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Priority queues are one of the most fundamental and widely used data structures in computer science. Their primary objective is to efficiently support the insertion of new elements with assigned priorities and the extraction of the highest…

Data Structures and Algorithms · Computer Science 2024-11-19 Ziyad Benomar , Christian Coester

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Planning trajectories for automated vehicles in urban environments requires methods with high generality, long planning horizons, and fast update rates. Using a path-velocity decomposition, we contribute a novel planning framework, which…

Robotics · Computer Science 2023-08-10 Jona Ruof , Max Bastian Mertens , Michael Buchholz , Klaus Dietmayer

In this paper, we propose a quality-aware end-to-end audio-visual neural speaker diarization framework, which comprises three key techniques. First, our audio-visual model takes both audio and visual features as inputs, utilizing a series…

Multimedia · Computer Science 2024-10-31 Mao-Kui He , Jun Du , Shu-Tong Niu , Qing-Feng Liu , Chin-Hui Lee

Rate control is widely adopted during video streaming to provide both high video qualities and low latency under various network conditions. However, despite that many work have been proposed, they fail to tackle one major problem: previous…

Multimedia · Computer Science 2018-10-29 Tianchi Huang , Rui-Xiao Zhang , Chao Zhou , Lifeng Sun

Extended Reality (XR) systems for physical skill training have largely emphasized simulation rather than real-time in-situ instruction. We present WeldAR, an Augmented Reality (AR) system with five learning modules that overlays real-time…

Human-Computer Interaction · Computer Science 2026-03-10 Chuhan Xu , Lia Sparingga Purnamasari , Zhenfang Chen , Daragh Byrne , Dina El-Zanfaly

We study an uplink multi secondary user (SU) system having statistical delay constraints, and an average interference constraint to the primary user (PU). SUs with heterogeneous interference channel statistics, to the PU, experience…

Information Theory · Computer Science 2016-12-13 Ahmed Ewaisha , Cihan Tepedelenlioglu

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

Human-Computer Interaction · Computer Science 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

We apply a recently proposed method for the analysis of time series from systems with delayed feedback to experimental data generated by a CO_2 laser. The method is able to estimate the delay time with an error of the order of the sampling…

chao-dyn · Physics 2009-10-31 M. J. Bünner , M. Ciofini , A. Giaquinta , R. Hegger , H. Kantz , R. Meucci , A. Politi

In this paper, a two-stage intelligent scheduler is proposed to minimize the packet-level delay jitter while guaranteeing delay bound. Firstly, Lyapunov technology is employed to transform the delay-violation constraint into a sequential…

Information Theory · Computer Science 2024-11-06 Cheng Zhang , Lan Wei , Ji Fan , Zening Liu , Yongming Huang

Augmented reality (AR) has the potential to revolutionize the way in which information is presented by overlaying virtual information onto a person's direct view of their real-time surroundings. By placing the display on the surface of the…

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360-degree videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane

Reliability, longevity, availability, and deadline guarantees are the four most important metrics to measure the QoS of long-running safety-critical real-time applications. Software aging is one of the major factors that impact the safety…

Software Engineering · Computer Science 2018-11-21 Chunhui Guo , Hao Wu , Xiayu Hua , Shangping Ren , Jerzy Nogiec

The optimization of information visualizations is time consuming and expensive. To reduce this we propose an improvement of existing optimization approaches based on user-centered design, focusing on readability, comprehensibility, and user…

Human-Computer Interaction · Computer Science 2020-02-18 David Baum , Pascal Kovacs , Ulrich Eisenecker , Richard Müller

Mobile cyberphysical systems have received considerable attention over the last decade, as communication, computing and control come together on a common platform. Understanding the complex interactions that govern the behavior of large…

Networking and Internet Architecture · Computer Science 2014-06-10 Ahmed Abdelhadi , Andreas Gerstlauer , Sriram Vishwanath

To determine the 3D orientation and 3D location of objects in the surroundings of a camera mounted on a robot or mobile device, we developed two powerful algorithms in object detection and temporal tracking that are combined seamlessly for…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 David Joseph Tan , Nassir Navab , Federico Tombari

Mobile devices have the potential to facilitate remote tasks through Augmented Reality (AR) solutions by integrating digital information into the real world. Although prior studies have explored Mobile Augmented Reality (MAR) for co-located…

Human-Computer Interaction · Computer Science 2025-11-04 Nelusha Nugegoda , Marium-E- Jannat , Khalad Hasan , Patricia Lasserre

The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…

Human-Computer Interaction · Computer Science 2021-05-20 C. Tollola

In order to address the limitations of gestural capabilities in physical robots, researchers in Virtual, Augmented, Mixed Reality Human-Robot Interaction (VAM-HRI) have been using augmented-reality visualizations that increase robot…

Robotics · Computer Science 2022-05-16 Ipek Goktan , Karen Ly , Thomas R. Groechel , Maja J. Mataric

We present a case study in the use of machine+human mixed intelligence for visualization quality assessment, applying automated visualization quality metrics to support the human assessment of data visualizations produced as coursework by…

Human-Computer Interaction · Computer Science 2021-06-02 Nicolas Steven Holliman
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