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The celebrated Bayesian persuasion model considers strategic communication between an informed agent (the sender) and uninformed decision makers (the receivers). The current rapidly-growing literature mostly assumes a dichotomy: either the…

Computer Science and Game Theory · Computer Science 2022-03-16 Yakov Babichenko , Inbal Talgam-Cohen , Haifeng Xu , Konstantin Zabarnyi

The Bayesian persuasion model studies communication between an informed sender and a receiver with a payoff-relevant action, emphasizing the ability of a sender to extract maximal surplus from his informational advantage. In this paper we…

Computer Science and Game Theory · Computer Science 2020-06-04 Ronen Gradwohl , Niklas Hahn , Martin Hoefer , Rann Smorodinsky

A network of agents attempt to learn some unknown state of the world drawn by nature from a finite set. Agents observe private signals conditioned on the true state, and form beliefs about the unknown state accordingly. Each agent may face…

Machine Learning · Computer Science 2015-03-13 Shahin Shahrampour , Mohammad Amin Rahimian , Ali Jadbabaie

An information cascade is a circumstance where agents make decisions in a sequential fashion by following other agents. Bikhchandani et al., predict that once a cascade starts it continues, even if it is wrong, until agents receive an…

Multiagent Systems · Computer Science 2022-11-02 Sriashalya Srivathsan , Stephen Cranefield , Jeremy Pitt

The hierarchical nature of corporate information processing is a topic of great interest in economic and management literature. Firms are characterised by a need to make complex decisions, often aggregating partial and uncertain…

Social and Information Networks · Computer Science 2022-10-27 Cameron Gordon

An informed sender communicates with an uninformed receiver through a sequence of uninformed mediators; agents' utilities depend on receiver's action and the state. For any number of mediators, the sender's optimal value is characterized.…

Theoretical Economics · Economics 2022-09-13 Itai Arieli , Yakov Babichenko , Fedor Sandomirskiy

This work investigates a dynamic variant of Bayesian persuasion, in which a strategic sender seeks to influence a receiver's belief over time through controlling the timing of the information disclosure, under resource constraints. We…

Information Theory · Computer Science 2025-12-05 Ahmet Bugra Gundogan , Melih Bastopcu

In the classical communication setting multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver in general leads to a decrease in estimation error at the receiver as compared with…

Computer Science and Game Theory · Computer Science 2023-06-27 Raj Kiriti Velicheti , Melih Bastopcu , Tamer Başar

We study how a decision-maker can acquire more information from an agent by reducing her own ability to observe what the agent transmits. In a large class of binary-action games, opacity design is just as good as full commitment to actions…

Theoretical Economics · Economics 2024-02-07 Mark Whitmeyer

We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…

Computer Science and Game Theory · Computer Science 2023-05-23 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

Persuasion studies how an informed principal may influence the behavior of agents by the strategic provision of payoff-relevant information. We focus on the fundamental multi-receiver model by Arieli and Babichenko (2019), in which there…

Computer Science and Game Theory · Computer Science 2020-04-01 Matteo Castiglioni , Andrea Celli , Nicola Gatti

The ability of a society to make the right decisions on relevant matters relies on its capability to properly aggregate the noisy information spread across the individuals it is made of. In this paper we study the information aggregation…

Physics and Society · Physics 2015-06-16 Giacomo Livan , Matteo Marsili

A principal delegates choice to an agent whose decision depends on both beliefs and tastes. The principal can steer the delegated decision using two costly instruments: (i) an information policy that determines a Bayes--plausible…

Theoretical Economics · Economics 2026-02-12 Kemal Ozbek

Information is a critical dimension in warfare. Inaccurate information such as misinformation or disinformation further complicates military operations. In this paper, we examine the value of misinformation and disinformation to a military…

Optimization and Control · Mathematics 2019-01-08 Yanling Chang , Matthew F. Keblis , Ran Li , Eleftherios Iakovou , Chelsea C. White

The hidden-action model captures a fundamental problem of principal-agent theory and provides an optimal sharing rule when only the outcome but not the effort can be observed. However, the hidden-action model builds on various explicit and…

General Economics · Economics 2020-04-15 Stephan Leitner , Friederike Wall

We study a communication game between a sender and a receiver. The sender chooses one of her signals about the state of the world (i.e., anecdotes) and communicates to the receiver who takes an action affecting both players. The sender and…

Theoretical Economics · Economics 2024-07-19 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Markus Mobius , Divyarthi Mohan

The survey is concerned with the issue of information transmission from experts to non-experts. Two main approaches to the use of experts can be traced. According to the game-theoretic approach expertise is a case of asymmetric information…

Probability · Mathematics 2008-07-21 Irene Valsecchi

The emergent behavior of a distributed system is conditioned by the information available to the local decision-makers. Therefore, one may expect that providing decision-makers with more information will improve system performance; in this…

Computer Science and Game Theory · Computer Science 2023-06-23 Bryce L. Ferguson , Dario Paccagnan , Jason R. Marden

A persuasion policy successfully persuades an agent to pick a particular action only if the information is designed in a manner that convinces the agent that it is in their best interest to pick that action. Thus, it is natural to ask, what…

Computer Science and Game Theory · Computer Science 2024-08-27 Reema Deori , Ankur A. Kulkarni

Persuasion, defined as the act of exploiting an informational advantage in order to effect the decisions of others, is ubiquitous. Indeed, persuasive communication has been estimated to account for almost a third of all economic activity in…

Computer Science and Game Theory · Computer Science 2016-02-16 Shaddin Dughmi , Haifeng Xu
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