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A crucial challenge in reinforcement learning is to reduce the number of interactions with the environment that an agent requires to master a given task. Transfer learning proposes to address this issue by re-using knowledge from previously…

Machine Learning · Computer Science 2023-04-28 Remo Sasso , Matthia Sabatelli , Marco A. Wiering

Recent advances in vision-based navigation and exploration have shown impressive capabilities in photorealistic indoor environments. However, these methods still struggle with long-horizon tasks and require large amounts of data to…

Robotics · Computer Science 2022-08-25 Fabian Schmalstieg , Daniel Honerkamp , Tim Welschehold , Abhinav Valada

Deep Q-Learning is an important reinforcement learning algorithm, which involves training a deep neural network, called Deep Q-Network (DQN), to approximate the well-known Q-function. Although wildly successful under laboratory conditions,…

Machine Learning · Computer Science 2021-04-13 Arunselvan Ramaswamy , Eyke Hüllermeier

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

Machine Learning · Computer Science 2025-10-07 Scott Jeen

In this work we present a method for leveraging data from one source to learn how to do multiple new tasks. Task transfer is achieved using a self-model that encapsulates the dynamics of a system and serves as an environment for…

Robotics · Computer Science 2019-10-07 Robert Kwiatkowski , Hod Lipson

In state of the art model-free off-policy deep reinforcement learning, a replay memory is used to store past experience and derive all network updates. Even if both state and action spaces are continuous, the replay memory only holds a…

Machine Learning · Computer Science 2020-07-16 Sabrina Hoppe , Marc Toussaint

Abstraction--the ability to recognize and distill essential computational patterns from complex problem statements--is a foundational skill in computer science, critical both for human problem-solvers and coding-oriented large language…

Computation and Language · Computer Science 2025-09-05 Cheng-Kai Yeh , Hsing-Wang Lee , Chung-Hung Kuo , Hen-Hsen Huang

This paper presents a novel state representation for reward-free Markov decision processes. The idea is to learn, in a self-supervised manner, an embedding space where distances between pairs of embedded states correspond to the minimum…

Machine Learning · Computer Science 2022-05-05 Lorenzo Steccanella , Anders Jonsson

A classic approach toward zero-shot learning (ZSL) is to map the input domain to a set of semantically meaningful attributes that could be used later on to classify unseen classes of data (e.g. visual data). In this paper, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Soheil Kolouri , Mohammad Rostami , Yuri Owechko , Kyungnam Kim

Learning transferable knowledge across similar but different settings is a fundamental component of generalized intelligence. In this paper, we approach the transfer learning challenge from a causal theory perspective. Our agent is endowed…

Machine Learning · Computer Science 2019-11-27 Mark Edmonds , Xiaojian Ma , Siyuan Qi , Yixin Zhu , Hongjing Lu , Song-Chun Zhu

Recent progress in deep reinforcement learning (DRL) can be largely attributed to the use of neural networks. However, this black-box approach fails to explain the learned policy in a human understandable way. To address this challenge and…

Artificial Intelligence · Computer Science 2021-03-17 Zhihao Ma , Yuzheng Zhuang , Paul Weng , Hankz Hankui Zhuo , Dong Li , Wulong Liu , Jianye Hao

In this work, we propose, for the first time, a reinforcement learning framework specifically designed for zero-sum linear-quadratic stochastic differential games. This approach offers a generalized solution for scenarios in which accurate…

Optimization and Control · Mathematics 2026-02-10 Yiyuan Wang

Generalized zero-shot learning (GZSL) is one of the most realistic but challenging problems due to the partiality of the classifier to supervised classes, especially under the class-inductive instance-inductive (CIII) training setting,…

Machine Learning · Computer Science 2021-08-24 Xiaowei Chen

Learning motion policies from expert demonstrations is an essential paradigm in modern robotics. While end-to-end models aim for broad generalization, they require large datasets and computationally heavy inference. Conversely, learning…

Robotics · Computer Science 2026-03-17 Kilian Freitag , Alvin Combrink , Nadia Figueroa

Zero-shot learning has received increasing interest as a means to alleviate the often prohibitive expense of annotating training data for large scale recognition problems. These methods have achieved great success via learning intermediate…

Machine Learning · Computer Science 2015-03-27 Yanwei Fu , Yongxin Yang , Tim Hospedales , Tao Xiang , Shaogang Gong

Conventional deep reinforcement learning methods are sample-inefficient and usually require a large number of training trials before convergence. Since such methods operate on an unconstrained action set, they can lead to useless actions. A…

Artificial Intelligence · Computer Science 2021-03-04 Daiki Kimura , Subhajit Chaudhury , Akifumi Wachi , Ryosuke Kohita , Asim Munawar , Michiaki Tatsubori , Alexander Gray

A foundational principle in cognitive science holds that intelligent agents do not learn by storing experiences as isolated instances, but by forming abstract schemas that capture relational structure shared across situations. Even though…

Machine Learning · Computer Science 2026-05-26 Elnaz Rahmati , Nona Ghazizadeh , Zhivar Sourati , Nina Rouhani , Morteza Dehghani

We study instruction following in multi-task reinforcement learning, where an agent must zero-shot execute novel tasks not seen during training. In this setting, linear temporal logic (LTL) has recently been adopted as a powerful framework…

Machine Learning · Computer Science 2026-02-17 Mathias Jackermeier , Mattia Giuri , Jacques Cloete , Alessandro Abate

Zero-shot learning (ZSL) aims to recognize objects from novel unseen classes without any training data. Recently, structure-transfer based methods are proposed to implement ZSL by transferring structural knowledge from the semantic…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Bo Zhao , Xinwei Sun , Yuan Yao , Yizhou Wang

We study how representation learning can accelerate reinforcement learning from rich observations, such as images, without relying either on domain knowledge or pixel-reconstruction. Our goal is to learn representations that both provide…

Machine Learning · Computer Science 2021-04-08 Amy Zhang , Rowan McAllister , Roberto Calandra , Yarin Gal , Sergey Levine
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