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Related papers: On the Complexity of Half-Guarding Monotone Polygo…

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We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…

Computational Geometry · Computer Science 2022-07-12 Erik Krohn , Bengt J. Nilsson , Christiane Schmidt

We study the problem of guarding the boundary of a simple polygon with a minimum number of guards such that each guard covers a contiguous portion of the boundary. First, we present a simple greedy algorithm for this problem that returns a…

Computational Geometry · Computer Science 2025-05-09 Ahmad Biniaz , Anil Maheshwari , Joseph S. B. Mitchell , Saeed Odak , Valentin Polishchuk , Thomas Shermer

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…

Computational Geometry · Computer Science 2016-05-03 Pritam Bhattacharya , Subir Kumar Ghosh , Bodhayan Roy

We examine the Art Gallery Problem with Edge Guards. We present a heuristic algorithm to arrange edge guards to guard only the inward side of the walls of any N-vertex simple polygonal gallery using at most roof (N/4) edge guards - a…

Metric Geometry · Mathematics 2012-07-17 R. Nandakumar

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

Given a simple polygon $\cal P$, in the Art Gallery problem the goal is to find the minimum number of guards needed to cover the entire $\cal P$, where a guard is a point and can see another point $q$ when $\overline{pq}$ does not cross the…

Computational Geometry · Computer Science 2021-12-03 Arash Vaezi , Mohammad Ghodsi

There exist many variants of guarding an orthogonal polygon in an orthogonal fashion: sometimes a guard can see an entire rectangle, or along a staircase, or along an orthogonal path with at most $k$ bends. In this paper, we study all these…

Computational Geometry · Computer Science 2017-06-08 Therese Biedl , Saeed Mehrabi

Victor Klee introduce the art gallery problem during a conference in Stanford in August 1976 with that question: "How many guards are required to guard an art gallery?" In 1987, Ghosh provided an approximation algorithm for vertex guards…

Computational Geometry · Computer Science 2022-03-04 Shiva Maleki , Ali Mohades

In this paper we study the art gallery problem, which is one of the fundamental problems in computational geometry. The objective is to place a minimum number of guards inside a simple polygon such that the guards together can see the whole…

Computational Geometry · Computer Science 2017-01-20 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

We investigate the Dispersive Art Gallery Problem with vertex guards and rectangular visibility ($r$-visibility) for a class of orthogonal polygons that reflect the properties of real-world floor plans: these office-like polygons consist of…

Computational Geometry · Computer Science 2025-06-27 Sándor P. Fekete , Kai Kobbe , Dominik Krupke , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the…

Computational Geometry · Computer Science 2023-09-11 Christian Rieck , Christian Scheffer

One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…

Computational Geometry · Computer Science 2009-11-25 Menelaos I. Karavelas , Elias P. Tsigaridas

We resolve the complexity of the point-boundary variant of the art gallery problem, showing that it is $\exists\mathbb{R}$-complete, meaning that it is equivalent under polynomial time reductions to deciding whether a system of polynomial…

Computational Geometry · Computer Science 2025-04-11 Jack Stade

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

In any simple polygonal art gallery with n walls, we show that it is possible to place floor(n/2)-1 guards whose range of vision is 180 degrees in such a way that every interior point of the gallery can be seen by one of them, and such that…

Combinatorics · Mathematics 2020-07-09 Daniel Florentino , Ethan Moy , Robert Muth

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2020-06-23 Édouard Bonnet , Tillmann Miltzow

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell
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