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Tracking the ball is critical for video-based analysis of team sports. However, it is difficult, especially in low-resolution images, due to the small size of the ball, its speed that creates motion blur, and its often being occluded by…

Computer Vision and Pattern Recognition · Computer Science 2015-12-02 Andrii Maksai , Xinchao Wang , Pascal Fua

Team sports represent complex phenomena characterized by both spatial and temporal dimensions, making their analysis inherently challenging. In this study, we examine team sports as complex systems, specifically focusing on the tactical…

Social and Information Networks · Computer Science 2026-03-19 Camille Grange , Quentin Bourgeais , Rodolphe Charrier , Géraldine Del Mondo , Antoine Dutot , Eric Sanlaville , Ludovic Seifert

Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Kanav Vats , Mehrnaz Fani , David A. Clausi , John S. Zelek

Football player tracking is challenged by frequent occlusions, similar appearances, and rapid motion in crowded scenes. This paper presents a lightweight SAM-based tracking method combining the Segment Anything Model (SAM) with CSRT…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Chamath Ranasinghe , Uthayasanker Thayasivam

Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

Artificial Intelligence · Computer Science 2025-03-26 David Radke , Kyle Tilbury

Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data…

Multiagent Systems · Computer Science 2023-09-04 Hyunsung Kim , Han-Jun Choi , Chang Jo Kim , Jinsung Yoon , Sang-Ki Ko

It is challenging to get access to datasets related to the physical performance of soccer players. The teams consider such information highly confidential, especially if it covers in-game performance.Hence, most of the analysis and…

Other Computer Science · Computer Science 2016-03-18 Laszlo Gyarmati , Mohamed Hefeeda

The paper presents a multi-camera tracking method intended for tracking soccer players in long shot video recordings from multiple calibrated cameras installed around the playing field. The large distance to the camera makes it difficult to…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Jacek Komorowski , Grzegorz Kurzejamski

Automatic player identification is an essential and complex task in sports video analysis. Different strategies have been devised over the years, but identification based on jersey numbers is one of the most common approaches given its…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Divya Bhargavi , Erika Pelaez Coyotl , Sia Gholami

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Harish Prakash , Jia Cheng Shang , Ken M. Nsiempba , Yuhao Chen , David A. Clausi , John S. Zelek

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification…

Multi-object tracking, player identification, and pose estimation are fundamental components of sports analytics, essential for analyzing player movements, performance, and tactical strategies. However, existing datasets and methodologies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Kazuhiro Yamada , Li Yin , Qingrui Hu , Ning Ding , Shunsuke Iwashita , Jun Ichikawa , Kiwamu Kotani , Calvin Yeung , Keisuke Fujii

In soccer video analysis, player detection is essential for identifying key events and reconstructing tactical positions. The presence of numerous players and frequent occlusions, combined with copyright restrictions, severely restricts the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Haobin Qin , Calvin Yeung , Rikuhei Umemoto , Keisuke Fujii

Multi-object tracking in sports scenes plays a critical role in gathering players statistics, supporting further analysis, such as automatic tactical analysis. Yet existing MOT benchmarks cast little attention on the domain, limiting its…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Yutao Cui , Chenkai Zeng , Xiaoyu Zhao , Yichun Yang , Gangshan Wu , Limin Wang

Semi-supervised learning is a popular class of techniques to learn from labeled and unlabeled data. The paper proposes an application of a recently proposed approach of graph transduction that exploits game theoretic notions to the problem…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Tewodros Mulugeta Dagnew , Dalia Coppi , Marcello Pelillo , Rita Cucchiara

Tracking data is a powerful tool for basketball teams in order to extract advanced semantic information and statistics that might lead to a performance boost. However, multi-person tracking is a challenging task to solve in single-camera…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Adrià Arbués-Sangüesa , Gloria Haro , Coloma Ballester

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou