Related papers: Detector-Free Weakly Supervised Group Activity Rec…
While transformer-based models have achieved state-of-the-art results in a variety of classification and generation tasks, their black-box nature makes them challenging for interpretability. In this work, we present a novel visual…
Despite excellent progress has been made, the performance on action recognition still heavily relies on specific datasets, which are difficult to extend new action classes due to labor-intensive labeling. Moreover, the high diversity in…
The problem of determining whether an object is in motion, irrespective of camera motion, is far from being solved. We address this challenging task by learning motion patterns in videos. The core of our approach is a fully convolutional…
Traditional video-based human activity recognition has experienced remarkable progress linked to the rise of deep learning, but this effect was slower as it comes to the downstream task of driver behavior understanding. Understanding the…
We propose a sparse-coding framework for activity recognition in ubiquitous and mobile computing that alleviates two fundamental problems of current supervised learning approaches. (i) It automatically derives a compact, sparse and…
Enabling robots to learn novel visuomotor skills in a data-efficient manner remains an unsolved problem with myriad challenges. A popular paradigm for tackling this problem is through leveraging large unlabeled datasets that have many…
This work strives for the classification and localization of human actions in videos, without the need for any labeled video training examples. Where existing work relies on transferring global attribute or object information from seen to…
We propose a novel semi-supervised, Multi-Level Sequential Generative Adversarial Network (MLS-GAN) architecture for group activity recognition. In contrast to previous works which utilise manually annotated individual human action…
Recognizing how objects interact with each other is a crucial task in visual recognition. If we define the context of the interaction to be the objects involved, then most current methods can be categorized as either: (i) training a single…
Understanding the structure of complex activities in untrimmed videos is a challenging task in the area of action recognition. One problem here is that this task usually requires a large amount of hand-annotated minute- or even hour-long…
In this thesis, we develop theoretical, algorithmic and experimental contributions for Machine Learning with limited labels, and more specifically for the tasks of Image Classification and Object Detection in Computer Vision. In a first…
Instrument playing is among the most common scenes in music-related videos, which represent nowadays one of the largest sources of online videos. In order to understand the instrument-playing scenes in the videos, it is important to know…
Pool-based sampling in active learning (AL) represents a key framework for an-notating informative data when dealing with deep learning models. In this paper, we present a novel pipeline for pool-based Active Learning. Unlike most previous…
Weakly-supervised temporal action localization is a problem of learning an action localization model with only video-level action labeling available. The general framework largely relies on the classification activation, which employs an…
We introduce an object-aware decoder for improving the performance of spatio-temporal representations on ego-centric videos. The key idea is to enhance object-awareness during training by tasking the model to predict hand positions, object…
Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while…
The problem of tracking multiple objects in a video sequence poses several challenging tasks. For tracking-by-detection, these include object re-identification, motion prediction and dealing with occlusions. We present a tracker (without…
Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…
Recognizing actions from a limited set of labeled videos remains a challenge as annotating visual data is not only tedious but also can be expensive due to classified nature. Moreover, handling spatio-temporal data using deep $3$D…
Modeling relation between actors is important for recognizing group activity in a multi-person scene. This paper aims at learning discriminative relation between actors efficiently using deep models. To this end, we propose to build a…