Related papers: StyleT2F: Generating Human Faces from Textual Desc…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
In facial image generation, current text-to-image models often suffer from facial attribute leakage and insufficient physical consistency when responding to local semantic instructions. In this study, we propose Face-MakeUpV2, a facial…
In this work, we introduce a new approach for face stylization. Despite existing methods achieving impressive results in this task, there is still room for improvement in generating high-quality artistic faces with diverse styles and…
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…
Facial sketches are both a concise way of showing the identity of a person and a means to express artistic intention. While a few techniques have recently emerged that allow sketches to be extracted in different styles, they typically rely…
Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…
Despite recent advances in semantic manipulation using StyleGAN, semantic editing of real faces remains challenging. The gap between the $W$ space and the $W$+ space demands an undesirable trade-off between reconstruction quality and…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
The problem of generating textual descriptions for the visual data has gained research attention in the recent years. In contrast to that the problem of generating visual data from textual descriptions is still very challenging, because it…
The manipulation of latent space has recently become an interesting topic in the field of generative models. Recent research shows that latent directions can be used to manipulate images towards certain attributes. However, controlling the…
The availability of large-scale face datasets has been key in the progress of face recognition. However, due to licensing issues or copyright infringement, some datasets are not available anymore (e.g. MS-Celeb-1M). Recent advances in…
Recent advances in high-fidelity semantic image editing heavily rely on the presumably disentangled latent spaces of the state-of-the-art generative models, such as StyleGAN. Specifically, recent works show that it is possible to achieve…
StyleGAN can use style to affect facial posture and identity features, and noise to affect hair, wrinkles, skin color and other details. Among these, the outcomes of the picture processing will vary slightly between different versions of…
Semantic facial attribute editing using pre-trained Generative Adversarial Networks (GANs) has attracted a great deal of attention and effort from researchers in recent years. Due to the high quality of face images generated by StyleGANs,…
In this paper, we present an integrated system for automatically generating and editing face images through face swapping, attribute-based editing, and random face parts synthesis. The proposed system is based on a deep neural network that…
We present a caricature generation framework based on shape and style manipulation using StyleGAN. Our framework, dubbed StyleCariGAN, automatically creates a realistic and detailed caricature from an input photo with optional controls on…
Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed…
This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…
The generative adversarial network (GAN) exhibits great superiority in the face attribute synthesis task. However, existing methods have very limited effects on the expansion of new attributes. To overcome the limitations of a single…