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Standard bin packing is the problem of partitioning a set of items with positive sizes no larger than 1 into a minimum number of subsets (called bins) each having a total size of at most 1. In bin packing games, an item has a positive…

Computer Science and Game Theory · Computer Science 2015-03-20 Gyorgy Dosa , Leah Epstein

We consider colorful bin packing games in which selfish players control a set of items which are to be packed into a minimum number of unit capacity bins. Each item has one of $m\geq 2$ colors and cannot be packed next to an item of the…

Computer Science and Game Theory · Computer Science 2017-11-13 Vittorio Bilò , Francesco Cellinese , Giovanna Melideo , Gianpiero Monaco

In this paper, we address the selfish bin covering problem, which is greatly related both to the bin covering problem, and to the weighted majority game. What we mainly concern is how much the lack of coordination harms the social welfare.…

Computer Science and Game Theory · Computer Science 2011-11-10 Zhigang Cao , Xiaoguang Yang

We consider a game-theoretical problem called selfish 2-dimensional bin packing game, a generalization of the 1-dimensional case already treated in the literature. In this game, the items to be packed are rectangles, and the bins are unit…

Computer Science and Game Theory · Computer Science 2017-07-26 Cristina G. Fernandes , Carlos E. Ferreira , Flávio K. Miyazawa , Yoshiko Wakabayashi

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

Computer Science and Game Theory · Computer Science 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

Computer Science and Game Theory · Computer Science 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

In this study, we formulate positive and negative externalities caused by changes in the supply of shared vehicles as ride sharing games. The study aims to understand the price of anarchy (PoA) and its improvement via a coordination…

Computer Science and Game Theory · Computer Science 2016-04-05 Tatsuya Iwase , Takahiro Shiga

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

Computer Science and Game Theory · Computer Science 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

The subset sum algorithm is a natural heuristic for the classical Bin Packing problem: In each iteration, the algorithm finds among the unpacked items, a maximum size set of items that fits into a new bin. More than 35 years after its first…

Computer Science and Game Theory · Computer Science 2009-07-27 Leah Epstein , Elena Kleiman , Julian Mestre

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

Computer Science and Game Theory · Computer Science 2014-07-29 Xilun Chen , Chenxia Wu

Sharing economy is a distributed peer-to-peer economic paradigm, which gives rise to a variety of social interactions for economic purposes. One fundamental distributed decision-making process is coalition formation for sharing certain…

Computer Science and Game Theory · Computer Science 2019-03-06 Chi-Kin Chau , Khaled Elbassioni

We consider the well-studied game-theoretic version of machine scheduling in which jobs correspond to self-interested users and machines correspond to resources. Here each user chooses a machine trying to minimize her own cost, and such…

Computer Science and Game Theory · Computer Science 2019-12-18 Cong Chen , Paolo Penna , Yinfeng Xu

The rise of automated bidding strategies in online advertising presents new challenges in designing and analyzing efficient auction mechanisms. In this paper, we focus on proportional mechanisms within the context of auto-bidding and study…

Computer Science and Game Theory · Computer Science 2026-04-27 Nguyen Kim Thang

The Price of Anarchy (PoA) is a well-established game-theoretic concept to shed light on coordination issues arising in open distributed systems. Leaving agents to selfishly optimize comes with the risk of ending up in sub-optimal states…

Computer Science and Game Theory · Computer Science 2019-06-04 Krishnendu Chatterjee , Laura Schmid , Stefan Schmid

The congestion pricing is an efficient allocation approach to mediate demand and supply of network resources. Different from the previous pricing using Affine Marginal Cost (AMC), we focus on studying the game between network coding and…

Networking and Internet Architecture · Computer Science 2011-10-20 Wang Gang , Dai Xia

We study the efficiency of the proportional allocation mechanism, that is widely used to allocate divisible resources. Each agent submits a bid for each divisible resource and receives a fraction proportional to her bids. We quantify the…

Computer Science and Game Theory · Computer Science 2015-07-28 George Christodoulou , Alkmini Sgouritsa , Bo Tang

In a decentralized system with $m$ machines, we study the selfish scheduling problem where each user strategically chooses which machine to use. Each machine incurs a cost, which is a function of the total load assigned to it, and some…

Computer Science and Game Theory · Computer Science 2021-06-04 Vasilis Gkatzelis , Emmanouil Pountourakis , Alkmini Sgouritsa

We study the efficiency of non-truthful auctions for auto-bidders with both return on spend (ROS) and budget constraints. The efficiency of a mechanism is measured by the price of anarchy (PoA), which is the worst case ratio between the…

Computer Science and Game Theory · Computer Science 2024-04-19 Christopher Liaw , Aranyak Mehta , Wennan Zhu

We analyze an infinite-horizon deterministic joint replenishment model from a non-cooperative game-theoretical approach. In this model, a group of retailers can choose to jointly place an order, which incurs a major setup cost independent…

Computer Science and Game Theory · Computer Science 2025-10-14 Junjie Luo , Changjun Wang

In blockchain-based order book systems, buyers and sellers trade assets, while it is miners to match them and include their transactions in the blockchain. It is found that many miners behave selfishly and myopically, prioritizing…

Computer Science and Game Theory · Computer Science 2025-01-23 Yunshu Liu , Lingjie Duan
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