English
Related papers

Related papers: Model-Free Opponent Shaping

200 papers

Learning in general-sum games often yields collectively sub-optimal results. Addressing this, opponent shaping (OS) methods actively guide the learning processes of other agents, empirically leading to improved individual and group…

Machine Learning · Computer Science 2024-02-09 Kitty Fung , Qizhen Zhang , Chris Lu , Jia Wan , Timon Willi , Jakob Foerster

Multi-agent settings are quickly gathering importance in machine learning. This includes a plethora of recent work on deep multi-agent reinforcement learning, but also can be extended to hierarchical RL, generative adversarial networks and…

Artificial Intelligence · Computer Science 2018-09-21 Jakob N. Foerster , Richard Y. Chen , Maruan Al-Shedivat , Shimon Whiteson , Pieter Abbeel , Igor Mordatch

A growing number of learning methods are actually differentiable games whose players optimise multiple, interdependent objectives in parallel -- from GANs and intrinsic curiosity to multi-agent RL. Opponent shaping is a powerful approach to…

Multiagent Systems · Computer Science 2021-01-19 Alistair Letcher , Jakob Foerster , David Balduzzi , Tim Rocktäschel , Shimon Whiteson

Reinforcement learning solutions have great success in the 2-player general sum setting. In this setting, the paradigm of Opponent Shaping (OS), in which agents account for the learning of their co-players, has led to agents which are able…

Machine Learning · Computer Science 2023-12-27 Alexandra Souly , Timon Willi , Akbir Khan , Robert Kirk , Chris Lu , Edward Grefenstette , Tim Rocktäschel

Large Language Models (LLMs) are increasingly being deployed as autonomous agents in real-world environments. As these deployments scale, multi-agent interactions become inevitable, making it essential to understand strategic behavior in…

Machine Learning · Computer Science 2025-10-10 Marta Emili Garcia Segura , Stephen Hailes , Mirco Musolesi

In multi-agent settings with mixed incentives, methods developed for zero-sum games have been shown to lead to detrimental outcomes. To address this issue, opponent shaping (OS) methods explicitly learn to influence the learning dynamics of…

Artificial Intelligence · Computer Science 2024-02-13 Akbir Khan , Timon Willi , Newton Kwan , Andrea Tacchetti , Chris Lu , Edward Grefenstette , Tim Rocktäschel , Jakob Foerster

Human coordination often relies on the ability to influence the beliefs of others through strategic action. In multi-agent reinforcement learning, opponent shaping attempts to replicate this influence, though existing methods typically…

Artificial Intelligence · Computer Science 2026-05-29 Aarav G Sane , Karthik Sivachandran , Rohan Paleja

Strategy learning in game environments with multi-agent is a challenging problem. Since each agent's reward is determined by the joint strategy, a greedy learning strategy that aims to maximize its own reward may fall into a local optimum.…

Artificial Intelligence · Computer Science 2026-02-02 Xinyu Qiao , Yudong Hu , Congying Han , Weiyan Wu , Tiande Guo

Model-based reinforcement learning approaches carry the promise of being data efficient. However, due to challenges in learning dynamics models that sufficiently match the real-world dynamics, they struggle to achieve the same asymptotic…

Machine Learning · Computer Science 2018-09-17 Ignasi Clavera , Jonas Rothfuss , John Schulman , Yasuhiro Fujita , Tamim Asfour , Pieter Abbeel

Learning With Opponent-Learning Awareness (LOLA) (Foerster et al. [2018a]) is a multi-agent reinforcement learning algorithm that typically learns reciprocity-based cooperation in partially competitive environments. However, LOLA often…

Machine Learning · Computer Science 2022-10-20 Stephen Zhao , Chris Lu , Roger Baker Grosse , Jakob Nicolaus Foerster

Learning in general-sum games is unstable and frequently leads to socially undesirable (Pareto-dominated) outcomes. To mitigate this, Learning with Opponent-Learning Awareness (LOLA) introduced opponent shaping to this setting, by…

Machine Learning · Computer Science 2022-06-28 Timon Willi , Alistair Letcher , Johannes Treutlein , Jakob Foerster

Many real-world multi-agent interactions consider multiple distinct criteria, i.e. the payoffs are multi-objective in nature. However, the same multi-objective payoff vector may lead to different utilities for each participant. Therefore,…

Multiagent Systems · Computer Science 2020-11-17 Roxana Rădulescu , Timothy Verstraeten , Yijie Zhang , Patrick Mannion , Diederik M. Roijers , Ann Nowé

We consider a scenario in which two reinforcement learning agents repeatedly play a matrix game against each other and update their parameters after each round. The agents' decision-making is transparent to each other, which allows each…

Artificial Intelligence · Computer Science 2021-08-23 Adrian Hutter

We investigate the challenge of multi-agent deep reinforcement learning in partially competitive environments, where traditional methods struggle to foster reciprocity-based cooperation. LOLA and POLA agents learn reciprocity-based…

Computer Science and Game Theory · Computer Science 2024-04-11 Milad Aghajohari , Tim Cooijmans , Juan Agustin Duque , Shunichi Akatsuka , Aaron Courville

We consider the multi-agent reinforcement learning setting with imperfect information in which each agent is trying to maximize its own utility. The reward function depends on the hidden state (or goal) of both agents, so the agents must…

Artificial Intelligence · Computer Science 2018-03-28 Roberta Raileanu , Emily Denton , Arthur Szlam , Rob Fergus

We propose Searching with Opponent-Awareness (SOA), an approach to leverage opponent-aware planning without explicit or a priori opponent models for improving performance and social welfare in multi-agent systems. To this end, we develop an…

Multiagent Systems · Computer Science 2021-04-22 Timy Phan

We present StratFormer, a transformer-based meta-agent that learns to simultaneously model and exploit opponents in imperfect-information games through a two-phase curriculum. The first phase trains an opponent modeling head to identify…

Artificial Intelligence · Computer Science 2026-04-29 Andy Caen , Mark H. M. Winands , Dennis J. N. J. Soemers

When one agent interacts with a multi-agent environment, it is challenging to deal with various opponents unseen before. Modeling the behaviors, goals, or beliefs of opponents could help the agent adjust its policy to adapt to different…

Machine Learning · Computer Science 2022-06-22 Xiaopeng Yu , Jiechuan Jiang , Wanpeng Zhang , Haobin Jiang , Zongqing Lu

This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…

Artificial Intelligence · Computer Science 2020-03-05 Macheng Shen , Jonathan P. How

Multi-agent reinforcement learning has received significant interest in recent years notably due to the advancements made in deep reinforcement learning which have allowed for the developments of new architectures and learning algorithms.…

Multiagent Systems · Computer Science 2018-12-27 Nicolas Anastassacos , Mirco Musolesi
‹ Prev 1 2 3 10 Next ›