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To perform robot manipulation tasks, a low-dimensional state of the environment typically needs to be estimated. However, designing a state estimator can sometimes be difficult, especially in environments with deformable objects. An…

Robotics · Computer Science 2019-07-16 Xingyu Lin , Harjatin Singh Baweja , David Held

In reinforcement learning, the advantage function is critical for policy improvement, but is often extracted from a learned Q-function. A natural question is: Why not learn the advantage function directly? In this work, we introduce…

Machine Learning · Computer Science 2024-09-04 Yunhao Tang , Rémi Munos , Mark Rowland , Michal Valko

Offline reinforcement learning (RL) learns policies from fixed datasets without online interactions, but suffers from distribution shift, causing inaccurate evaluation and overestimation of out-of-distribution (OOD) actions. Existing…

Machine Learning · Computer Science 2025-10-07 Xuyang Chen , Keyu Yan , Wenhan Cao , Lin Zhao

Constraint-based offline reinforcement learning (RL) involves policy constraints or imposing penalties on the value function to mitigate overestimation errors caused by distributional shift. This paper focuses on a limitation in existing…

Machine Learning · Computer Science 2024-10-25 Junghyuk Yeom , Yonghyeon Jo , Jungmo Kim , Sanghyeon Lee , Seungyul Han

Reinforcement learning is a popular method of finding optimal solutions to complex problems. Algorithms like Q-learning excel at learning to solve stochastic problems without a model of their environment. However, they take longer to solve…

Artificial Intelligence · Computer Science 2024-04-25 Jan Diekhoff , Jörn Fischer

Learning continuous control in high-dimensional sparse reward settings, such as robotic manipulation, is a challenging problem due to the number of samples often required to obtain accurate optimal value and policy estimates. While many…

Robotics · Computer Science 2021-07-29 Sreehari Rammohan , Shangqun Yu , Bowen He , Eric Hsiung , Eric Rosen , Stefanie Tellex , George Konidaris

We study the problem of learning safe control policies that are also effective; i.e., maximizing the probability of satisfying a linear temporal logic (LTL) specification of a task, and the discounted reward capturing the (classic) control…

Robotics · Computer Science 2026-04-07 Alper Kamil Bozkurt , Yu Wang , Miroslav Pajic

The transition kernel of a continuous-state-action Markov decision process (MDP) admits a natural tensor structure. This paper proposes a tensor-inspired unsupervised learning method to identify meaningful low-dimensional state and action…

Machine Learning · Statistics 2023-02-21 Chengzhuo Ni , Yaqi Duan , Munther Dahleh , Anru Zhang , Mengdi Wang

Autonomous robots require high degrees of cognitive and motoric intelligence to come into our everyday life. In non-structured environments and in the presence of uncertainties, such degrees of intelligence are not easy to obtain.…

Off-policy, value-based reinforcement learning methods such as Q-learning are appealing because they can learn from arbitrary experience, including data collected by older policies or other agents. In practice, however, bootstrapping makes…

Artificial Intelligence · Computer Science 2026-05-12 Armaan A. Abraham , Lucy Xiaoyang Shi , Chelsea Finn

The paper considers a class of multi-agent Markov decision processes (MDPs), in which the network agents respond differently (as manifested by the instantaneous one-stage random costs) to a global controlled state and the control actions of…

Machine Learning · Statistics 2015-06-04 Soummya Kar , Jose' M. F. Moura , H. Vincent Poor

Learning per-domain generalizing policies is a key challenge in learning for planning. Standard approaches learn state-value functions represented as graph neural networks using supervised learning on optimal plans generated by a teacher…

Artificial Intelligence · Computer Science 2026-03-19 Nicola J. Müller , Moritz Oster , Isabel Valera , Jörg Hoffmann , Timo P. Gros

Many researchers have explored methods for hierarchical reinforcement learning (RL) with temporal abstractions, in which abstract actions are defined that can perform many primitive actions before terminating. However, little is known about…

Machine Learning · Computer Science 2007-05-23 Thomas G. Dietterich

Offline reinforcement learning methods hold the promise of learning policies from pre-collected datasets without the need to query the environment for new transitions. This setting is particularly well-suited for continuous control robotic…

Machine Learning · Computer Science 2022-03-18 Xi Chen , Ali Ghadirzadeh , Tianhe Yu , Yuan Gao , Jianhao Wang , Wenzhe Li , Bin Liang , Chelsea Finn , Chongjie Zhang

We introduce the forward-backward (FB) representation of the dynamics of a reward-free Markov decision process. It provides explicit near-optimal policies for any reward specified a posteriori. During an unsupervised phase, we use…

Machine Learning · Computer Science 2021-10-12 Ahmed Touati , Yann Ollivier

In this paper, we study a transfer reinforcement learning problem where the state transitions and rewards are affected by the environmental context. Specifically, we consider a demonstrator agent that has access to a context-aware policy…

Machine Learning · Computer Science 2020-03-11 Yan Zhang , Michael M. Zavlanos

Reinforcement learning algorithms are typically designed for generic Markov Decision Processes (MDPs), where any state-action pair can lead to an arbitrary transition distribution. In many practical systems, however, only a subset of the…

Machine Learning · Computer Science 2026-03-05 Davide Maran , Davide Salaorni , Marcello Restelli

Traditional approaches to inference of deterministic finite-state automata (DFA) stem from symbolic AI, including both active learning methods (e.g., Angluin's L* algorithm and its variants) and passive techniques (e.g., Biermann and…

Formal Languages and Automata Theory · Computer Science 2025-10-21 Elaheh Hosseinkhani , Martin Leucker

We consider a network of agents that aim to learn some unknown state of the world using private observations and exchange of beliefs. At each time, agents observe private signals generated based on the true unknown state. Each agent might…

Systems and Control · Computer Science 2015-09-16 Mohammad Amin Rahimian , Shahin Shahrampour , Ali Jadbabaie

Safe and efficient autonomous driving maneuvers in an interactive and complex environment can be considerably challenging due to the unpredictable actions of other surrounding agents that may be cooperative or adversarial in their…

Robotics · Computer Science 2019-01-28 Pin Wang , Ching-Yao Chan , Hanhan Li
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