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In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and the corresponding benchmark to evaluate single-view facial 3D reconstruction. By training on FaceScape data, a novel algorithm is proposed to predict elaborate…
Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing…
Recent 3D face reconstruction methods reconstruct the entire head compared to earlier approaches which only model the face. Although these methods accurately reconstruct facial features, they do not explicitly regulate the upper part of the…
Deep networks trained on millions of facial images are believed to be closely approaching human-level performance in face recognition. However, open world face recognition still remains a challenge. Although, 3D face recognition has an…
Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in CV community. However, most algorithms are designed for faces in small to medium poses (below 45…
The de facto algorithm for facial landmark estimation involves running a face detector with a subsequent deformable model fitting on the bounding box. This encompasses two basic problems: i) the detection and deformable fitting steps are…
Recovering 3D face models from 2D in-the-wild images has gained considerable attention in the computer vision community due to its wide range of potential applications. However, the lack of ground-truth labeled datasets and the complexity…
We present a benchmark for 3D human whole-body pose estimation, which involves identifying accurate 3D keypoints on the entire human body, including face, hands, body, and feet. Currently, the lack of a fully annotated and accurate 3D…
We propose a novel 3D morphable model for complete human heads based on hybrid neural fields. At the core of our model lies a neural parametric representation that disentangles identity and expressions in disjoint latent spaces. To this…
Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled…
In this paper, we propose Deep Alignment Network (DAN), a robust face alignment method based on a deep neural network architecture. DAN consists of multiple stages, where each stage improves the locations of the facial landmarks estimated…
This study presents a new high-fidelity multi-modal dataset containing 16000+ geometric variants of automotive hoods useful for machine learning (ML) applications such as engineering component design and process optimization, and…
This paper investigates the evaluation of dense 3D face reconstruction from a single 2D image in the wild. To this end, we organise a competition that provides a new benchmark dataset that contains 2000 2D facial images of 135 subjects as…
In this paper, we examine 3 important issues in the practical use of state-of-the-art facial landmark detectors and show how a combination of specific architectural modifications can directly improve their accuracy and temporal stability.…
Facial landmark localisation in images captured in-the-wild is an important and challenging problem. The current state-of-the-art revolves around certain kinds of Deep Convolutional Neural Networks (DCNNs) such as stacked U-Nets and…
In this paper, we propose 3DBodyTex.Pose, a dataset that addresses the task of 3D human pose estimation in-the-wild. Generalization to in-the-wild images remains limited due to the lack of adequate datasets. Existent ones are usually…
3D face reconstruction is a fundamental task that can facilitate numerous applications such as robust facial analysis and augmented reality. It is also a challenging task due to the lack of high-quality datasets that can fuel current deep…
Large Reconstruction Models have made significant strides in the realm of automated 3D content generation from single or multiple input images. Despite their success, these models often produce 3D meshes with geometric inaccuracies,…
The development of modern Artificial Intelligence (AI) models, particularly diffusion-based models employed in computer vision and image generation tasks, is undergoing a paradigmatic shift in development methodologies. Traditionally…
A vision model with general-purpose object-level 3D understanding should be capable of inferring both 2D (e.g., class name and bounding box) and 3D information (e.g., 3D location and 3D viewpoint) for arbitrary rigid objects in natural…