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Blended learning (BL) is a recent tread among many options that can best fit learners' needs, regardless of time and place. This study aimed to discover students' perceptions of BL and the challenges faced by them while using technology.…

Human-Computer Interaction · Computer Science 2022-04-19 Saira Soomro , Arjumand Bano Soomro , Tarique Bhatti , Yonis Gulzar

The advent of Large Language Models (LLMs) and Artificial Intelligence (AI) tools has revolutionized various facets of our lives, particularly in the realm of social media. For students, these advancements have unlocked unprecedented…

Computers and Society · Computer Science 2024-12-16 Masoud Bashiri , Kamran Kowsari

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…

Computers and Society · Computer Science 2020-10-30 Nachamma Sockalingam , Junhua Liu

In today's world, many technologically advanced countries have realized that real power lies not in physical strength but in educated minds. As a result, every country has embarked on restructuring its education system to meet the demands…

Computers and Society · Computer Science 2023-06-22 Ozdemir Cetin , Murat Cakiroglu , Cüneyt Bayılmış , Hüseyin Ekiz

This paper gives an overview of electronic learning (E-Learning) and mobile learning (M-Learning) adoption and diffusion trends, as well as their particular traits, characteristics and issues, especially in terms of cross-cultural and…

Human-Computer Interaction · Computer Science 2018-12-14 Mahdi H. Miraz , Maaruf Ali , Peter S. Excell

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi

The paper reports on an ongoing research project into the development of "Mobile Academy", an Android-based mobile learning (mLearning) application (app). The project comprises three major phases: requirement analysis, application…

Computers and Society · Computer Science 2017-08-17 Mahdi H. Miraz , Sajid Khan , Monir Bhuiyan , Peter Excell

Perceptions of intelligence shape how learners evaluate and rely on artificial intelligence (AI) systems. Despite rapid advances in AI capabilities, the impact of sustained exposure to these tools on students' valuation of human…

Computers and Society · Computer Science 2026-05-19 Islem Rekik

In the past few years, the use of new technologies and digital, educational material has been increasing. Owing to the situation brought about in Spain by the SARS-CoV-2 (COVID-19) pandemic, schools have closed and families were asked to…

Computers and Society · Computer Science 2020-07-16 Natalia Lara Nieto-Márquez , Alejandro Baldominos , Almudena González Petronila

Prior to the COVID-19 pandemic, the adoption of live polling and real-time feedback tools gained traction in higher education to enhance student engagement and learning outcomes. Integrating live polling activities has been shown to boost…

Computers and Society · Computer Science 2025-04-15 Xingyu Zhao

The pandemic has shattered the traditional enclosures of learning. The post-pandemic university (PPU) will no longer be contained within the 4 walls of a lecture theatre, and finish once students have left the premises. The use of online…

Computers and Society · Computer Science 2021-12-14 Abhishek Gupta , Connor Wright

Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…

Human-Computer Interaction · Computer Science 2017-12-01 Evgenia Paxinou , Vasilis Zafeiropoulos , Athanasios Sypsas , Chairi Kiourt , Dimitris Kalles

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

This article provides a review of the literature of students' feedback papers published in recent years employing data mining techniques. In particular, the focus is to highlight those papers which are using either machine learning or deep…

Computers and Society · Computer Science 2020-11-12 Maryam Edalati

Online teaching has expanded access to education, offering flexibility compared to traditional face-to-face instruction. While early research has explored online teaching, it is important to understand the perspective of instructors who…

Human-Computer Interaction · Computer Science 2024-09-27 Owen Xingjian Zhang

In this paper, we discuss at The 8th International Workshop on Application of Big Data for Computational Social Science, October 26-29, 2023, Venice, Italy. To achieve the realization of the Global and Innovation Gateway for All (GIGA)…

Computers and Society · Computer Science 2023-09-26 Yasuko Kawahata

Smartphone is a powerful internet connected computer packed with internal sensors that measure sound, light, acceleration and magnetic field strength. Physics teachers can use them as measurement devices to demonstrate science concepts and…

Physics Education · Physics 2020-07-27 Tze Kwang Leong , Loo Kang Wee , Felix J. Garcia Clemente , Francisco Esquembre

COVID-19 disrupted the professional preparation of university students, with less opportunity to engage in professional practice due to a reduced employment market. Little is known about how this period impacted upon the career confidence…

Computers and Society · Computer Science 2025-03-14 Sophie McKenzie

During the COVID-19 pandemic, safely implementing in-person indoor instruction was a high priority for universities nationwide. To support this effort at the University, we developed a mathematical model for estimating the risk of…

Applications · Statistics 2024-02-21 Brian Liu , Yujia Zhang , Shane G. Henderson , David B. Shmoys , Peter I. Frazier