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We propose DFAMiner, a passive learning tool for learning minimal separating deterministic finite automata (DFA) from a set of labelled samples. Separating automata are an interesting class of automata that occurs generally in regular model…
It is well known that computing a minimum DFA consistent with a given set of positive and negative examples is NP-hard. Previous work has identified conditions on the input sample under which the problem becomes tractable or remains hard.…
In this report we study the problem of minimising deterministic automata over finite and infinite words. Deterministic finite automata are the simplest devices to recognise regular languages, and deterministic Buchi, Co-Buchi, and parity…
Algorithms for (nondeterministic) finite-state tree automata (FTAs) are often tested on random FTAs, in which all internal transitions are equiprobable. The run-time results obtained in this manner are usually overly optimistic as most such…
In this paper, we present efficient pseudodeterministic algorithms for both the global minimum cut and minimum s-t cut problems. The running time of our algorithm for the global minimum cut problem is asymptotically better than the fastest…
String matching is the problem of finding all the substrings of a text which match a given pattern. It is one of the most investigated problems in computer science, mainly due to its very diverse applications in several fields. Recently,…
In the present work, we lay out a new theory showing that all automata can always be co-lexicographically partially ordered, and an intrinsic measure of their complexity can be defined and effectively determined, namely, the minimum width…
This paper considers the existence of short synchronizing words in deterministic finite automata (DFAs). We define two general strategies for generating synchronizing words, and we show that each of these strategies can be applied if and…
Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…
We study extremal and algorithmic questions of subset and careful synchronization in monotonic automata. We show that several synchronization problems that are hard in general automata can be solved in polynomial time in monotonic automata,…
We study a connection between synchronizing automata and its set $M$ of minimal reset words, i.e., such that no proper factor is a reset word. We first show that any synchronizing automaton having the set of minimal reset words whose set of…
A $d$-limited automaton is a Turing machine that may rewrite each input cell at most~$d$ times. Hibbard (1967) showed that for every $d \geq 2$ such automata recognize all context-free languages and that deterministic $d$-limited automata…
We study the computational complexity of various problems related to synchronization of weakly acyclic automata, a subclass of widely studied aperiodic automata. We provide upper and lower bounds on the length of a shortest word…
Standard algorithms for finding the shortest path in a graph require that the cost of a path be additive in edge costs, and typically assume that costs are deterministic. We consider the problem of uncertain edge costs, with potential…
We deal with the problem of maintaining a shortest-path tree rooted at some process r in a network that may be disconnected after topological changes. The goal is then to maintain a shortest-path tree rooted at r in its connected component,…
Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…
Automata learning is a successful tool for many application domains such as robotics and automatic verification. Typically, automata learning techniques operate in a supervised learning setting (active or passive) where they learn a finite…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…
In this paper, we describe a new method for constructing minimal, deterministic, acyclic finite-state automata from a set of strings. Traditional methods consist of two phases: the first to construct a trie, the second one to minimize it.…
For a finite state automaton, a synchronizing sequence is an input sequence that takes all the states to the same state. Checking the existence of a synchronizing sequence and finding a synchronizing sequence, if one exists, can be…