Related papers: HuMMan: Multi-Modal 4D Human Dataset for Versatile…
Multimodal object recognition is still an emerging field. Thus, publicly available datasets are still rare and of small size. This dataset was developed to help fill this void and presents multimodal data for 63 objects with some visual and…
Recognizing human activity plays a significant role in the advancements of human-interaction applications in healthcare, personal fitness, and smart devices. Many papers presented various techniques for human activity representation that…
Together with the rapid development of the Internet of Things (IoT), human activity recognition (HAR) using wearable Inertial Measurement Units (IMUs) becomes a promising technology for many research areas. Recently, deep learning-based…
Motion imitation is a promising approach for humanoid locomotion, enabling agents to acquire humanlike behaviors. Existing methods typically rely on high-quality motion capture datasets such as AMASS, but these are scarce and expensive,…
Despite the noticeable progress in perceptual tasks like detection, instance segmentation and human parsing, computers still perform unsatisfactorily on visually understanding humans in crowded scenes, such as group behavior analysis,…
Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed…
While many individual tasks in the domain of human analysis have recently received an accuracy boost from deep learning approaches, multi-task learning has mostly been ignored due to a lack of data. New synthetic datasets are being…
Understanding emotions accurately is essential for fields like human-computer interaction. Due to the complexity of emotions and their multi-modal nature (e.g., emotions are influenced by facial expressions and audio), researchers have…
Cutting-edge robot learning techniques including foundation models and imitation learning from humans all pose huge demands on large-scale and high-quality datasets which constitute one of the bottleneck in the general intelligent robot…
Dense 3D reconstruction and tracking of dynamic scenes from monocular video remains an important open challenge in computer vision. Progress in this area has been constrained by the scarcity of high-quality datasets with dense, complete,…
The great success of wearables and smartphone apps for provision of extensive physical workout instructions boosts a whole industry dealing with consumer oriented sensors and sports equipment. But with these opportunities there are also new…
Imitation learning from large-scale, diverse human demonstrations has been shown to be effective for training robots, but collecting such data is costly and time-consuming. This challenge intensifies for multi-step bimanual mobile…
Human modeling and relighting are two fundamental problems in computer vision and graphics, where high-quality datasets can largely facilitate related research. However, most existing human datasets only provide multi-view human images…
In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…
With each sensing modality exhibiting inherent strengths and limitations, multi-modal approaches for wearable Human Activity Recognition (HAR) are becoming increasingly relevant -- particularly for recognizing Activities of Daily Living…
This article introduces a benchmark designed to evaluate the capabilities of multimodal models in analyzing and interpreting images. The benchmark focuses on seven key visual aspects: main object, additional objects, background, detail,…
We present the HOH (Human-Object-Human) Handover Dataset, a large object count dataset with 136 objects, to accelerate data-driven research on handover studies, human-robot handover implementation, and artificial intelligence (AI) on…
Modeling and control of the human musculoskeletal system is important for understanding human motor functions, developing embodied intelligence, and optimizing human-robot interaction systems. However, current human musculoskeletal models…
Existing affective-computing, social-signal-processing, and meeting corpora capture important parts of human interaction, but they rarely support analysis of affect in co-located groups as a coupled individual, interpersonal, and…
Real-world scenes often feature multiple humans interacting with multiple objects in ways that are causal, goal-oriented, or cooperative. Yet existing 3D human-object interaction (HOI) benchmarks consider only a fraction of these complex…