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Visual-textual understanding is essential for language-guided robot manipulation. Recent works leverage pre-trained vision-language models to measure the similarity between encoded visual observations and textual instructions, and then…

Robotics · Computer Science 2025-09-30 Chaoran Zhu , Hengyi Wang , Yik Lung Pang , Changjae Oh

In this paper, we analyze the behavior of existing techniques and design new solutions for the problem of one-shot visual imitation. In this setting, an agent must solve a novel instance of a novel task given just a single visual…

Robotics · Computer Science 2023-02-10 Matthew Chang , Saurabh Gupta

Brain-machine interfaces (BMIs) help the disabled restore body functions by translating neural activity into digital commands to control external devices. Neural adaptation, where the brain signals change in response to external stimuli or…

Signal Processing · Electrical Eng. & Systems 2021-07-28 Shuhang Chen , Xiang Zhang , Xiang Shen , Yifan Huang , Yiwen Wang

The estimation of viewpoints and keypoints effectively enhance object detection methods by extracting valuable traits of the object instances. While the output of both processes differ, i.e., angles vs. list of characteristic points, they…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Pau Panareda Busto , Juergen Gall

Computer-assisted multimodal training is an effective way of learning complex motor skills in various applications. In particular disciplines (eg. healthcare) incompetency in performing dexterous hands-on examinations (clinical palpation)…

Human-Computer Interaction · Computer Science 2020-01-17 A. Asadipour , K. Debattista , V. Patel , A. Chalmers

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai

Human perception of surroundings is often guided by the various poses present within the environment. Many computer vision tasks, such as human action recognition and robot imitation learning, rely on pose-based entities like human…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Dominick Reilly , Aman Chadha , Srijan Das

In real-world scenarios, many robotic manipulation tasks are hindered by occlusions and limited fields of view, posing significant challenges for passive observation-based models that rely on fixed or wrist-mounted cameras. In this paper,…

Robotics · Computer Science 2025-02-13 Guokang Wang , Hang Li , Shuyuan Zhang , Di Guo , Yanhong Liu , Huaping Liu

In multiple realistic settings, a robot is tasked with grasping an object without knowing its exact pose and relies on a probabilistic estimation of the pose to decide how to attempt the grasp. We support settings in which it is possible to…

Robotics · Computer Science 2024-03-19 Mohammad Masarwy , Yuval Goshen , David Dovrat , Sarah Keren

The safety and reliability of embodied agents rely on accurate and unbiased visual perception. However, existing benchmarks mainly emphasize generalization and robustness under perturbations, while systematic quantification of visual bias…

Robotics · Computer Science 2025-09-29 Enguang Liu , Siyuan Liang , Liming Lu , Xiyu Zeng , Xiaochun Cao , Aishan Liu , Shuchao Pang

Systems based on bag-of-words models from image features collected at maxima of sparse interest point operators have been used successfully for both computer visual object and action recognition tasks. While the sparse, interest-point based…

Computer Vision and Pattern Recognition · Computer Science 2013-12-31 Stefan Mathe , Cristian Sminchisescu

We evaluate two methods of signalling abrupt direction changes of a robotic platform using a Mixed Reality avatar. The "Body" method uses gaze, gesture and torso direction to point to upcoming waypoints. The "Path" method visualises the…

Human-Computer Interaction · Computer Science 2018-01-17 Nicholas Katzakis , Frank Steinicke

We characterize the problem of pose estimation for rigid objects in terms of determining viewpoint to explain coarse pose and keypoint prediction to capture the finer details. We address both these tasks in two different settings - the…

Computer Vision and Pattern Recognition · Computer Science 2015-04-28 Shubham Tulsiani , Jitendra Malik

Efficient visual perception using mobile systems is crucial, particularly in unknown environments such as search and rescue operations, where swift and comprehensive perception of objects of interest is essential. In such real-world…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Xiaotong Yu , Chang-Wen Chen

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

We present results from a pilot experiment to measure if machine recommendations can debias human perceptual biases in visualization tasks. We specifically studied the ``pull-down'' effect, i.e., people underestimate the average position of…

Human-Computer Interaction · Computer Science 2023-11-03 Ross Geuy , Nate Rising , Tiancheng Shi , Meng Ling , Jian Chen

Selection is one of the fundamental user interactions in virtual reality (VR) and 3D user interaction, and raycasting has been one of the most popular object selection techniques in VR. However, the selection of small or distant objects…

Human-Computer Interaction · Computer Science 2022-06-07 Woojoo Kim , Shuping Xiong

Active perception and manipulation are crucial for robots to interact with complex scenes. Existing methods struggle to unify semantic-driven active perception with robust, viewpoint-invariant execution. We propose SaPaVe, an end-to-end…

Background: The speed and precision with which objects are moved by hand or hand-tool interaction under image guidance depend on a specific type of visual and spatial sensorimotor learning. Novices have to learn to optimally control what…

Human-Computer Interaction · Computer Science 2018-04-02 AU Batmaz , M de Mathelin , Birgitta Dresp-Langley