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Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xinyu Wang , Jianwei Li

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jing-Yuan Chang

The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Po-Yung Chou , Yu-Chun Lo , Bo-Zheng Xie , Cheng-Hung Lin , Yu-Yung Kao

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

Machine Learning · Computer Science 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng

We present TT4D, a large-scale, high-fidelity table tennis dataset. It provides $140+$ hours of reconstructed singles and doubles gameplay from monocular broadcast videos, featuring multimodal annotations like high-quality camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Nima Rahmanian , Daniel Kienzle , Thomas Gossard , Dvij Kalaria , Rainer Lienhart , Shankar Sastry

Sports professionals constantly under pressure to perform at the highest level can benefit from sports analysis, which allows coaches and players to reduce manual efforts and systematically evaluate their performance using automated tools.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Yu-Hang Chien , Fang Yu

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Diwen Huang

Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Daniel Kienzle , Robin Schön , Rainer Lienhart , Shin'Ichi Satoh

We present a method for 3D ball trajectory estimation from a 2D tracking sequence. To overcome the ambiguity in 3D from 2D estimation, we design an LSTM-based pipeline that utilizes a novel canonical 3D representation that is independent of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Puntawat Ponglertnapakorn , Supasorn Suwajanakorn

Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Young-Ching Chou , Shen-Ru Zhang , Bo-Wei Chen , Hong-Qi Chen , Cheng-Kuan Lin , Yu-Chee Tseng

Badminton is known as one of the fastest racket sports in the world. Despite doubles matches being more prevalent in international tournaments than singles, previous research has mainly focused on singles due to the challenges in data…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Seungheon Baek , Jinhyuk Yun

Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Nitin Nilesh , Tushar Sharma , Anurag Ghosh , C. V. Jawahar

Identifying significant shots in a rally is important for evaluating players' performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data is remained…

Machine Learning · Computer Science 2021-09-15 Wei-Yao Wang , Teng-Fong Chan , Hui-Kuo Yang , Chih-Chuan Wang , Yao-Chung Fan , Wen-Chih Peng

Agent forecasting systems have been explored to investigate agent patterns and improve decision-making in various domains, e.g., pedestrian predictions and marketing bidding. Badminton represents a fascinating example of a multifaceted…

Artificial Intelligence · Computer Science 2023-12-19 Wei-Yao Wang , Wen-Chih Peng , Wei Wang , Philip S. Yu

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

Human-Computer Interaction · Computer Science 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Coordinating the motion between lower and upper limbs and aligning limb control with perception are substantial challenges in robotics, particularly in dynamic environments. To this end, we introduce an approach for enabling legged mobile…

Robotics · Computer Science 2025-09-24 Yuntao Ma , Andrei Cramariuc , Farbod Farshidian , Marco Hutter

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

Human-Computer Interaction · Computer Science 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

Tracking data is a powerful tool for basketball teams in order to extract advanced semantic information and statistics that might lead to a performance boost. However, multi-person tracking is a challenging task to solve in single-camera…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Adrià Arbués-Sangüesa , Gloria Haro , Coloma Ballester
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