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This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…

Logic in Computer Science · Computer Science 2015-12-01 Souymodip Chakraborty , Joost-Pieter Katoen

In Reasoning about Action and Planning, one synthesizes the agent plan by taking advantage of the assumption on how the environment works (that is, one exploits the environment's effects, its fairness, its trajectory constraints). In this…

Logic in Computer Science · Computer Science 2019-05-23 Benjamin Aminof , Giuseppe De Giacomo , Aniello Murano , Sasha Rubin

Markov decision processes can be viewed as transformers of probability distributions. While this view is useful from a practical standpoint to reason about trajectories of distributions, basic reachability and safety problems are known to…

Logic in Computer Science · Computer Science 2023-05-29 S. Akshay , Krishnendu Chatterjee , Tobias Meggendorfer , Đorđe Žikelić

We consider the parameter synthesis problem of parametric timed automata (PTAs). The problem is, given a PTA and a property, to compute the set of valuations of the parameters under which the resulting timed automaton satisfies the…

Systems and Control · Computer Science 2018-11-01 Liyun Dai , Bo Liu , Zhiming Liu , and

Probabilistic Computation Tree Logic (PCTL) is a well-known modal logic which has become a standard for expressing temporal properties of finite-state Markov chains in the context of automated model checking. In this paper, we give a…

Optimization and Control · Mathematics 2012-02-22 Federico Ramponi , Debasish Chatterjee , Sean Summers , John Lygeros

We introduce a formalism modelling communication of distributed agents strictly in continuous-time. Within this framework, we study the problem of synthesising local strategies for individual agents such that a specified set of goal states…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-08 Holger Hermanns , Jan Krčál , Steen Vester

We present CLTLB(D), an extension of PLTLB (PLTL with both past and future operators) augmented with atomic formulae built over a constraint system D. Even for decidable constraint systems, satisfiability and Model Checking problem of such…

Logic in Computer Science · Computer Science 2010-04-21 Marcello M. Bersani , Achille Frigeri , Angelo Morzenti , Matteo Pradella , Matteo Rossi , Pierluigi San Pietro

We consider partially observable Markov decision processes (POMDPs), that are a standard framework for robotics applications to model uncertainties present in the real world, with temporal logic specifications. All temporal logic…

Logic in Computer Science · Computer Science 2015-02-19 Krishnendu Chatterjee , Martin Chmelík , Raghav Gupta , Ayush Kanodia

In this paper, we study the model-checking and parameter synthesis problems of the logic TCTL over discrete-timed automata where parameters are allowed both in the model (timed automaton) and in the property (temporal formula). Our results…

Logic in Computer Science · Computer Science 2017-01-11 Veronique Bruyere , Jean-Francois Raskin

Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very…

Logic in Computer Science · Computer Science 2015-03-20 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Two distinct semantics have been considered for knowledge in the context of strategic reasoning, depending on whether players know each other's strategy or not. The problem of distributed synthesis for epistemic temporal specifications is…

Logic in Computer Science · Computer Science 2018-09-05 Bastien Maubert , Aniello Murano

Decision-making problems in uncertain or stochastic domains are often formulated as Markov decision processes (MDPs). Policy iteration (PI) is a popular algorithm for searching over policy-space, the size of which is exponential in the…

Artificial Intelligence · Computer Science 2013-01-30 Yishay Mansour , Satinder Singh

We identify a decidable synthesis problem for a class of programs of unbounded size with conditionals and iteration that work over infinite data domains. The programs in our class use uninterpreted functions and relations, and abide by a…

Programming Languages · Computer Science 2020-07-24 Paul Krogmeier , Umang Mathur , Adithya Murali , P. Madhusudan , Mahesh Viswanathan

The general/finite PCTL satisfiability problem asks whether a given PCTL formula has a general/finite model. We show that the finite PCTL satisfiability problem is undecidable, and the general PCTL satisfiability problem is even highly…

Logic in Computer Science · Computer Science 2024-04-17 Miroslav Chodil , Antonín Kučera

This work studies the planning problem for robotic systems under both quantifiable and unquantifiable uncertainty. The objective is to enable the robotic systems to optimally fulfill high-level tasks specified by Linear Temporal Logic (LTL)…

Robotics · Computer Science 2025-02-28 Pian Yu , Yong Li , David Parker , Marta Kwiatkowska

Reactive synthesis algorithms allow automatic construction of policies to control an environment modeled as a Markov Decision Process (MDP) that are optimal with respect to high-level temporal logic specifications. However, they assume that…

Formal Languages and Automata Theory · Computer Science 2022-05-31 Rajeev Alur , Suguman Bansal , Osbert Bastani , Kishor Jothimurugan

Metric Temporal Logic $\mathsf{MTL}[\until_I,\since_I]$ is one of the most studied real time logics. It exhibits considerable diversity in expressiveness and decidability properties based on the permitted set of modalities and the nature of…

Logic in Computer Science · Computer Science 2014-04-29 Khushraj Madnani , Shankara Narayanan Krishna , Paritosh Pandya

We investigate the decidability of model-checking logics of time, knowledge and probability, with respect to two epistemic semantics: the clock and synchronous perfect recall semantics in partially observed discrete-time Markov chains.…

Logic in Computer Science · Computer Science 2015-11-11 Ron van der Meyden , Manas K. Patra

We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton, and one of the players can elapse time. We perform a systematic study of synthesis…

Formal Languages and Automata Theory · Computer Science 2026-01-09 Sławomir Lasota , Mathieu Lehaut , Julie Parreaux , Radosław Piórkowski

Markov decision processes (MDPs) and simple stochastic games (SSGs) provide a rich mathematical framework to study many important problems related to probabilistic systems. MDPs and SSGs with finite-horizon objectives, where the goal is to…

Computer Science and Game Theory · Computer Science 2012-09-18 Krishnendu Chatterjee , Rasmus Ibsen-Jensen