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A model has been proposed in [Baruah et al., in Proceedings of the IEEE Real-Time Systems Symposium 2012] for representing recurrent precedence-constrained tasks to be executed on multiprocessor platforms, where each recurrent task is…

Data Structures and Algorithms · Computer Science 2019-07-01 Vincenzo Bonifaci , Alberto Marchetti-Spaccamela , Sebastian Stiller , Andreas Wiese

The class of assignment problems is a fundamental and well-studied class in the intersection of Social Choice, Computational Economics and Discrete Allocation. In a general assignment problem, a group of agents expresses preferences over a…

Data Structures and Algorithms · Computer Science 2021-05-25 Barak Steindl , Meirav Zehavi

We present novel techniques for neuro-symbolic concurrent stochastic games, a recently proposed modelling formalism to represent a set of probabilistic agents operating in a continuous-space environment using a combination of neural network…

Computer Science and Game Theory · Computer Science 2022-06-22 Rui Yan , Gabriel Santos , Xiaoming Duan , David Parker , Marta Kwiatkowska

Stochastic multi-agent systems are a central modeling framework for autonomous controllers, communication protocols, and cyber-physical infrastructures. In many such systems, however, transition probabilities are only estimated from data…

Logic in Computer Science · Computer Science 2026-02-17 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

We study decidability of verification problems for timed automata extended with unbounded discrete data structures. More detailed, we extend timed automata with a pushdown stack. In this way, we obtain a strong model that may for instance…

Logic in Computer Science · Computer Science 2017-01-11 Karin Quaas

Neural networks (NNs) have been shown to learn complex control laws successfully, often with performance advantages or decreased computational cost compared to alternative methods. Neural network controllers (NNCs) are, however, highly…

Systems and Control · Electrical Eng. & Systems 2023-09-08 Oliver Gates , Matthew Newton , Konstantinos Gatsis

We study parallel algorithms for the minimisation and equivalence checking of Deterministic Finite Automata (DFAs). Regarding DFA minimisation, we implement four different massively parallel algorithms on Graphics Processing Units~(GPUs).…

Formal Languages and Automata Theory · Computer Science 2025-08-29 Jan Heemstra , Jan Martens , Anton Wijs

AI agents are increasingly used to solve complex, multi-step tasks, but existing multi-agent frameworks remain brittle as workflows grow in scale and depth. Small errors at intermediate stages can propagate through agent interactions, while…

Artificial Intelligence · Computer Science 2026-05-26 Andy Xu , Yu-Wing Tai

We investigate the complexity of the satisfiability problem for a modal logic expressing `knowing how' assertions, related to an agent's abilities to achieve a certain goal. We take one of the most standard semantics for this kind of logics…

Logic in Computer Science · Computer Science 2023-10-02 Carlos Areces , Valentin Cassano , Raul Fervari , Pablo Castro , Andres Saravia

We show that the finite satisfiability problem for the guarded two-variable fragment with counting quantifiers is in EXPTIME. The method employed also yields a simple proof of a result recently obtained by Y. Kazakov, that the…

Logic in Computer Science · Computer Science 2024-04-19 Ian Pratt-Hartmann

A question we can ask of multi-agent systems is whether the agents' collective interaction satisfies particular goals or specifications, which can be either individual or collective. When a collaborative goal is not reached, or a…

Logic in Computer Science · Computer Science 2023-09-27 Karam Kharraz , Shaun Azzopardi , Gerardo Schneider , Martin Leucker

Strategy Logic (SL) is a logical formalism for strategic reasoning in multi-agent systems. Its main feature is that it has variables for strategies that are associated to specific agents with a binding operator. We introduce Graded Strategy…

Computer Science and Game Theory · Computer Science 2016-07-13 Benjamin Aminof , Vadim Malvone , Aniello Murano , Sasha Rubin

Runtime verification consists in observing and collecting the execution traces of a system and checking them against a specification, with the objective of raising an error when a trace does not satisfy the specification. We consider…

Logic in Computer Science · Computer Science 2025-11-04 Chana Weil-Kennedy , Darine Rammal , Christophe Gaston , Arnault Lapitre

Stable matching is a fundamental area with many practical applications, such as centralised clearinghouses for school choice or job markets. Recent work has introduced the paradigm of near-feasibility in capacitated matching settings, where…

Computer Science and Game Theory · Computer Science 2026-02-12 Frederik Glitzner

We consider a class of multi-agent optimal coverage problems in which the goal is to determine the optimal placement of a group of agents in a given mission space so that they maximize a coverage objective that represents a blend of…

Systems and Control · Electrical Eng. & Systems 2024-03-26 Shirantha Welikala , Christos G. Cassandras

The landscape of Large Language Models (LLMs) shifts rapidly towards dynamic, multi-agent systems. This introduces a fundamental challenge in establishing computational trust, specifically how one agent can verify that another's output was…

Artificial Intelligence · Computer Science 2025-09-16 Zan-Kai Chong , Hiroyuki Ohsaki , Bryan Ng

The multi-agent pathfinding (MAPF) problem seeks collision-free paths for a team of agents from their current positions to their pre-set goals in a known environment, and is an essential problem found at the core of many logistics,…

Robotics · Computer Science 2023-10-13 Chengyang He , Tianze Yang , Tanishq Duhan , Yutong Wang , Guillaume Sartoretti

In Real-time system, utilization based schedulability test is a common approach to determine whether or not tasks can be admitted without violating deadline requirements. The exact problem has previously been proven intractable even upon…

Software Engineering · Computer Science 2011-01-11 Jagbeer Singh

Cyber-physical systems (CPS) such as autonomous cars, aircraft, and robots are often also safety-critical; thus it is imperative that they operate as intended with a high degree of certainty. Formal verification has been employed to verify…

Programming Languages · Computer Science 2026-05-07 Serra Z. Dane , Jiawei Chen , Marc Pouzet , Jean-Baptiste Jeannin

Reachability for piecewise affine systems is known to be undecidable, starting from dimension $2$. In this paper we investigate the exact complexity of several decidable variants of reachability and control questions for piecewise affine…

Computational Complexity · Computer Science 2017-01-18 Hugo Bazille , Olivier Bournez , Walid Gomaa , Amaury Pouly
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