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Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled…

Robotics · Computer Science 2016-12-20 Dimitrios Kanoulas

We examine implicit representations of parametric or point cloud models, based on interpolation matrices, which are not sensitive to base points. We show how interpolation matrices can be used for ray shooting of a parametric ray with a…

Algebraic Geometry · Mathematics 2017-06-09 Ioannis Z. Emiris , Christos Konaxis , Ilias S. Kotsireas , Clement Laroche

In recent publications, the author and his coworkers have shown robust approximation error estimates for B-splines of maximum smoothness and have proposed multigrid methods based on them. These methods allow to solve the linear system…

Numerical Analysis · Mathematics 2021-03-05 Stefan Takacs

In this work, we present a general, efficient, and provably robust representation for intrinsic triangulations. These triangulations have emerged as a powerful tool for robust geometry processing of surface meshes, taking a low-quality mesh…

Graphics · Computer Science 2021-06-02 Mark Gillespie , Nicholas Sharp , Keenan Crane

We introduce a notion of a bounded ideal triangulation of an infinite Riemann surface and parametrize Teichm\"uller spaces of infinite surfaces which allow bounded triangulations. We prove that our parametrization is real-analytic. Riemann…

Geometric Topology · Mathematics 2025-02-11 Casey Whitney , Dragomir Saric

We present a method for generating orthogonal quadrilateral meshes subject to user-defined feature alignment and sizing constraints. The approach relies on computing integrable orthogonal frame fields, whose symmetries are implicitly…

Computational Geometry · Computer Science 2026-04-07 Mattéo Couplet , Alexandre Chemin , David Bommes , Edward Chien

We present a novel approach named TBase for smoothing planar and surface quadrilateral meshes. Our motivation is that the best shape of quadrilateral element (square) can be virtually divided into a pair of equilateral right triangles by…

Computational Geometry · Computer Science 2013-06-04 Gang Mei , John C. Tipper , Nengxiong Xu

We introduce Patchwork, a new general-purpose shape representation capable of modeling 2D and 3D geometry with a small number of parameters. Patchwork is grounded in a rigorous mathematical framework, providing provable complexity bounds…

Graphics · Computer Science 2026-05-19 Ruichen Zheng , Biao Zhang , Michael Birsak , Mikhail Skopenkov , Peter Wonka

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

This paper introduces a volume-conserving interface tracking algorithm on unstructured triangle meshes. We propose to discretize the interface via triangle edge cuts which represent the intersections between the interface and the triangle…

Graphics · Computer Science 2024-10-21 Mengdi Wang , Matthew Cong , Bo Zhu

We present a nodal interpolation method to approximate a subdivision model. The main application is to model and represent curved geometry without gaps and preserving the required simulation intent. Accordingly, we devise the technique to…

Computational Engineering, Finance, and Science · Computer Science 2022-11-30 Albert Jiménez-Ramos , Abel Gargallo-Peiró , Xevi Roca

Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner --…

Graphics · Computer Science 2025-09-30 Daniele Baieri , Filippo Maggioli , Emanuele Rodolà , Simone Melzi , Zorah Lähner

In CAGD the design of a surface that interpolates an arbitrary quadrilateral mesh is definitely a challenging task. The basic requirement is to satisfy both criteria concerning the regularity of the surface and aesthetic concepts. With…

Numerical Analysis · Mathematics 2016-01-08 Michele Antonelli , Carolina Vittoria Beccari , Giulio Casciola

We describe a method for discretizing planar C2-regular domains immersed in non-conforming triangulations. The method consists in constructing mappings from triangles in a background mesh to curvilinear ones that conform exactly to the…

Numerical Analysis · Mathematics 2012-01-25 Ramsharan Rangarajan , Adrian J. Lew

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Xiaoxu Meng , Weikai Chen , Bo Yang

In this paper we consider a family of algorithms for approximate implicitization of rational parametric curves and surfaces. The main approximation tool in all of the approaches is the singular value decomposition, and they are therefore…

Numerical Analysis · Mathematics 2016-05-30 Oliver J. D. Barrowclough , Tor Dokken

We consider 3-dimensional pseudo-manifolds M with a given set of marked point V such that M-V is the interior of a compact 3-manifold with boundary. An ideal triangulation T of (M, V ) has V as its set of vertices. A branching (T, b)…

Geometric Topology · Mathematics 2019-04-01 Riccardo Benedetti

Superpixels have become very popular in many computer vision applications. Nevertheless, they remain underexploited since the superpixel decomposition may produce irregular and non stable segmentation results due to the dependency to the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Rémi Giraud , Vinh-Thong Ta , Aurélie Bugeau , Pierrick Coupé , Nicolas Papadakis

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu
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