Related papers: Evaluating regular path queries under the all-shor…
We study the Short Path Packing problem which asks, given a graph $G$, integers $k$ and $\ell$, and vertices $s$ and $t$, whether there exist $k$ pairwise internally vertex-disjoint $s$-$t$ paths of length at most $\ell$. The problem has…
The shortest path problem in graphs is fundamental to AI. Nearly all variants of the problem and relevant algorithms that solve them ignore edge-weight computation time and its common relation to weight uncertainty. This implies that taking…
The Elementary Shortest-Path Problem(ESPP) seeks a minimum cost path from s to t that visits each vertex at most once. The presence of negative-cost cycles renders the problem NP-hard. We present a probabilistic method for finding…
Computing shortest paths is one of the most fundamental algorithmic graph problems. It is known since decades that this problem can be solved in near-linear time if all weights are nonnegative. A recent break-through by [Bernstein,…
Regular path queries (RPQ) is a classical navigational query formalism for graph databases to specify constraints on labeled paths. Recently, RPQs have been extended by Libkin and Vrgo$\rm \check{c}$ to incorporate data value comparisons…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…
This paper considers a natural fault-tolerant shortest paths problem: for some constant integer $f$, given a directed weighted graph with no negative cycles and two fixed vertices $s$ and $t$, compute (either explicitly or implicitly) for…
Following [21, 23], the present work investigates a new relative entropy-regularized algorithm for solving the optimal transport on a graph problem within the randomized shortest paths formalism. More precisely, a unit flow is injected into…
We propose an algorithm for solving the time-dependent shortest path problem in flow fields where the FIFO (first-in-first-out) assumption is violated. This problem variant is important for autonomous vehicles in the ocean, for example,…
Active perception is a fundamental problem in autonomous robotics in which the robot must decide where to move and what to sense in order to obtain the most informative observations for accomplishing its mission. Existing approaches either…
Quality diversity (QD) algorithms have shown to provide sets of high quality solutions for challenging problems in robotics, games, and combinatorial optimisation. So far, theoretical foundational explaining their good behaviour in practice…
Anytime heuristic search algorithms try to find a (potentially suboptimal) solution as quickly as possible and then work to find better and better solutions until an optimal solution is obtained or time is exhausted. The most widely-known…
A low-complexity tree search approach is presented that achieves the maximum-likelihood (ML) decoding performance of Reed-Muller (RM) codes. The proposed approach generates a bit-flipping tree that is traversed to find the ML decoding…
We present a work-efficient parallel level-synchronous Breadth First Search (BFS) algorithm for shared-memory architectures which achieves the theoretical lower bound on parallel running time. The optimality holds regardless of the shape of…
Testing containment of queries is a fundamental reasoning task in knowledge representation. We study here the containment problem for Conjunctive Regular Path Queries (CRPQs), a navigational query language extensively used in ontology and…
Breadth-First Search (BFS) is a building block used in a wide array of graph analytics and is used in various network analysis domains: social, road, transportation, communication, and much more. Over the last two decades, network sizes…
An effective way to reduce clutter in a graph drawing that has (many) crossings is to group edges that travel in parallel into \emph{bundles}. Each edge can participate in many such bundles. Any crossing in this bundled graph occurs between…
In this paper, we present a novel learning framework for finding shortest paths in graphs utilizing Generative Flow Networks (GFlowNets). First, we examine theoretical properties of GFlowNets in non-acyclic environments in relation to…
Computing the shortest path between two given locations in a road network is an important problem that finds applications in various map services and commercial navigation products. The state-of-the-art solutions for the problem can be…
Depth first search is a natural algorithmic technique for constructing a closed route that visits all vertices of a graph. The length of such route equals, in an edge-weighted tree, twice the total weight of all edges of the tree and this…