the breakthrough work of Csaba,…
Coalition formation over graphs is a well studied class of games whose players are vertices and feasible coalitions must be connected subgraphs. In this setting, the existence and computation of equilibria, under various notions of…
We investigate the number of maximal independent set queries required to reconstruct the edges of a hidden graph. We show that randomised adaptive algorithms need at least $\Omega(\Delta^2 \log(n / \Delta) / \log \Delta)$ queries to…
\noindent An \textit{\(m \times n\) grid graph} is the induced subgraph of the square lattice whose vertex set consists of all integer grid points \(\{(i,j) : 0 \leq i < m,\ 0 \leq j < n\}\). Let $H$ and $K$ be Hamiltonian cycles in an $m…
We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any…
Dirac's theorem (1952) is a classical result of graph theory, stating that an $n$-vertex graph ($n \geq 3$) is Hamiltonian if every vertex has degree at least $n/2$. Both the value $n/2$ and the requirement for every vertex to have high…
A Hamiltonian cycle of a graph is a closed path which visits each of the vertices once and only once. In this article, Hamiltonian cycles on planar random lattices are considered. The generating function for the number of Hamiltonian cycles…
In this paper we introduce and study the \textsc{StreamingCycles} problem, a random order streaming version of the Boolean Hidden Hypermatching problem that has been instrumental in streaming lower bounds over the past decade. In this…
A set of vertices in a graph is a Hamiltonian subset if it induces a subgraph containing a Hamiltonian cycle. Kim, Liu, Sharifzadeh and Staden proved that among all graphs with minimum degree $d$, $K_{d+1}$ minimises the number of…
We use a dynamic programming algorithm to establish a lower bound on the domination number of complete grid graphs of the form $C_n\square P_m$, that is, the Cartesian product of a cycle $C_n$ and a path $P_m$, for $m$ and $n$ sufficiently…
Hopping forcing is a single player combinatorial game in which the player is presented a graph on $n$ vertices, some of which are initially blue with the remaining vertices being white. In each round $t$, a blue vertex $v$ with all…
We study fundamental graph problems such as graph connectivity, minimum spanning forest (MSF), and approximate maximum (weight) matching in a distributed setting. In particular, we focus on the Adaptive Massively Parallel Computation (AMPC)…
A Hamiltonian decomposition of a regular graph is a partition of its edge set into Hamiltonian cycles. The problem of finding edge-disjoint Hamiltonian cycles in a given regular graph has many applications in combinatorial optimization and…