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In spoken conversations, spontaneous behaviors like filled pause and prolongations always happen. Conversational partner tends to align features of their speech with their interlocutor which is known as entrainment. To produce human-like…

Audio and Speech Processing · Electrical Eng. & Systems 2021-06-22 Jian Cong , Shan Yang , Na Hu , Guangzhi Li , Lei Xie , Dan Su

When people try to influence others to do something, they subconsciously adjust their speech to include appropriate emotional information. In order for a robot to influence people in the same way, the robot should be able to imitate the…

The growing prevalence of conversational voice interfaces, powered by developments in both speech and language technologies, raises important questions about their influence on human communication. While written communication can signal…

Computers and Society · Computer Science 2025-06-10 Éva Székely , Jūra Miniota , Míša , Hejná

A growing literature on speech interruptions describes how people interrupt one another with speech, but these behaviours have not yet been implemented in the design of artificial agents which interrupt. Perceptions of a prototype proactive…

Human-Computer Interaction · Computer Science 2024-05-15 Justin Edwards , Philip R. Doyle , Holly P. Branigan , Benjamin R. Cowan

The inclusion of voice persona in synthesized voice can be significant in a broad range of human-computer-interaction (HCI) applications, including augmentative and assistive communication (AAC), artistic performance, and design of virtual…

Sound · Computer Science 2022-11-01 Camille Noufi , Lloyd May , Jonathan Berger

The assumptions we make about a dialogue partner's knowledge and communicative ability (i.e. our partner models) can influence our language choices. Although similar processes may operate in human-machine dialogue, the role of design in…

Human-Computer Interaction · Computer Science 2019-07-26 Benjamin R. Cowan , Philip Doyle , Justin Edwards , Diego Garaialde , Ali Hayes-Brady , Holly P. Branigan , João Cabral , Leigh Clark

We present an end-to-end framework for generating synthetic users for evaluating interactive agents designed to encourage positive behavior changes, such as in health and lifestyle coaching. The synthetic users are grounded in health and…

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

Graphics · Computer Science 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Displaying a written transcript of what a human said (i.e. producing an "automatic speech recognition transcript") is a common feature for smartphone vocal assistants: the utterance produced by a human speaker (e.g. a question) is displayed…

Human-Computer Interaction · Computer Science 2025-04-08 Damien Rudaz , Christian Licoppe

Current works in the generation of personalized dialogue primarily contribute to the agent presenting a consistent personality and driving a more informative response. However, we found that the generated responses from most previous models…

Computation and Language · Computer Science 2022-08-23 Itsugun Cho , Dongyang Wang , Ryota Takahashi , Hiroaki Saito

The spontaneous behavior that often occurs in conversations makes speech more human-like compared to reading-style. However, synthesizing spontaneous-style speech is challenging due to the lack of high-quality spontaneous datasets and the…

Sound · Computer Science 2023-09-01 Weiqin Li , Shun Lei , Qiaochu Huang , Yixuan Zhou , Zhiyong Wu , Shiyin Kang , Helen Meng

We present STUDIES, a new speech corpus for developing a voice agent that can speak in a friendly manner. Humans naturally control their speech prosody to empathize with each other. By incorporating this "empathetic dialogue" behavior into…

Recently, large language models have facilitated the emergence of highly intelligent conversational AI capable of engaging in human-like dialogues. However, a notable distinction lies in the fact that these AI models predominantly generate…

Human-Computer Interaction · Computer Science 2025-10-13 Jijie Zhou , Yuhan Hu

End-to-end neural TTS has achieved superior performance on reading style speech synthesis. However, it's still a challenge to build a high-quality conversational TTS due to the limitations of the corpus and modeling capability. This study…

Sound · Computer Science 2020-11-17 Haohan Guo , Shaofei Zhang , Frank K. Soong , Lei He , Lei Xie

Advances in deep learning have introduced a new wave of voice synthesis tools, capable of producing audio that sounds as if spoken by a target speaker. If successful, such tools in the wrong hands will enable a range of powerful attacks…

Cryptography and Security · Computer Science 2021-09-21 Emily Wenger , Max Bronckers , Christian Cianfarani , Jenna Cryan , Angela Sha , Haitao Zheng , Ben Y. Zhao

Contemporary conversational systems often present a significant limitation: their responses lack the emotional depth and disfluent characteristic of human interactions. This absence becomes particularly noticeable when users seek more…

Computation and Language · Computer Science 2024-04-03 Rohan Chaudhury , Mihir Godbole , Aakash Garg , Jinsil Hwaryoung Seo

The increasing capability of Large Language Models to act as human-like social agents raises two important questions in the area of opinion dynamics. First, whether these agents can generate effective arguments that could be injected into…

Computers and Society · Computer Science 2023-12-27 Simon Martin Breum , Daniel Vædele Egdal , Victor Gram Mortensen , Anders Giovanni Møller , Luca Maria Aiello

Collecting high quality conversational data can be very expensive for most applications and infeasible for others due to privacy, ethical, or similar concerns. A promising direction to tackle this problem is to generate synthetic dialogues…

Computation and Language · Computer Science 2023-02-20 Maximillian Chen , Alexandros Papangelis , Chenyang Tao , Seokhwan Kim , Andy Rosenbaum , Yang Liu , Zhou Yu , Dilek Hakkani-Tur

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

Human-Computer Interaction · Computer Science 2023-08-08 Joon Sung Park , Joseph C. O'Brien , Carrie J. Cai , Meredith Ringel Morris , Percy Liang , Michael S. Bernstein
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