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We present the KinoDynamic Motion Retargeting (KDMR) framework, a novel approach for humanoid locomotion that models the retargeting process as a multi-contact, whole-body trajectory optimization problem. Conventional kinematics-based…

Robotics · Computer Science 2026-03-11 Xiaoyu Zhang , Steven Haener , Varun Madabushi , Maegan Tucker

Virtual reality (VR) allows users to see and manipulate virtual scenes and items through input devices, like head-mounted displays. In this study, the effects of button size, spacing, and depth on the usability of virtual buttons in VR…

Human-Computer Interaction · Computer Science 2018-09-18 Kyudong Park , Dohyeon Kim , Sung H. Han

This work presents the design, build, control, and preliminary user data of a locomotion interface called ForceBot. It delivers lower-body haptic interaction in virtual reality (VR), enabling users to walk in VR while interacting with…

Robotics · Computer Science 2025-03-04 An-Chi He , Jungsoo Park , Benjamin Beiter , Bhaben Kalita , Alexander Leonessa

A robot simulation system is a basic need for any robotics application. With it, developers' teams of robots can test their algorithms and make initial calibrations without risk of damage to the real robots, assuring safety. However,…

Robotics · Computer Science 2022-11-17 Sandro Costa Magalhães , António Paulo Moreira , Paulo Costa

Wheeled-legged robots have the potential for highly agile and versatile locomotion. The combination of legs and wheels might be a solution for any real-world application requiring rapid, and long-distance mobility skills on challenging…

Robotics · Computer Science 2020-02-07 Marko Bjelonic , Prajish K. Sankar , C. Dario Bellicoso , Heike Vallery , Marco Hutter

Seated VR locomotion in constrained environments, including homes, offices, and transit settings, calls for hardware that is lightweight and deployable, steering that remains continuous enough for curved motion, and a control channel that…

Human-Computer Interaction · Computer Science 2026-04-14 Bin Hu , Yang Liu , Xizi Liu , Qinggerou Xiao , Xiru Wang , Zhe Yuan , Wen Ku , Xiu Li , Yun Wang

Locomotion is one of the most essential interaction tasks in virtual reality (VR) with teleportation being widely accepted as the state-of-the-art locomotion technique at the time of this writing. A major draw-back of teleportation is the…

Human-Computer Interaction · Computer Science 2021-06-09 Dennis Wolf , Michael Rietzler , Laura Bottner , Enrico Rukzio

Globally consistent dense maps are a key requirement for long-term robot navigation in complex environments. While previous works have addressed the challenges of dense mapping and global consistency, most require more computational…

Modeling and control of the human musculoskeletal system is important for understanding human motor functions, developing embodied intelligence, and optimizing human-robot interaction systems. However, current human musculoskeletal models…

Artificial Intelligence · Computer Science 2024-12-30 Chenhui Zuo , Kaibo He , Jing Shao , Yanan Sui

Although route and exit choice in complex buildings are important aspects of pedestrian behaviour, studies predominantly investigated pedestrian movement in a single level. This paper presents an innovative VR tool that was designed to…

Human-Computer Interaction · Computer Science 2021-11-23 Yan Feng , Dorine Duives , Serge Hoogendoorn

Wheeled-legged robots combine the efficiency of wheels with the versatility of legs, but face significant energy optimization challenges when navigating diverse environments. In this work, we present a hierarchical control framework that…

Robotics · Computer Science 2026-01-19 Xu Yang , Wei Yang , Kaibo He , Bo Yang , Yanan Sui , Yilin Mo

A major challenge to understanding locomotion in complex 3-D terrain with large obstacles is to create tools for controlled, systematic lab experiments. Existing terrain arenas only allow observations at small spatiotemporal scales (~10…

Biological Physics · Physics 2021-12-16 Ratan Othayoth , Blake Strebel , Yuanfeng Han , Evains Francois , Chen Li

Omnidirectional micro aerial vehicles (OMAVs) are more capable of doing environmentally interactive tasks due to their ability to exert full wrenches while maintaining stable poses. However, OMAVs often incorporate additional actuators and…

Robotics · Computer Science 2026-05-01 Yueqian Liu , Fengyu Quan , Haoyao Chen

This work presents an extended framework for learning-based bipedal locomotion that incorporates a heuristic step-planning strategy guided by desired torso velocity tracking. The framework enables precise interaction between a humanoid…

Robotics · Computer Science 2025-12-01 William Suliman , Ekaterina Chaikovskaia , Egor Davydenko , Roman Gorbachev

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

Hardware Architecture · Computer Science 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

In this paper, we present an integrated human-in-the-loop simulation paradigm for the design and evaluation of a lower extremity exoskeleton that is elastically strapped onto human lower limbs. The exoskeleton has 3 rotational DOFs on each…

Robotics · Computer Science 2020-06-08 Xianlian Zhou , Xinyu Chen

Low carrier mobility and high electrical contact resistance are two major obstacles prohibiting explorations of quantum transport in TMDCs. Here, we demonstrate an effective method to establish low-temperature Ohmic contacts in boron…

Many graph processing algorithms require determination of shortest-path distances between arbitrary numbers of node pairs. Since computation of exact distances between all node-pairs of a large graph, e.g., 10M nodes and up, is…

Social and Information Networks · Computer Science 2014-04-22 Deepak Ajwani , W. Sean Kennedy , Alessandra Sala , Iraj Saniee

Developing an organoid computing platform from neurons in vitro demands stable, precisely controlled microenvironments. To address this requirement, we designed, simulated, and fabricated a microfluidic device featuring hexagonal wells…

Fluid Dynamics · Physics 2025-08-04 Maxx Yung

Last decades of humanoid research has shown that humanoids developed for high dynamic performance require a stiff structure and optimal distribution of mass--inertial properties. Humanoid robots built with a purely tree type architecture…

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