Related papers: On Negative Sampling for Audio-Visual Contrastive …
The abundance and ease of utilizing sound, along with the fact that auditory clues reveal so much about what happens in the scene, make the audio-visual space a perfectly intuitive choice for self-supervised representation learning.…
We propose a self-supervised learning approach for videos that learns representations of both the RGB frames and the accompanying audio without human supervision. In contrast to images that capture the static scene appearance, videos also…
Contrastive learning has been shown to produce generalizable representations of audio and visual data by maximizing the lower bound on the mutual information (MI) between different views of an instance. However, obtaining a tight lower…
Audiovisual representation learning typically relies on the correspondence between sight and sound. However, there are often multiple audio tracks that can correspond with a visual scene. Consider, for example, different conversations on…
This paper investigates negative sampling for contrastive learning in the context of audio-text retrieval. The strategy for negative sampling refers to selecting negatives (either audio clips or textual descriptions) from a pool of…
Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and…
Contrastive learning of auditory and visual perception has been extremely successful when investigated individually. However, there are still major questions on how we could integrate principles learned from both domains to attain effective…
We introduce a novel self-supervised contrastive learning method to learn representations from unlabelled videos. Existing approaches ignore the specifics of input distortions, e.g., by learning invariance to temporal transformations.…
We present a self-supervised learning method to learn audio and video representations. Prior work uses the natural correspondence between audio and video to define a standard cross-modal instance discrimination task, where a model is…
Although an object may appear in numerous contexts, we often describe it in a limited number of ways. Language allows us to abstract away visual variation to represent and communicate concepts. Building on this intuition, we propose an…
The objective of this work is to localize the sound sources in visual scenes. Existing audio-visual works employ contrastive learning by assigning corresponding audio-visual pairs from the same source as positives while randomly mismatched…
Self-supervised video representation methods typically focus on the representation of temporal attributes in videos. However, the role of stationary versus non-stationary attributes is less explored: Stationary features, which remain…
We propose a self-supervised method to learn feature representations from videos. A standard approach in traditional self-supervised methods uses positive-negative data pairs to train with contrastive learning strategy. In such a case,…
Sound localization aims to find the source of the audio signal in the visual scene. However, it is labor-intensive to annotate the correlations between the signals sampled from the audio and visual modalities, thus making it difficult to…
We present a self-supervised learning approach to learn audio-visual representations from video and audio. Our method uses contrastive learning for cross-modal discrimination of video from audio and vice-versa. We show that optimizing for…
In Self-Supervised Learning (SSL), Audio-Visual Correspondence (AVC) is a popular task to learn deep audio and video features from large unlabeled datasets. The key step in AVC is to randomly sample audio and video clips from the dataset…
The sound of crashing waves, the roar of fast-moving cars -- sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual…
Video summarization aims at choosing parts of a video that narrate a story as close as possible to the original one. Most of the existing video summarization approaches focus on hand-crafted labels. As the number of videos grows…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
Humans view the world through many sensory channels, e.g., the long-wavelength light channel, viewed by the left eye, or the high-frequency vibrations channel, heard by the right ear. Each view is noisy and incomplete, but important…