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Related papers: BodySLAM: Joint Camera Localisation, Mapping, and …

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Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

We present a novel method for recovering world-grounded human motion from monocular video. The main challenge lies in the ambiguity of defining the world coordinate system, which varies between sequences. Previous approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zehong Shen , Huaijin Pi , Yan Xia , Zhi Cen , Sida Peng , Zechen Hu , Hujun Bao , Ruizhen Hu , Xiaowei Zhou

Deep learning based camera pose estimation from monocular camera images has seen a recent uptake in Visual SLAM research. Even though such pose estimation approaches have excellent results in small confined areas like offices and apartment…

Robotics · Computer Science 2021-05-17 Alphonsus Adu-Bredu , Noah Del Coro , Tianyi Liu

A framework for online simultaneous localization, mapping and self-calibration is presented which can detect and handle significant change in the calibration parameters. Estimates are computed in constant-time by factoring the problem and…

Computer Vision and Pattern Recognition · Computer Science 2014-11-06 Nima Keivan , Gabe Sibley

Visual SLAM is essential for mobile robots, drone navigation, and VR/AR, but traditional RGB camera systems struggle in low-light conditions, driving interest in thermal SLAM, which excels in such environments. However, thermal imaging…

Robotics · Computer Science 2025-02-27 Yangfan Xu , Qu Hao , Lilian Zhang , Jun Mao , Xiaofeng He , Wenqi Wu , Changhao Chen

Human motion capture either requires multi-camera systems or is unreliable when using single-view input due to depth ambiguities. Meanwhile, mirrors are readily available in urban environments and form an affordable alternative by recording…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Daniel Ajisafe , James Tang , Shih-Yang Su , Bastian Wandt , Helge Rhodin

Accurate camera pose estimation result is essential for visual SLAM (VSLAM). This paper presents a novel pose correction method to improve the accuracy of the VSLAM system. Firstly, the relationship between the camera pose estimation error…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Zhaobing Kang , Wei Zou , Zheng Zhu

Human pose estimation from single images is a challenging problem in computer vision that requires large amounts of labeled training data to be solved accurately. Unfortunately, for many human activities (\eg outdoor sports) such training…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Bastian Wandt , Marco Rudolph , Petrissa Zell , Helge Rhodin , Bodo Rosenhahn

We propose a CNN-based approach for 3D human body pose estimation from single RGB images that addresses the issue of limited generalizability of models trained solely on the starkly limited publicly available 3D pose data. Using only the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-05 Dushyant Mehta , Helge Rhodin , Dan Casas , Pascal Fua , Oleksandr Sotnychenko , Weipeng Xu , Christian Theobalt

This paper addresses the problem of scale estimation in monocular SLAM by estimating absolute distances between camera centers of consecutive image frames. These estimates would improve the overall performance of classical (not deep) SLAM…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Danila Rukhovich , Daniel Mouritzen , Ralf Kaestner , Martin Rufli , Alexander Velizhev

This paper presents ORB-SLAM, a feature-based monocular SLAM system that operates in real time, in small and large, indoor and outdoor environments. The system is robust to severe motion clutter, allows wide baseline loop closing and…

Robotics · Computer Science 2015-09-21 Raul Mur-Artal , J. M. M. Montiel , Juan D. Tardos

We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from monocular videos. Unlike previous algorithms which operate on single frames, we show that reconstructing a person over an entire sequence…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Anurag Arnab , Carl Doersch , Andrew Zisserman

This paper presents a monocular vision system susceptible of being installed in unmanned small and medium-sized aerial vehicles built to perform missions in forest environments (e.g., search and rescue). The proposed system extends a…

Robotics · Computer Science 2019-04-26 André Silva , Ricardo Mendonça , Pedro Santana

SLAM systems are mainly applied for robot navigation while research on feasibility for motion planning with SLAM for tasks like bin-picking, is scarce. Accurate 3D reconstruction of objects and environments is important for planning motion…

Computer Vision and Pattern Recognition · Computer Science 2018-03-07 Sergey Triputen , Atmaraaj Gopal , Thomas Weber , Christian Hofert , Kristiaan Schreve , Matthias Ratsch

The challenge of markerless human motion tracking is the high dimensionality of the search space. Thus, efficient exploration in the search space is of great significance. In this paper, a motion capturing algorithm is proposed for upper…

Computer Vision and Pattern Recognition · Computer Science 2020-02-25 Ziyuan Liu , Dongheui Lee , Wolfgang Sepp

Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Norimichi Ukita

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service…

Computer Vision and Pattern Recognition · Computer Science 2018-08-16 Berta Bescos , José M. Fácil , Javier Civera , José Neira

Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Yu Cheng , Bo Yang , Bo Wang , Robby T. Tan

This paper presents a novel approach to visual simultaneous localization and mapping (SLAM) using multiple RGB-D cameras. The proposed method, Multicam-SLAM, significantly enhances the robustness and accuracy of SLAM systems by capturing…

Robotics · Computer Science 2024-06-25 Shenghao Li , Luchao Pang , Xianglong Hu

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt