Related papers: Generative 3D Animation Pipelines: Automating Faci…
Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…
Deepfake represents a category of face-swapping attacks that leverage machine learning models such as autoencoders or generative adversarial networks. Although the concept of the face-swapping is not new, its recent technical advances make…
While deepfake technologies have predominantly been criticized for potential misuse, our study demonstrates their significant potential as tools for detecting, measuring, and mitigating biases in key societal domains. By employing deepfake…
In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…
Generative models achieve remarkable results in multiple data domains, including images and texts, among other examples. Unfortunately, malicious users exploit synthetic media for spreading misinformation and disseminating deepfakes.…
The availability of rich 3D datasets corresponding to the geometrical complexity of the built environments is considered an ongoing challenge for 3D deep learning methodologies. To address this challenge, we introduce GenScan, a generative…
Over a five-year period, computing methods for generating high-fidelity, fictional depictions of people and events moved from exotic demonstrations by computer science research teams into ongoing use as a tool of disinformation. The…
The tremendous recent advances in generative artificial intelligence techniques have led to significant successes and promise in a wide range of different applications ranging from conversational agents and textual content generation to…
Recent success of generative adversarial networks (GAN) has made great progress on the face animation task. However, the complex scene structure of a face image still makes it a challenge to generate videos with face poses significantly…
The rapid advancement of deepfake technologies, specifically designed to create incredibly lifelike facial imagery and video content, has ignited a remarkable level of interest and curiosity across many fields, including forensic analysis,…
Recent facial image synthesis methods have been mainly based on conditional generative models. Sketch-based conditions can effectively describe the geometry of faces, including the contours of facial components, hair structures, as well as…
Generalizing deepfake detection to unseen manipulations remains a key challenge. A recent approach to tackle this issue is to train a network with pristine face images that have been manipulated with hand-crafted artifacts to extract more…
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…
The increasing popularity of facial manipulation (Deepfakes) and synthetic face creation raises the need to develop robust forgery detection solutions. Crucially, most work in this domain assume that the Deepfakes in the test set come from…
Modern machine learning techniques, such as deep neural networks, are transforming many disciplines ranging from image recognition to language understanding, by uncovering patterns in big data and making accurate predictions. They have also…
Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…
Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances…