English
Related papers

Related papers: Embodied Navigation at the Art Gallery

200 papers

Navigating complex urban environments using natural language instructions poses significant challenges for embodied agents, including noisy language instructions, ambiguous spatial references, diverse landmarks, and dynamic street scenes.…

Robotics · Computer Science 2026-01-16 Yanghong Mei , Yirong Yang , Longteng Guo , Qunbo Wang , Ming-Ming Yu , Xingjian He , Wenjun Wu , Jing Liu

Embodied Artificial Intelligence (Embodied AI) is crucial for achieving Artificial General Intelligence (AGI) and serves as a foundation for various applications (e.g., intelligent mechatronics systems, smart manufacturing) that bridge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yang Liu , Weixing Chen , Yongjie Bai , Xiaodan Liang , Guanbin Li , Wen Gao , Liang Lin

Semantic world models enable embodied agents to reason about objects, relations, and spatial context beyond purely geometric representations. In Organic Computing, such models are a key enabler for objective-driven self-adaptation under…

Artificial Intelligence · Computer Science 2026-05-27 Roman Küble , Marco Hüller , Mrunmai Phatak , Rainer Lienhart , Jörg Hähner

Learning-based methods for training embodied agents typically require a large number of high-quality scenes that contain realistic layouts and support meaningful interactions. However, current simulators for Embodied AI (EAI) challenges…

Artificial Intelligence · Computer Science 2021-11-11 Yizhou Zhao , Kaixiang Lin , Zhiwei Jia , Qiaozi Gao , Govind Thattai , Jesse Thomason , Gaurav S. Sukhatme

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

We address the challenge of task-oriented navigation in unstructured and unknown environments, where robots must incrementally build and reason on rich, metric-semantic maps in real time. Since tasks may require clarification or…

Robotics · Computer Science 2025-02-28 Dexter Ong , Yuezhan Tao , Varun Murali , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari

We introduce UnrealZoo, a collection of over 100 photo-realistic 3D virtual worlds built on Unreal Engine, designed to reflect the complexity and variability of open-world environments. We also provide a rich variety of playable entities,…

Artificial Intelligence · Computer Science 2025-08-13 Fangwei Zhong , Kui Wu , Churan Wang , Hao Chen , Hai Ci , Zhoujun Li , Yizhou Wang

Vision-and-Language Navigation (VLN) suffers from the limited diversity and scale of training data, primarily constrained by the manual curation of existing simulators. To address this, we introduce RoomTour3D, a video-instruction dataset…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Mingfei Han , Liang Ma , Kamila Zhumakhanova , Ekaterina Radionova , Jingyi Zhang , Xiaojun Chang , Xiaodan Liang , Ivan Laptev

We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Xueting Li , Shalini De Mello , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz , Sifei Liu

Accomplishing household tasks requires to plan step-by-step actions considering the consequences of previous actions. However, the state-of-the-art embodied agents often make mistakes in navigating the environment and interacting with…

Robotics · Computer Science 2024-03-14 Byeonghwi Kim , Jinyeon Kim , Yuyeong Kim , Cheolhong Min , Jonghyun Choi

LLM-powered embodied agents have shown success on conventional object-rearrangement tasks, but providing personalized assistance that leverages user-specific knowledge from past interactions presents new challenges. We investigate these…

Computation and Language · Computer Science 2026-02-16 Taeyoon Kwon , Dongwook Choi , Hyojun Kim , Sunghwan Kim , Seungjun Moon , Beong-woo Kwak , Kuan-Hao Huang , Jinyoung Yeo

We propose a light-weight, self-supervised adaptation for a visual navigation agent to generalize to unseen environment. Given an embodied agent trained in a noiseless environment, our objective is to transfer the agent to a noisy…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Eun Sun Lee , Junho Kim , Young Min Kim

Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Dillon Loh , Tomasz Bednarz , Xinxing Xia , Frank Guan

Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task…

Sound · Computer Science 2026-04-06 Xinyu Zhou , Yinfeng Yu

Visual exploration is a task that seeks to visit all the navigable areas of an environment as quickly as possible. The existing methods employ deep reinforcement learning (RL) as the standard tool for the task. However, they tend to be…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Shuang Liu , Takayuki Okatani

Audio-visual navigation of an agent towards locating an audio goal is a challenging task especially when the audio is sporadic or the environment is noisy. In this paper, we present CAVEN, a Conversation-based Audio-Visual Embodied…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Xiulong Liu , Sudipta Paul , Moitreya Chatterjee , Anoop Cherian

Multi-agent embodied tasks have recently been studied in complex indoor visual environments. Collaboration among multiple agents can improve work efficiency and has significant practical value. However, most of the existing research focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Xinzhu Liu , Di Guo , Huaping Liu

Recent advances in visual generative models have highlighted the promise of learning generative world models. However, most existing approaches frame world modeling as novel-view synthesis or future-frame prediction, emphasizing visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yifan Yin , Zehao Wen , Jieneng Chen , Zehan Zheng , Nanru Dai , Haojun Shi , Suyu Ye , Aydan Huang , Zheyuan Zhang , Alan Yuille , Jianwen Xie , Ayush Tewari , Tianmin Shu

Learning for robot navigation presents a critical and challenging task. The scarcity and costliness of real-world datasets necessitate efficient learning approaches. In this letter, we exploit Euclidean symmetry in planning for 2D…

Robotics · Computer Science 2024-01-30 Linfeng Zhao , Hongyu Li , Taskin Padir , Huaizu Jiang , Lawson L. S. Wong