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Related papers: Maxmin Participatory Budgeting

200 papers

Participatory budgeting is a democratic innovation that empowers citizens to propose and vote on public investment projects. While researchers in computer science focused on improving the voting phase of this process, in this work we aim to…

Computers and Society · Computer Science 2026-02-04 Juan Zambrano , Clément Contet , Jairo Gudiño-Rosero , Felipe Garrido-Lucero , Umberto Grandi , César Hidalgo

We initiate the study of the proportionality degree for participatory budgeting, with a particular focus on two popular methods: the Method of Equal Shares (MES) and Phragmen's Sequential Rule. Among other results, we derive tight bounds…

Computer Science and Game Theory · Computer Science 2026-03-11 Aris Filos-Ratsikas , Sreedurga Gogulapati , Georgios Kalantzis

In pursuit of participatory budgeting (PB) outcomes with broader fairness guarantees, we initiate the study of lotteries over discrete PB outcomes. As the projects have heterogeneous costs, the amount spent may not be equal ex ante and ex…

Computer Science and Game Theory · Computer Science 2024-04-12 Haris Aziz , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen , Toby Walsh

Perpetual voting studies fair collective decision-making in settings where many decisions are to be made, and is a natural framework for settings such as parliaments and the running of blockchain Decentralized Autonomous Organizations…

Computer Science and Game Theory · Computer Science 2024-08-19 Yotam Gafni , Ben Golan

We consider the problem of fairly allocating indivisible public goods. We model the public goods as elements with feasibility constraints on what subsets of elements can be chosen, and assume that agents have additive utilities across…

Computer Science and Game Theory · Computer Science 2018-05-10 Brandon Fain , Kamesh Munagala , Nisarg Shah

We study the complexity of candidate control in participatory budgeting elections. The goal of constructive candidate control is to ensure that a given candidate wins by either adding or deleting candidates from the election (in the…

Computer Science and Game Theory · Computer Science 2026-01-26 Piotr Faliszewski , Łukasz Janeczko , Dušan Knop , Jan Pokorný , Šimon Schierreich , Mateusz Słuszniak , Krzysztof Sornat

The maximin share (MMS) guarantee is a desirable fairness notion for allocating indivisible goods. While MMS allocations do not always exist, several approximation techniques have been developed to ensure that all agents receive a fraction…

Computer Science and Game Theory · Computer Science 2021-05-21 Hadi Hosseini , Andrew Searns

We consider the problem of planning with participation constraints introduced in [Zhang et al., 2022]. In this problem, a principal chooses actions in a Markov decision process, resulting in separate utilities for the principal and the…

Computer Science and Game Theory · Computer Science 2022-05-17 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We consider the participatory budgeting problem where each of $n$ voters specifies additive utilities over $m$ candidate projects with given sizes, and the goal is to choose a subset of projects (i.e., a committee) with total size at most…

Computer Science and Game Theory · Computer Science 2026-01-07 Kamesh Munagala , Yiheng Shen , Kangning Wang

We formalize a framework for coordinating funding and selecting projects, the costs of which are shared among agents with quasi-linear utility functions and individual budgets. Our model contains the classical discrete participatory…

Computer Science and Game Theory · Computer Science 2023-02-24 Haris Aziz , Sujit Gujar , Manisha Padala , Mashbat Suzuki , Jeremy Vollen

Using data from 35 Participatory Budgeting instances in Amsterdam, we empirically compare two different Participatory Budgeting rules: the greedy cost welfare rule and the Method of Equal Shares. We quantify how proportional, equal and fair…

Computer Science and Game Theory · Computer Science 2023-10-30 Pelle Nelissen

In participatory budgeting, communities collectively decide on the allocation of public tax dollars for local public projects. In this work, we consider the question of fairly aggregating the preferences of community members to determine an…

Computer Science and Game Theory · Computer Science 2016-10-17 Brandon Fain , Ashish Goel , Kamesh Munagala

In Combinatorial Public Projects, there is a set of projects that may be undertaken, and a set of self-interested players with a stake in the set of projects chosen. A public planner must choose a subset of these projects, subject to a…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We study low sample complexity mechanisms in participatory budgeting (PB), where each voter votes for a preferred allocation of funds to various projects, subject to project costs and total spending constraints. We analyze the distortion…

Computer Science and Game Theory · Computer Science 2023-06-27 Mohak Goyal , Sukolsak Sakshuwong , Sahasrajit Sarmasarkar , Ashish Goel

We study the problem of computing maximin share guarantees, a recently introduced fairness notion. Given a set of $n$ agents and a set of goods, the maximin share of a single agent is the best that she can guarantee to herself, if she would…

Computer Science and Game Theory · Computer Science 2018-06-12 Georgios Amanatidis , Evangelos Markakis , Afshin Nikzad , Amin Saberi

The framework of budget-feasible mechanism design studies procurement auctions where the auctioneer (buyer) aims to maximize his valuation function subject to a hard budget constraint. We study the problem of designing truthful mechanisms…

Computer Science and Game Theory · Computer Science 2019-05-07 Georgios Amanatidis , Pieter Kleer , Guido Schäfer

We present a strategy-proof public goods budgeting mechanism where agents determine both the total volume of expanses and the specific allocation. It is constructed as a modification of VCG to a less typical environment, namely where we do…

Computer Science and Game Theory · Computer Science 2023-03-14 Jonathan Wagner , Reshef Meir

In crowd labeling, a large amount of unlabeled data instances are outsourced to a crowd of workers. Workers will be paid for each label they provide, but the labeling requester usually has only a limited amount of the budget. Since data…

Machine Learning · Computer Science 2014-04-25 Xi Chen , Qihang Lin , Dengyong Zhou

Partially Observable Markov Decision Processes (POMDPs) provide an efficient way to model real-world sequential decision making processes. Motivated by the problem of maintenance and inspection of a group of infrastructure components with…

Optimization and Control · Mathematics 2024-08-15 Manav Vora , Pranay Thangeda , Michael N. Grussing , Melkior Ornik