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Related papers: A Machine With Human-Like Memory Systems

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This article presents an artificial intelligence (AI) architecture intended to simulate the iterative updating of the human working memory system. It features several interconnected neural networks designed to emulate the specialized…

Neurons and Cognition · Quantitative Biology 2026-02-11 Jared Edward Reser

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

AI Agents can perform complex operations at great speed, but just like all the humans we have ever hired, their intelligence remains fallible. Miscommunications aren't noticed, systemic biases have no counter-action, and inner monologues…

Multiagent Systems · Computer Science 2026-01-22 Gopal Vijayaraghavan , Prasanth Jayachandran , Arun Murthy , Sunil Govindan , Vivek Subramanian

In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…

Artificial Intelligence · Computer Science 2025-01-28 Maayan Orner , Oleg Maksimov , Akiva Kleinerman , Charles Ortiz , Sarit Kraus

We propose a self-organizing memory architecture for perceptual experience, capable of supporting autonomous learning and goal-directed problem solving in the absence of any prior information about the agent's environment. The architecture…

Artificial Intelligence · Computer Science 2015-02-24 Dan P. Guralnik , Daniel E. Koditschek

Human beings are considered as the most intelligent species on Earth. The ability to think, to create, to innovate, are the key elements which make humans superior over other existing species on Earth. Machines lack all those elements,…

Other Computer Science · Computer Science 2019-07-11 Ravin Kumar

We present a unified computational theory of an agent's perception and memory. In our model, perception, episodic memory, and semantic memory are realized by different operational modes of the oscillating interactions between a symbolic…

Artificial Intelligence · Computer Science 2023-01-24 Volker Tresp , Sahand Sharifzadeh , Hang Li , Dario Konopatzki , Yunpu Ma

Increasing energy efficiency in buildings can reduce costs and emissions substantially. Historically, this has been treated as a local, or single-agent, optimization problem. However, many buildings utilize the same types of thermal…

Multiagent Systems · Computer Science 2018-03-12 Hussain Kazmi , Johan Suykens , Johan Driesen

We propose an improved algorithm by identifying and encouraging cooperative behavior in multi-agent environments. First, we analyze the shortcomings of existing algorithms in addressing multi-agent reinforcement learning problems. Then,…

Multiagent Systems · Computer Science 2025-08-21 Junjie Qi , Siqi Mao , Tianyi Tan

This paper studies algorithmic decision-making under human's strategic behavior, where a decision maker uses an algorithm to make decisions about human agents, and the latter with information about the algorithm may exert effort…

Computer Science and Game Theory · Computer Science 2024-09-16 Tian Xie , Xuwei Tan , Xueru Zhang

Despite the intricacies involved in designing a computer as a teampartner, we can observe patterns in team behavior which allow us to describe at a general level how AI systems are to collaborate with humans. Whereas most work on…

Human-Computer Interaction · Computer Science 2021-01-18 Jurriaan van Diggelen , Wiard Jorritsma , Bob van der Vecht

Recent advances in Artificial Intelligence have produced agents that can beat human world champions at games like Go, Starcraft, and Dota2. However, most of these models do not seem to play in a human-like manner: People infer others'…

Artificial Intelligence · Computer Science 2020-08-03 Terence X. Lim , Sidney Tio , Desmond C. Ong

A rising vision for AI in the open world centers on the development of systems that can complement humans for perceptual, diagnostic, and reasoning tasks. To date, systems aimed at complementing the skills of people have employed models…

Artificial Intelligence · Computer Science 2020-05-05 Bryan Wilder , Eric Horvitz , Ece Kamar

We present a memory system for AI agents that treats stored information as continuous fields governed by partial differential equations rather than discrete entries in a database. The approach draws from classical field theory: memories…

Computation and Language · Computer Science 2026-02-26 Subhadip Mitra

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Existing evaluations of agents with memory typically assess memorization and action in isolation. One class of benchmarks evaluates memorization by testing recall of past conversations or text but fails to capture how memory is used to…

Computation and Language · Computer Science 2026-02-19 Zexue He , Yu Wang , Churan Zhi , Yuanzhe Hu , Tzu-Ping Chen , Lang Yin , Ze Chen , Tong Arthur Wu , Siru Ouyang , Zihan Wang , Jiaxin Pei , Julian McAuley , Yejin Choi , Alex Pentland

Deep learning has enabled traditional reinforcement learning methods to deal with high-dimensional problems. However, one of the disadvantages of deep reinforcement learning methods is the limited exploration capacity of learning agents. In…

Machine Learning · Computer Science 2019-07-30 Thanh Nguyen , Ngoc Duy Nguyen , Saeid Nahavandi

Reinforcement learning is a machine learning approach based on behavioral psychology. It is focused on learning agents that can acquire knowledge and learn to carry out new tasks by interacting with the environment. However, a problem…

Artificial Intelligence · Computer Science 2022-12-15 Hugo Muñoz , Ernesto Portugal , Angel Ayala , Bruno Fernandes , Francisco Cruz

We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated game are stored in a memory and used to determine player's next action. To examine the behaviour of the model some approximate methods are…

Statistical Mechanics · Physics 2009-11-13 Adam Lipowski , Krzysztof Gontarek , Marcel Ausloos

Meta-learning agents excel at rapidly learning new tasks from open-ended task distributions; yet, they forget what they learn about each task as soon as the next begins. When tasks reoccur - as they do in natural environments - metalearning…