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Value-based methods for reinforcement learning lack generally applicable ways to derive behavior from a value function. Many approaches involve approximate value iteration (e.g., $Q$-learning), and acting greedily with respect to the…

Machine Learning · Computer Science 2020-08-27 Alan Chan , Kris de Asis , Richard S. Sutton

Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited…

Computation and Language · Computer Science 2017-08-09 Meng Fang , Yuan Li , Trevor Cohn

Executive function, also known as executive control, is a multifaceted construct encompassing several cognitive abilities, including working memory, attention, impulse control, and cognitive flexibility. To accurately measure executive…

Neurons and Cognition · Quantitative Biology 2023-07-25 Fateme Zare , Paniz Sedighi , Mehdi Delrobaei

Few-shot Learning aims to learn and distinguish new categories with a very limited number of available images, presenting a significant challenge in the realm of deep learning. Recent researchers have sought to leverage the additional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Chunpeng Zhou , Haishuai Wang , Xilu Yuan , Zhi Yu , Jiajun Bu

Few-shot learning has been proposed and rapidly emerging as a viable means for completing various tasks. Many few-shot models have been widely used for relation learning tasks. However, each of these models has a shortage of capturing a…

Computation and Language · Computer Science 2021-05-26 Qing Lin , Yongbin Liu , Wen Wen , Zhihua Tao

Few-shot learning refers to understanding new concepts from only a few examples. We propose an information retrieval-inspired approach for this problem that is motivated by the increased importance of maximally leveraging all the available…

Machine Learning · Computer Science 2017-11-15 Eleni Triantafillou , Richard Zemel , Raquel Urtasun

Oftentimes, environments for sequential decision-making problems can be quite sparse in the provision of evaluative feedback to guide reinforcement-learning agents. In the extreme case, long trajectories of behavior are merely punctuated…

Machine Learning · Computer Science 2023-08-22 Akash Velu , Skanda Vaidyanath , Dilip Arumugam

Few-shot action recognition in videos is challenging for its lack of supervision and difficulty in generalizing to unseen actions. To address this task, we propose a simple yet effective method, called knowledge prompting, which leverages…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Yuheng Shi , Xinxiao Wu , Hanxi Lin

Reinforcement learning is a general technique that allows an agent to learn an optimal policy and interact with an environment in sequential decision making problems. The goodness of a policy is measured by its value function starting from…

Machine Learning · Statistics 2025-06-30 C. Shi , S. Zhang , W. Lu , R. Song

Few-shot learning is often motivated by the ability of humans to learn new tasks from few examples. However, standard few-shot classification benchmarks assume that the representation is learned on a limited amount of base class data,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Yann Lifchitz , Yannis Avrithis , Sylvaine Picard

Few-shot learning (FSL) is an emergent paradigm of learning that attempts to learn to reason with low sample complexity to mimic the way humans learn, generalise and extrapolate from only a few seen examples. While FSL attempts to mimic…

Machine Learning · Computer Science 2023-12-08 Jaron Mar , Jiamou Liu

Inverse reinforcement learning (IRL) aims to explain observed strategic behavior by fitting reinforcement learning models to behavioral data. However, traditional IRL methods are only applicable when the observations are in the form of…

Machine Learning · Computer Science 2018-06-26 Antti Kangasrääsiö , Samuel Kaski

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

Machine Learning · Computer Science 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

This article introduces an imitation learning method for learning maximum entropy policies that comply with constraints demonstrated by expert trajectories executing a task. The formulation of the method takes advantage of results…

Machine Learning · Computer Science 2025-07-10 George Papadopoulos , George A. Vouros

One of the key reasons for the high sample complexity in reinforcement learning (RL) is the inability to transfer knowledge from one task to another. In standard multi-task RL settings, low-reward data collected while trying to solve one…

Machine Learning · Computer Science 2020-02-27 Alexander C. Li , Lerrel Pinto , Pieter Abbeel

Diffusion models have achieved remarkable results in image generation, and have similarly been used to learn high-performing policies in sequential decision-making tasks. Decision-making diffusion models can be trained on lower-quality…

Machine Learning · Computer Science 2023-12-12 Felipe Nuti , Tim Franzmeyer , João F. Henriques

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent…

Machine Learning · Computer Science 2018-11-06 Ameet Deshpande , Srikanth Sarma , Ashutosh Jha , Balaraman Ravindran

Few-shot learning has drawn researchers' attention to overcome the problem of data scarcity. Recently, large pre-trained language models have shown great performance in few-shot learning for various downstream tasks, such as question…

Computation and Language · Computer Science 2021-03-18 Nayeon Lee , Yejin Bang , Andrea Madotto , Madian Khabsa , Pascale Fung

We investigate attention as the active pursuit of useful information. This contrasts with attention as a mechanism for the attenuation of irrelevant information. We also consider the role of short-term memory, whose use is critical to any…

Machine Learning · Computer Science 2015-11-02 Philip Bachman , David Krueger , Doina Precup

Few-shot learning is a challenging problem since only a few examples are provided to recognize a new class. Several recent studies exploit additional semantic information, e.g. text embeddings of class names, to address the issue of rare…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Wentao Chen , Chenyang Si , Zhang Zhang , Liang Wang , Zilei Wang , Tieniu Tan