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Hand-held light field (LF) cameras often exhibit low spatial resolution due to the inherent trade-off between spatial and angular dimensions. Existing supervised learning-based LF spatial super-resolution (SR) methods, which rely on…
Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…
Light field microscopy (LFM) has become an emerging tool in neuroscience for large-scale neural imaging in vivo, notable for its single-exposure volumetric imaging, broad field of view, and high temporal resolution. However, learning-based…
Light field (LF) representations aim to provide photo-realistic, free-viewpoint viewing experiences. However, the most popular LF representations are images from multiple views. Multi-view image-based representations generally need to…
We propose Filtering Inversion (FINV), a learning framework and optimization process that predicts a renderable 3D object representation from one or few partial views. FINV addresses the challenge of synthesizing novel views of objects from…
This paper presents a Progressively-connected Light Field network (ProLiF), for the novel view synthesis of complex forward-facing scenes. ProLiF encodes a 4D light field, which allows rendering a large batch of rays in one training step…
It is very challenging for various visual tasks such as image fusion, pedestrian detection and image-to-image translation in low light conditions due to the loss of effective target areas. In this case, infrared and visible images can be…
Recent research explosion on Neural Radiance Field (NeRF) shows the encouraging potential to represent complex scenes with neural networks. One major drawback of NeRF is its prohibitive inference time: Rendering a single pixel requires…
Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…
NeRFs have enabled highly realistic synthesis of human faces including complex appearance and reflectance effects of hair and skin. These methods typically require a large number of multi-view input images, making the process hardware…
We present a method for novel view synthesis from input images that are freely distributed around a scene. Our method does not rely on a regular arrangement of input views, can synthesize images for free camera movement through the scene,…
Plenoptic imaging enables a light-field to be captured by a single monocular objective lens and an array of micro lenses attached to an image sensor. Metric distances of the light-field's depth planes remain unapparent prior to acquisition.…
Low-light videos often exhibit spatiotemporally incoherent noise, compromising visibility and degrading performance in computer vision applications. A major challenge for enhancing such content using deep learning lies in the scarcity of…
Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…
Multi-focus image fusion (MFIF) and super-resolution (SR) are the inverse problem of imaging model, purposes of MFIF and SR are obtaining all-in-focus and high-resolution 2D mapping of targets. Though various MFIF and SR methods have been…
Low-light image enhancement is crucial for a myriad of applications, from night vision and surveillance, to autonomous driving. However, due to the inherent limitations that come in hand with capturing images in low-illumination…
We have witnessed significant progress in deep learning-based 3D vision, ranging from neural radiance field (NeRF) based 3D representation learning to applications in novel view synthesis (NVS). However, existing scene-level datasets for…
We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…
Acquiring accurate depth information of transparent objects using off-the-shelf RGB-D cameras is a well-known challenge in Computer Vision and Robotics. Depth estimation/completion methods are typically employed and trained on datasets with…
We study the problem of novel view synthesis of objects from a single image. Existing methods have demonstrated the potential in single-view view synthesis. However, they still fail to recover the fine appearance details, especially in…