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Related papers: Deep Non-rigid Structure-from-Motion: A Sequence-t…

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We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method does not require a pre-defined shape template to start with and builds up the…

Computer Vision and Pattern Recognition · Computer Science 2016-08-02 Matthias Innmann , Michael Zollhöfer , Matthias Nießner , Christian Theobalt , Marc Stamminger

The rapid development of Large Multimodal Models (LMMs) has led to remarkable progress in 2D visual understanding; however, extending these capabilities to 3D scene understanding remains a significant challenge. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Hongpei Zheng , Lintao Xiang , Qijun Yang , Qian Lin , Hujun Yin

We propose a general, prior-free approach for the uncalibrated non-rigid structure-from-motion problem for modelling and analysis of non-rigid objects such as human faces. The word general refers to an approach that recovers the non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Sami Sebastian Brandt , Hanno Ackermann , Stella Grasshof

Two-view structure from motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM (vSLAM). Many existing end-to-end learning-based methods usually formulate it as a brute regression problem. However, the inadequate utilization of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yuxi Xiao , Li Li , Xiaodi Li , Jian Yao

Recent advancements in neural 3D representations, such as neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS), have enabled the accurate estimation of 3D structures from multiview images. However, this capability is limited to…

Graphics · Computer Science 2025-05-28 Takuhiro Kaneko

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Paul Henderson , Christoph H. Lampert , Bernd Bickel

In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Yao Lu , Jiawei Li , Ming Jiang

We present ObSuRF, a method which turns a single image of a scene into a 3D model represented as a set of Neural Radiance Fields (NeRFs), with each NeRF corresponding to a different object. A single forward pass of an encoder network…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Karl Stelzner , Kristian Kersting , Adam R. Kosiorek

We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-02 Chris Sweeney , Victor Fragoso , Tobias Hollerer , Matthew Turk

Reconstructing dynamic objects from monocular videos is a severely underconstrained and challenging problem, and recent work has approached it in various directions. However, owing to the ill-posed nature of this problem, there has been no…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Devikalyan Das , Christopher Wewer , Raza Yunus , Eddy Ilg , Jan Eric Lenssen

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Anh-Quan Cao , Raoul de Charette

We present a novel Structure from Motion pipeline that is capable of reconstructing accurate camera poses for panorama-style video capture without prior camera intrinsic calibration. While panorama-style capture is common and convenient,…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Chris Sweeney , Aleksander Holynski , Brian Curless , Steve M Seitz

NeRF is a popular model that efficiently represents 3D objects from 2D images. However, vanilla NeRF has some important limitations. NeRF must be trained on each object separately. The training time is long since we encode the object's…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Dominik Zimny , Artur Kasymov , Adam Kania , Jacek Tabor , Maciej Zięba , Marcin Mazur , Przemysław Spurek

This article describes a technique to augment a typical RGBD sensor by integrating depth estimates obtained via Structure-from-Motion (SfM) with sensor depth measurements. Limitations in the RGBD depth sensing technology prevent capturing…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Akash Chandrashekar , John Papadakis , Andrew Willis , Jamie Gantert

Visual reconstruction of fast non-rigid object deformations over time is a challenge for conventional frame-based cameras. In this paper, we propose a novel approach for reconstructing such deformations using measurements from event-based…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuxuan Xue , Haolong Li , Stefan Leutenegger , Jörg Stückler

While deep learning reshaped the classical motion capture pipeline with feed-forward networks, generative models are required to recover fine alignment via iterative refinement. Unfortunately, the existing models are usually hand-crafted or…

Computer Vision and Pattern Recognition · Computer Science 2021-11-01 Shih-Yang Su , Frank Yu , Michael Zollhoefer , Helge Rhodin

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Precise 6D pose estimation of rigid objects from RGB images is a critical but challenging task in robotics, augmented reality and human-computer interaction. To address this problem, we propose DeepRM, a novel recurrent network architecture…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Alexander Avery , Andreas Savakis
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