Related papers: Controllable Garment Transfer
Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…
The tactile sensation of clothing is critical to wearer comfort. To reveal physical properties that make clothing comfortable, systematic collection of tactile data during sliding motion is required. We propose a robotic arm-based system…
This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based…
This work aims to address a novel Customized Virtual Try-ON (Cu-VTON) task, enabling the superimposition of a specified garment onto a model that can be customized in terms of appearance, posture, and additional attributes. Compared with…
In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main…
This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult…
Image-based virtual try-on is one of the most promising applications of human-centric image generation due to its tremendous real-world potential. In this work, we take a step forwards to explore versatile virtual try-on solutions, which we…
The Fast Style Transfer methods have been recently proposed to transfer a photograph to an artistic style in real-time. This task involves controlling the stroke size in the stylized results, which remains an open challenge. In this paper,…
Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and…
Image attribute transfer aims to change an input image to a target one with expected attributes, which has received significant attention in recent years. However, most of the existing methods lack the ability to de-correlate the target…
Image extrapolation aims at expanding the narrow field of view of a given image patch. Existing models mainly deal with natural scene images of homogeneous regions and have no control of the content generation process. In this work, we…
Modeling the shape of garments has received much attention, but most existing approaches assume the garments to be worn by someone, which constrains the range of shapes they can assume. In this work, we address shape recovery when garments…
Style-transfer is a process of migrating a style from a given image to the content of another, synthesizing a new image which is an artistic mixture of the two. Recent work on this problem adopting Convolutional Neural-networks (CNN)…
3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…
Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…
A rectangular "shifting cloak", which visually shifts the cloaked object for a certain distance from the original place, is proposed. Comparing with the previously proposed similar cloaks, this rectangular shifting cloak has a much simpler…
Image-based virtual try-on aims to fit an in-shop garment onto a clothed person image. Garment warping, which aligns the target garment with the corresponding body parts in the person image, is a crucial step in achieving this goal.…
Person re-identification (Re-ID) aims to match a target person across camera views at different locations and times. Existing Re-ID studies focus on the short-term cloth-consistent setting, under which a person re-appears in different…
We perform a set of experiments to demonstrate that images generated using a Generative Adversarial Network can be modified using 'semiotics.' We show that just as physical attributes such as the hue and saturation of an image can be…
We propose a new type of full-body human avatars, which combines parametric mesh-based body model with a neural texture. We show that with the help of neural textures, such avatars can successfully model clothing and hair, which usually…