Related papers: Sound Localization by Self-Supervised Time Delay E…
Speaker recognition, recognizing speaker identities based on voice alone, enables important downstream applications, such as personalization and authentication. Learning speaker representations, in the context of supervised learning,…
Audiovisual representation learning typically relies on the correspondence between sight and sound. However, there are often multiple audio tracks that can correspond with a visual scene. Consider, for example, different conversations on…
Human speech perception is multimodal. In natural speech, lip movements can precede corresponding voicing by a non-negligible gap of 100-300 ms, especially for specific consonants, affecting the time course of neural phonetic encoding in…
Self-supervised learning (SSL) has recently shown remarkable results in closing the gap between supervised and unsupervised learning. The idea is to learn robust features that are invariant to distortions of the input data. Despite its…
We explore self-supervised models that can be potentially deployed on mobile devices to learn general purpose audio representations. Specifically, we propose methods that exploit the temporal context in the spectrogram domain. One method…
The common research goal of self-supervised learning is to extract a general representation which an arbitrary downstream task would benefit from. In this work, we investigate music audio representation learned from different contrastive…
Leveraging temporal synchronization and association within sight and sound is an essential step towards robust localization of sounding objects. To this end, we propose a space-time memory network for sounding object localization in videos.…
Humans can easily perceive the direction of sound sources in a visual scene, termed sound source localization. Recent studies on learning-based sound source localization have mainly explored the problem from a localization perspective.…
The sound of crashing waves, the roar of fast-moving cars -- sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
Localizing visual sounds consists on locating the position of objects that emit sound within an image. It is a growing research area with potential applications in monitoring natural and urban environments, such as wildlife migration and…
Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling…
Humans do not acquire perceptual abilities in the way we train machines. While machine learning algorithms typically operate on large collections of randomly-chosen, explicitly-labeled examples, human acquisition relies more heavily on…
In the analysis of acoustic scenes, often the occurring sounds have to be detected in time, recognized, and localized in space. Usually, each of these tasks is done separately. In this paper, a model-based approach to jointly carry them out…
This paper addresses the problem of localizing audio sources using binaural measurements. We propose a supervised formulation that simultaneously localizes multiple sources at different locations. The approach is intrinsically efficient…
Large Audio Language Models (LALMs) are increasingly applied to audio understanding and multimodal reasoning, yet their ability to locate when events occur remains underexplored. We present the first systematic study of temporal bias in…
Acoustic sensing has proved effective as a foundation for numerous applications in health and human behavior analysis. In this work, we focus on the problem of detecting in-person social interactions in naturalistic settings from audio…
We present a self-supervised learning method to learn audio and video representations. Prior work uses the natural correspondence between audio and video to define a standard cross-modal instance discrimination task, where a model is…
We propose a self-supervised visual learning method by predicting the variable playback speeds of a video. Without semantic labels, we learn the spatio-temporal visual representation of the video by leveraging the variations in the visual…
State-of-the-art speaker verification systems are inherently dependent on some kind of human supervision as they are trained on massive amounts of labeled data. However, manually annotating utterances is slow, expensive and not scalable to…