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We present AVI-HT, an adaptive visual-IMU fusion approach for tracking 3D hand poses by jointly modeling the egocentric image with on-glove 6-DoF IMU signals. AVI-HT achieves significantly improved accuracy and availability, particularly in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Ziyi Kou , Ankit Kumar , Mia Huang , Taylor Niehues , Vatsal Mehta , Ergys Ristani , Li Guan

Grasping is a fundamental skill for interacting with and manipulating objects in the environment. However, this ability can be challenging for individuals with hand impairments. Soft hand exoskeletons designed to assist grasping can enhance…

Robotics · Computer Science 2025-04-07 Chen Hu , Enrica Tricomi , Eojin Rho , Daekyum Kim , Lorenzo Masia , Shan Luo , Letizia Gionfrida

Scaling dexterous robot learning is constrained by the difficulty of collecting high-quality demonstrations across diverse operators. Existing wearable interfaces often trade comfort and cross-user adaptability for kinematic fidelity, while…

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

This paper introduces Helios, the first extremely low-power, real-time, event-based hand gesture recognition system designed for all-day on smart eyewear. As augmented reality (AR) evolves, current smart glasses like the Meta Ray-Bans…

Online recognition of gestures is critical for intuitive human-robot interaction (HRI) and further push collaborative robotics into the market, making robots accessible to more people. The problem is that it is difficult to achieve accurate…

Robotics · Computer Science 2023-04-17 M. A. Simão , O. Gibaru , P. Neto

The instability of myoelectric signals over time complicates their use to control highly articulated prostheses. To address this problem, studies have tried to combine surface electromyography with modalities that are less affected by the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Andrea Gigli , Arjan Gijsberts , Valentina Gregori , Matteo Cognolato , Manfredo Atzori , Barbara Caputo

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

Myoelectric prosthetic hands are typically controlled to move between discrete positions and do not provide sensory feedback to the user. In this work, we present and evaluate a closed-loop, continuous myoelectric prosthetic hand…

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Achieving diverse and stable dexterous grasping for general and deformable objects remains a fundamental challenge in robotics, due to high-dimensional action spaces and uncertainty in perception. In this paper, we present D3Grasp, a…

Robotics · Computer Science 2025-09-25 Keyu Wang , Bingcong Lu , Zhengxue Cheng , Hengdi Zhang , Li Song

LinkGlide-S is a novel wearable hand-worn tactile display to deliver multi-contact and multi-modal stimuli at the user's palm.} The array of inverted five-bar linkages generates three independent contact points to cover the whole palm area.…

Human-Computer Interaction · Computer Science 2022-08-31 Miguel Altamirano Cabrera , Jonathan Tirado , Juan Heredia , Dzmitry Tsetserukou

Accurately simulating whether an object will be lifted securely or dropped during grasping is a longstanding Sim2Real challenge. Soft compliant jaw tips are almost universally used with parallel-jaw robot grippers due to their ability to…

Robotics · Computer Science 2022-03-03 Chung Min Kim , Michael Danielczuk , Isabella Huang , Ken Goldberg

This article investigates the challenge of achieving functional tool-use grasping with high-DoF anthropomorphic hands, with the aim of enabling anthropomorphic hands to perform tasks that require human-like manipulation and tool-use.…

Robotics · Computer Science 2023-04-03 Wei Wei , Peng Wang , Sizhe Wang

In this work, a real-time hand gesture recognition system-based human-computer interface (HCI) is presented. The system consists of six stages: (1) hand detection, (2) gesture segmentation, (3) use of five pre-trained convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Abir Sen , Tapas Kumar Mishra , Ratnakar Dash

We present CROSS-GAiT, a novel algorithm for quadruped robots that uses Cross Attention to fuse terrain representations derived from visual and time-series inputs; including linear accelerations, angular velocities, and joint efforts. These…

Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…

Robotics · Computer Science 2022-11-22 Wei Wei , Daheng Li , Peng Wang , Yiming Li , Wanyi Li , Yongkang Luo , Jun Zhong

Dynamic hand gestures play a pivotal role in assistive human-robot interaction (HRI), facilitating intuitive, non-verbal communication, particularly for individuals with mobility constraints or those operating robots remotely. Current…

Robotics · Computer Science 2026-03-17 Eran Bamani Beeri , Eden Nissinman , Avishai Sintov

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

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