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Recently, Graph Convolutional Network (GCN) has become a novel state-of-art for Collaborative Filtering (CF) based Recommender Systems (RS). It is a common practice to learn informative user and item representations by performing embedding…
The problem of session-aware recommendation aims to predict users' next click based on their current session and historical sessions. Existing session-aware recommendation methods have defects in capturing complex item transition…
Multi-types of behaviors (e.g., clicking, adding to cart, purchasing, etc.) widely exist in most real-world recommendation scenarios, which are beneficial to learn users' multi-faceted preferences. As dependencies are explicitly exhibited…
Social recommendation task aims to predict users' preferences over items with the incorporation of social connections among users, so as to alleviate the sparse issue of collaborative filtering. While many recent efforts show the…
Multi-behavior sequential recommendation (MBSR) aims to incorporate behavior types of interactions for better recommendations. Existing approaches focus on the next-item prediction objective, neglecting the value of integrating the target…
The problem of session-based recommendation aims to predict user actions based on anonymous sessions. Previous methods model a session as a sequence and estimate user representations besides item representations to make recommendations.…
The goal of sequential recommendation (SR) is to predict a user's potential interested items based on her/his historical interaction sequences. Most existing sequential recommenders are developed based on ID features, which, despite their…
Multi-behavior recommendation (MBR) aims to improve the performance w.r.t. the target behavior (i.e., purchase) by leveraging auxiliary behaviors (e.g., click, favourite). However, in real-world scenarios, a recommendation method often…
Session-based recommendation (SBR) aims at predicting the next item for an ongoing anonymous session. The major challenge of SBR is how to capture richer relations in between items and learn ID-based item embeddings to capture such…
Sequential recommender systems (SRSs) aim to suggest next item for a user based on her historical interaction sequences. Recently, many research efforts have been devoted to attenuate the influence of noisy items in sequences by either…
Graph-based recommendation systems use higher-order user and item embeddings for next-item predictions. Dynamically adding collaborative signals from neighbors helps to use similar users' preferences during learning. While item-item…
Sequential recommendation is an extensively explored approach to capturing users' evolving preferences based on past interactions, aimed at predicting their next likely choice. Despite significant advancements in this domain, including…
Personal interaction data can be effectively modeled as individual graphs for each user in recommender systems.Graph Neural Networks (GNNs)-based recommendation techniques have become extremely popular since they can capture high-order…
Federated recommendation applies federated learning techniques in recommendation systems to help protect user privacy by exchanging models instead of raw user data between user devices and the central server. Due to the heterogeneity in…
Graph Neural Networks have significantly advanced research in recommender systems over the past few years. These methods typically capture global interests using aggregated past interactions and rely on static embeddings of users and items…
Recommendation systems, as widely implemented nowadays on various platforms, recommend relevant items to users based on their preferences. The classical methods which rely on user-item interaction matrices has limitations, especially in…
Sequential fashion recommendation is of great significance in online fashion shopping, which accounts for an increasing portion of either fashion retailing or online e-commerce. The key to building an effective sequential fashion…
How to better utilize sequential information has been extensively studied in the setting of recommender systems. To this end, architectural inductive biases such as Markov-Chains, Recurrent models, Convolutional networks and many others…
Representation learning on user-item graph for recommendation has evolved from using single ID or interaction history to exploiting higher-order neighbors. This leads to the success of graph convolution networks (GCNs) for recommendation…
We tackle classification based on brain connectivity derived from diffusion magnetic resonance images. We propose a machine-learning model inspired by graph convolutional networks (GCNs), which takes a brain connectivity input graph and…