English
Related papers

Related papers: NFS: A Hand Gesture Recognition Based Game Using M…

200 papers

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

Human-Computer Interaction · Computer Science 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific human gestures and use them to convey information or for device…

Artificial Intelligence · Computer Science 2010-12-02 Harshith C , Karthik R. Shastry , Manoj Ravindran , M. V. V. N. S. Srikanth , Naveen Lakshmikhanth

In this paper, we introduce GesPlayer, a gesture-based empowered video player that explores how users can experience their hands as an interface through gestures. We provide three semantic gestures based on the camera of a computer or other…

Human-Computer Interaction · Computer Science 2022-10-24 Xiang Li , Yuzheng Chen , Xiaohang Tang

Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Abir Sen , Tapas Kumar Mishra , Ratnakar Dash

The recent advancement in technology breaks the barriers to communication between users and computers. The communication between humans and computers includes emotion and gesture recognition. Emotions can be recognized on the face of humans…

Human-Computer Interaction · Computer Science 2023-06-08 Heena , Sandeep Ranjan

This paper presents the maneuver of mouse pointer and performs various mouse operations such as left click, right click, double click, drag etc using gestures recognition technique. Recognizing gestures is a complex task which involves many…

Computer Vision and Pattern Recognition · Computer Science 2014-01-10 Rachit Puri

Game maps are useful for human players, general-game-playing agents, and data-driven procedural content generation. These maps are generally made by hand-assembling manually-created screenshots of game levels. Besides being tedious and…

Artificial Intelligence · Computer Science 2017-07-14 Joseph C. Osborn , Adam Summerville , Michael Mateas

In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

Human-Computer Interaction · Computer Science 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

In this paper, it is introduced a hand gesture recognition system to recognize the characters in the real time. The system consists of three modules: real time hand tracking, training gesture and gesture recognition using Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Arpita Vats

From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…

Human-Computer Interaction · Computer Science 2021-09-06 Atieh Taheri , Ziv Weissman , Misha Sra

This paper introduces Wisture, a new online machine learning solution for recognizing touch-less dynamic hand gestures on a smartphone. Wisture relies on the standard Wi-Fi Received Signal Strength (RSS) using a Long Short-Term Memory…

Human-Computer Interaction · Computer Science 2017-08-01 Mohamed Abudulaziz Ali Haseeb , Ramviyas Parasuraman

We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 George Sung , Kanstantsin Sokal , Esha Uboweja , Valentin Bazarevsky , Jonathan Baccash , Eduard Gabriel Bazavan , Chuo-Ling Chang , Matthias Grundmann

The most commonly used interface between a video game and the human user is a handheld "game controller", "game pad", or in some occasions an "arcade stick." Directional pads, analog sticks and buttons - both digital and analog - are linked…

Human-Computer Interaction · Computer Science 2021-05-04 Florian Mihola

This research combines MediaPipe and CNNs for the efficient and accurate interpretation of ASL dataset for the real-time detection of sign language. The system presented here captures and processes hands' gestures in real time. the intended…

Machine Learning · Computer Science 2024-08-28 Aditya Raj Verma , Gagandeep Singh , Karnim Meghwal , Banawath Ramji , Praveen Kumar Dadheech

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

Human-Computer Interaction · Computer Science 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

Human-Computer Interaction · Computer Science 2013-10-09 Vasco Pereira Torres

Physical human-robot interactions (pHRI) are less efficient and communicative than human-human interactions, and a key reason is a lack of informative sense of touch in robotic systems. Interpreting human touch gestures is a nuanced,…

Robotics · Computer Science 2024-12-24 Bibit Bianchini , Prateek Verma , Kenneth Salisbury

In human computer interaction, real-time detection and classification of dynamic hand gestures is challenging as: 1) the system must run in a real-time video stream and there is no noticeable lag in response after performing a gesture; 2)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yinghao Qin , Tijana Timotijevic