Related papers: GenDR: A Generalized Differentiable Renderer
We study a new parametric family of distributions on the ordered simplex $\nabla^{d-1} = \{y \in \mathbb{R}^d: y_1 \geq \dots \geq y_d \geq 0, \sum_{k=1}^d y_k = 1\}$, which we call Generalized Rank Dirichlet (GRD) distributions. Their…
In this paper we develop a very general class of bivariate discrete distributions. The basic idea is very simple. The marginals are obtained by taking the random geometric sum of a baseline distribution function. The proposed class of…
Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and…
Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as…
We present a general numerical approach for learning unknown dynamical systems using deep neural networks (DNNs). Our method is built upon recent studies that identified the residue network (ResNet) as an effective neural network structure.…
Recent advances in neural rendering have enabled highly photorealistic 3D scene reconstruction and novel view synthesis. Despite this progress, current state-of-the-art methods struggle to reconstruct high frequency detail, due to factors…
We introduce a novel 3D generative method, Generative 3D Reconstruction (G3DR) in ImageNet, capable of generating diverse and high-quality 3D objects from single images, addressing the limitations of existing methods. At the heart of our…
Semantic segmentation is a crucial image understanding task, where each pixel of image is categorized into a corresponding label. Since the pixel-wise labeling for ground-truth is tedious and labor intensive, in practical applications, many…
The generative priors of pre-trained latent diffusion models (DMs) have demonstrated great potential to enhance the visual quality of image super-resolution (SR) results. However, the noise sampling process in DMs introduces randomness in…
While a multitude of studies have been conducted on graph drawing, many existing methods only focus on optimizing a single aesthetic aspect of graph layouts, which can lead to sub-optimal results. There are a few existing methods that have…
This work studies deep metric learning under small to medium scale data as we believe that better generalization could be a contributing factor to the improvement of previous fine-grained image retrieval methods; it should be considered…
Learning-based simulators show great potential for simulating particle dynamics when 3D groundtruth is available, but per-particle correspondences are not always accessible. The development of neural rendering presents a new solution to…
We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…
Yes, they do. This work investigates a perspective for deep learning: whether different normalization layers in a ConvNet require different normalizers. This is the first step towards understanding this phenomenon. We allow each…
Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…
Most current computer vision datasets are composed of disconnected sets, such as images from different classes. We prove that distributions of this type of data cannot be represented with a continuous generative network without error. They…
Robustness to distribution shifts is critical for deploying machine learning models in the real world. Despite this necessity, there has been little work in defining the underlying mechanisms that cause these shifts and evaluating the…
This work presents an analysis of the discriminators used in Generative Adversarial Networks (GANs) for Video. We show that unconstrained video discriminator architectures induce a loss surface with high curvature which make optimisation…
We construct a very general family of characteristic functions describing Random Matrix Ensembles (RME) having a global unitary invariance, and containing an arbitrary, one-variable probability measure which we characterize by a `spread…
Volumetric rendering has become central to modern novel view synthesis methods, which use differentiable rendering to optimize 3D scene representations directly from observed views. While many recent works build on NeRF or 3D Gaussians, we…